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| Acmlm's Board - I3 Archive - - Posts by 1093 |
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1093 Newcomer Since: 03-11-06 Last post: 6251 days Last view: 6251 days |
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| hey guys, im a newb at this and i was looking around for a site that would be able to help me, and by the looks of it i found the perfect place. i am looking to further my knowledge on making my own version of SMW like many others. i just started and being that im new at this im stuck at the beginning so....
...I wondering what my problem is what what i need to do about it. When i try to open my SMW rom with lunar magic i get an error message saying "The ROM does not have a 0x200 byte header." do i need a specific rom? what can i do? thx (edited by esparzadiaz on 03-11-06 12:52 PM) |
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1093 Newcomer Since: 03-11-06 Last post: 6251 days Last view: 6251 days |
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| hey guys, im a newb at this and i was wondering what my problem is what what i need to do about it. When i try to open my SMW rom with lunar magic i get an error message saying "The ROM does not have a 0x200 byte header." do i need a specific rom? what can i do? thx | |||
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1093 Newcomer Since: 03-11-06 Last post: 6251 days Last view: 6251 days |
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and how can i do that? is there a program to use? I appreciate your help ![]() |
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1093 Newcomer Since: 03-11-06 Last post: 6251 days Last view: 6251 days |
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| ok...(advancing on the fact that i seriously AM a clueless newb) i got everything including the hex editor (XVI32 2.4) im not sure of what it is that im supposed to be looking for in order to "prepend 512 bytes to the beginning, make them all have a value of zero" like FreeDOS + mentioned earlier.
i looked around this forum and in the advanced rom hacking thread i found this: http://www.rustedmagick.com/mb/thread.php?id=466 im not sure how i can use that info to get a ROM header of 0x200.... any help? ok...i found SNESTool and in a blind stab i managed to modify the header of my rom and i have now opened it with lunar magic! thanks for the help you guys. i will be sure to pop back here once i run into trouble. (it probably wont take too long) (sorry for not making a different reply but i had just posted my first half of the message before finding SNESTool, and the forum would not let me make another reply since i had the last message in the thread....) (edited by esparzadiaz on 03-11-06 08:53 PM) (edited by esparzadiaz on 03-11-06 09:05 PM) |
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1093 Newcomer Since: 03-11-06 Last post: 6251 days Last view: 6251 days |
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| thx disch! i did manage to pull it off with snestool but im glad you made the effort to explain it to me. now i can go back and do it myself with a hex editor to understand how it works! much appreciated! |
| Acmlm's Board - I3 Archive - - Posts by 1093 |