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05-09-24 01:47 AM
Acmlm's Board - I3 Archive - - Posts by Xeon
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User Post
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-09-06 09:54 AM, in EliteMap 3.7 source code Link
Why did you reference UltraMap in your post? What did UltraMap ever do to you man... nothing. If your implying I used the EliteMap code you sent me you are mistaken.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-09-06 10:11 AM, in Acmlmbored 1.92.9?? Link
I still got AcmlmBoard 1.a3 if anyone wants it...
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-09-06 02:58 PM, in EliteMap 3.7 source code Link
lol, yeah, what can I say, I am not very good at giving programs names most the time.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-10-06 02:56 AM, in Acmlmbored 1.92.9?? Link
Yeah, Acmlm board looks alot like 20 different coding styles colided and blew up all over the script... It was terrible, terrible.......
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-10-06 02:01 PM, in EliteMap 3.7 source code Link
Well I was having issues with editing certain things, but I think I might do a rewrite of the tile loading and just hard code alot of offsets into the INI file. The Red/Blue map format is really strange sometimes, especially with how it has its event structures put together.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-10-06 02:13 PM, in Exporting and Importing 8-bit Bitmaps Link
Yes, I am trying to export GBA graphics data to an 8-bit indexed bitmap, importing and exporting, in my overworld sprite editor, and to be honest I have no clue at all at how to do it. I tried on many attempts and failed, I have no idea how the hell to write the bitmap data correctly. Writing the bitmap header and palletes is easy, its the actual data im having trouble with.

My horrible attempt at coding a bitmap export routine.

'Dim bmpHeader As BITMAPINFOHEADER
Dim bmpFileHeader As BITMAPFILEHEADER
Dim bmpInfoHeader As BITMAPINFOHEADER
Dim bytCurrentRow() As Byte
Dim bytTempBuffer() As Byte
Dim bytTempBuffer2() As Byte
Dim lngCurrentPosition As Long
Dim lWidth As Long, lHeight As Long
lWidth = (m_lngGraphicWidthBlocks * 8)
lHeight = (m_lngGraphicHeightBlocks * 8)

ReDim bytTempBuffer(((m_lngGraphicWidthBlocks * 8) * (m_lngGraphicHeightBlocks * 8)) - 1)
ReDim bytTempBuffer2((((m_lngGraphicWidthBlocks * 8) * (m_lngGraphicHeightBlocks * 8)) / 2) - 1)

bmpFileHeader.bfType = 19778 'BM
bmpFileHeader.bfSize = 118 + (((m_lngGraphicWidthBlocks * 8) * (m_lngGraphicHeightBlocks * 8)) \ 2)
bmpFileHeader.bfOffBits = 118

bmpInfoHeader.biSize = 40
bmpInfoHeader.biWidth = m_lngGraphicWidthBlocks * 8
bmpInfoHeader.biHeight = m_lngGraphicHeightBlocks * 8
bmpInfoHeader.biPlanes = 1
bmpInfoHeader.biCompression = 0
bmpInfoHeader.biSizeImage = ((m_lngGraphicWidthBlocks * 8) * (m_lngGraphicHeightBlocks * 8)) \ 2
bmpInfoHeader.biXPelsPerMeter = 0
bmpInfoHeader.biYPelsPerMeter = 0
bmpInfoHeader.biBitCount = 4
bmpInfoHeader.biClrUsed = 0
bmpInfoHeader.biClrImportant = 0

For YLine = 0 To m_lngGraphicHeightBlocks - 1
For XLine = 0 To m_lngGraphicWidthBlocks - 1
For Y = 0 To 7
For X = 0 To 7
bytTempBuffer((((XLine * 8) + X) + ((YLine * 8) + Y) * (m_lngGraphicWidthBlocks * 8))) = EditBuffer(lngCurrentPosition + X)
Next X
lngCurrentPosition = lngCurrentPosition + 8
Next Y
Next XLine
Next YLine

lngCurrentPosition = 0
For i = 0 To UBound(bytTempBuffer) Step 2
bytTempBuffer2(lngCurrentPosition) = (bytTempBuffer(i + 1) * 16) Or bytTempBuffer(i)
Next i


Open App.Path & "\Dump.bmp" For Binary As #1
Put #1, , bmpFileHeader
Put #1, , bmpInfoHeader
Put #1, , PaletteData2
Put #1, , bytTempBuffer2
Close #1
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-11-06 02:11 AM, in EliteMap 3.7 source code Link
Well right now I read the map names, map offsets, and other stuff from an INI file. I also used graphics of the tilesets. Anyway the recode will load the GB graphics from the game, and read from the map bank. Although the map names will still have to be put into the INI. I also have to put exact offsets to items, peoples, and trainers in the INI because they are in strange orders... no true patterns could be found. Was terrible, trying to hunt through that game for what kind of data the pointer pointed too.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-12-06 01:46 AM, in I know it says no stupid questions, but... Link
[Class]
[Music]
[Image]
[Name (12 bytes)]
[Item 1 (16-bit integer)]
[Item 2 (16-bit integer)]
[Item 3 (16-bit integer)]
[Item 4 (16-bit integer)]
[Dual (32-bit integer)]
[Filler (32-bit integer)]
[Number of Pokemon (32-bit integer)]
[Pointer to Pokémon Data (32-bit integer)]
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-12-06 01:48 AM, in Pokemon Taco Link
Is this a joke or are you being serious? Hahahaha, If its sopossed to be serious that is the worst idea for a hack i've ever seen. While your at it throw in the Taco Bell dog and "Jack in the Box".
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-13-06 02:53 PM, in Acmlmbored 1.92.9?? Link
Acmlm board has almost no code formatting or definite code structure to follow, and that is why it's so hard to work with. A lot of the exploits are due in fact to some moron thinking it was a bright idea to do "require "$root/", on a lot of the files in the "lib" directory. Also, the lib directory should have permissions set so you can't run the scripts by themselves, that was also the reason that Acmlm board is so unstable. Another problem I see with Acmlm board is poor organization, many of files have code in them that should be somewhere else, like in functions.php, but I found even functions.php is polluted with crap that shouldn’t be there. So you can blame poor coding habits, lack of standards, failure to learn about common PHP exploit techniques and multiple authors for the lax security present in Acmlm board.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-13-06 06:25 PM, in Acmlm Board Versions Link
I have took the liberty of hosting some Acmlm board versions incase someone wants to build something off them or fix them up. I am trying to find some other versions I downloaded in the past. If anyone has any other versions then send them to me and i'll host them.

http://www.xeons.net/acmlm_versions/
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-14-06 03:54 PM, in Acmlm Board Versions Link
I have put more of the versions up that you guys have shown me, if you have anymore I'll put them up on my server. If anyone needs something else hosted, I am only using a fraction of what I could be hosting.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-15-06 01:49 AM, in Acmlm Board Versions Link
Yeah, any acmlm board versions, official or unofficial.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-15-06 12:20 PM, in Acmlm Board Versions Link
Originally posted by Xeogred
I could try to find Acmlm+Erk. It was an unofficial package myself, and a few others used years ago. A lot of it's functions and stuff were later in 1.9, but there's also a bunch of other extras, and a bunch of uncompleted code and ideas (like 1.A3).

Xeon, ever think about patching these up yourself, or making things for AB's?

I remember hearing about your numerous exploit findings in the past when I was on staff.


Well I've been thinking about doing a complete 1.A3 rewrite, but I want to get a copy of the 1.B copies before they got scrapped, the ones with commons and new skin system. ||bass said he lost them when his partition table on his harddrive became corrupt (very serious problem!). Anyone have the 1.B1 or whatever copies before they got scrapped?
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-15-06 05:50 PM, in Edit pokemon Red and blue sprites Link
Pokemon Red and Blue was notorious for having a graphics compression format that nobody could crack. They used a very uniqie and strange compression that actually draws the graphics in different layers, based on color. If you see the Z80 assembly from the actual routines used for decompressing graphics you will see why nobody has ever figured it out.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-17-06 12:49 PM, in Smoking Marijuana Link
Does anyone else smoke? I'm not one to believe all the bull crap the US government has led us believe about this wonderful plant. Just look at countries that have been smoking it for thousands of years, peaceful and happy. The only true damage pot can cause is to your lungs, but that comes from smoking anything. But like anything good, if you do something too much something bad will happen. Anyway, does anybody else smoke besides me? And what are your thoughts on the legalization of pot?
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-17-06 01:10 PM, in Smoking Marijuana Link
Originally posted by The Red Snifit
I don't smoke, I also think that pot should be banned, not only damage to lungs, but the brain as well... (DON'T SMOKE, AT ALL!!!)


If you’re talking about short term memory loss, then you are mistaken, it does not permanently cause you to lose all short term memory. And scientific studies have proven it causes no irreversible effects to the human brain.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-17-06 01:27 PM, in Smoking Marijuana Link
Yeah, I have been smoking since I was 16 years old to help with my depression problems. The medications they gave me for depression didn't work at all, and they gave me severe diarrhea. My brother introduced me to pot, and the first time I smoked it I didn’t get very high, but I did get a buzz, and it made me really happy. Then the second and third times it put everything into perspective and the quality of my life increased dramatically. Now I’m not really depressed anymore, but pot still helps with everyday anxiety and problems. I try to limit myself to not smoke too much weed, because then I lay around all day and do nothing. My friends and I have fun too; we laugh, talk about current events, watch comedy channel, play video games and chill out while stoned. It brings friends together, and you can really pass the time away while you’re high. Then there is the fun of the munchies, you can eat a whole bag of cheetahs, and drink soda, and eat all the cookies.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-17-06 03:50 PM, in Smoking Marijuana Link
MYTH: MARIJUANA IS A GATEWAY DRUG. Even if marijuana itself causes minimal harm, it is a dangerous substance because it leads to the use of "harder drugs" like heroin, LSD, and cocaine.

FACT: Marijuana does not cause people to use hard drugs. What the gateway theory presents as a causal explanation is a statistic association between common and uncommon drugs, an association that changes over time as different drugs increase and decrease in prevalence. Marijuana is the most popular illegal drug in the United States today. Therefore, people who have used less popular drugs such as heroin, cocaine, and LSD, are likely to have also used marijuana. Most marijuana users never use any other illegal drug. Indeed, for the large majority of people, marijuana is a terminus rather than a gateway drug.
Xeon
The master of the universe...


 





Since: 03-09-06
From: Omaha, NE

Last post: 6597 days
Last view: 6597 days
Posted on 03-17-06 03:53 PM, in Call centers are bad places to work. Link
Yeah, I've found that old people do not like the idea of "upgrading" in any way shape or form. I think that is due in part that most old people are cheap crummy bastards.
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Acmlm's Board - I3 Archive - - Posts by Xeon


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Acmlmboard 1.92.999, 9/17/2006
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