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05-09-24 05:53 PM
Acmlm's Board - I3 Archive - - Posts by 1104
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1104
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Since: 03-13-06
From: Hell

Last post: 6585 days
Last view: 6585 days
Posted on 03-13-06 08:46 AM, in Pokemon Taco Link
Hmm.... Needs more cheese... But I'd play it... Then probly get bored.. but still I'd play it XD
1104
Newcomer








Since: 03-13-06
From: Hell

Last post: 6585 days
Last view: 6585 days
Posted on 03-15-06 01:53 PM, in I know it says no stupid questions, but... Link
[????]
[Level(2byte)]
[Pokemon1(2byte)]
[Attack1(2byte)]
[Attack2(2byte)]
[Attack3(2byte)]
[Attack4(2byte)]
[0000]


.....?
1104
Newcomer








Since: 03-13-06
From: Hell

Last post: 6585 days
Last view: 6585 days
Posted on 03-16-06 03:21 AM, in I know it says no stupid questions, but... Link
Perhaps one day.. And I think dual is the value that set if the battle is a dual battle or not? Filler would be a blank value.. A 32-bit integer is 2 bytes I'd suspect?
1104
Newcomer








Since: 03-13-06
From: Hell

Last post: 6585 days
Last view: 6585 days
Posted on 03-26-06 08:57 PM, in POKéMON QUARTZ - FULL RELEASE (means 100% foo') Link
Awww... C'mon Cheese.. They arent that bad.. I like them XD But blah, Baro awesome hack. Congrats on finishing.. You may be one of the first people to pull this off? O_o
1104
Newcomer








Since: 03-13-06
From: Hell

Last post: 6585 days
Last view: 6585 days
Posted on 04-06-06 12:20 AM, in Poketronic o.O Link
Well yeah for like over a half of a year I've been working on this All-In-One editor for Pokemon Advance versions... From what used to be just a script insert with a Braille Editor/Insert... I've been working along time on the Map editing engines(NobleMap/Cyclone)... Well I'm just posting because I've finally finished the basic functions of the Map Editor and soon it will be ready for release along with many other tools I need to work on.. Like my Tittlescreen editor, and WorldMap editor, Music Editor, Overworld Editor, and whatever I can finish before I release 1.0... 1.2 and 1.5 will hold more work... 1.0 will be more like a beta.. But hell... Blah.. I've also been working on a tool in PokeTronic called LZ Rapture... Which is sort of like UnLZ-GBA... But in VB and better. But anyway you can find more information at Mewthree Incorporated, WAH, or Pokemon Community... Most of the info and screens of progress are at Pokemon Community. But anyway here's some screens.. Note on the map editor, I put it in Black White mode because I'm testing effects with the RGB... I might include the Black and White mode as a feature.. But blah. Oh and PokeTronic is coded in VB 6 XD

NOTE: PokeTronic is no way associated with EliteMap. It is all my work, with a little help from a few people. It uses a completely differant method.


Screenies:
---------------------------------







Other Thingys:
---------------------------------
Cyclone TileMapper Prototype,
(http://www.mew3inc.mihopa.be/programs/CyclonePrototype.zip)

IntroEd Beta Demo,
(http://www.mew3inc.mihopa.be/programs/IntroEd.zip)


(edited by Yoronosuku on 04-05-06 11:30 PM)
(edited by mewthree9000 on 04-06-06 02:10 AM)
1104
Newcomer








Since: 03-13-06
From: Hell

Last post: 6585 days
Last view: 6585 days
Posted on 04-06-06 01:12 AM, in Poketronic o.O Link
Wow... O.o It didnt both me.. It looked ok in my browser.. But thanks.

And Interdpth you help me learn some basic VB when I first started learning.. So I guess you did XD
1104
Newcomer








Since: 03-13-06
From: Hell

Last post: 6585 days
Last view: 6585 days
Posted on 04-09-06 01:00 AM, in Poketronic o.O Link
Oh well... I went crazy along time ago... *twitch**twtich*
1104
Newcomer








Since: 03-13-06
From: Hell

Last post: 6585 days
Last view: 6585 days
Posted on 04-29-06 03:34 AM, in Metroid Zero Mission hacking Link
Really nice work dude, it's come along way... Looks great ^^
Acmlm's Board - I3 Archive - - Posts by 1104


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