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05-18-24 11:02 AM
Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm
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User Post
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 11-27-06 08:40 PM, in Being Religious, Being Spiritual (sometimes Being Both) Link
Originally posted by Crayola


why did you quote SS without adding nothing to the conversation

...
whatever, since I don't want to make a empty post
...
I believe that religion only make you less 'free-thinker' if you see it as the absolute and undeniable truth and that their is 0% change that your religion(or lack of) is wrong.

also, I found something quite interresting about 'free-thinking' on wikipedia (even thought I highly doubt you guy were refering to this)
Originally posted by wikipedia
Freethought is a philosophical doctrine that holds that beliefs should be formed on the basis of science and logical principles and not be comprised by authority, tradition or any other dogmatic or otherwise fallacious belief system that restricts logical reasoning. The cognitive application of freethought is known as freethinking, and practitioners of freethought are known as freethinkers.


Crayola: please meet some non-retarded christian. You REALLY need to open your mind more


(edited by C:/xkas bio.asm on 11-28-06 03:40 AM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 12-03-06 02:17 AM, in If you haven't seen "An Inconvenient Truth", DO IT. Link
meh, let just drop a giant ice cube in the ocean

Problem solved once and for all...
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 12-04-06 03:11 PM, in Yoshi's Island DS Link
Originally posted by Ailure
I'm surprised they weren't reusing levels in NSMB (I was at least expecting to find level 1-1 somewhere from the orginal SMB... but I didn't),(

it do appear in NSMB in the multi-player mode
Originally posted by Yoronosuku
The concept of baby DK and baby Peach not ony don't make sense chronologically

why? Baby Mario and baby Peach were the same age in PiT and we never got to see DK in the past

the thing I hated anout this game was level 1-4 boss(lamest. boss. ever.), some level that are just plain retarded(such as 'the cave that never end') and the final boss's first form graphic.

outside of this, it is a very good game even tought the storyline look like more that it is a sequel of PiT insted of YI
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 12-21-06 12:45 PM, in ExAnimated Frames for the overworld? Link
link
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-03-07 10:33 PM, in if you had all the licensed ROM image source code in the world, what would you do? Link
I would attempt to compile them but then I would realise no released compiler could compile them and finally, I would get bored and eat a sandwich


(edited by C:/xkas bio.asm on 01-03-07 04:34 PM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-04-07 10:16 PM, in Super Mario 64 - the crazy jump Link
Run, hold Z to crouch and press A


(edited by C:/xkas bio.asm on 01-04-07 04:16 PM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-05-07 04:33 PM, in BIO world: 2 world demo release Link
Bio World is a Super Mario Bros. 3 hack

This hack includes various new features and 3 totally new power-ups.

Water Mario:
When Mario get a water flower, he transform into Water Mario, Water Mario can shoot waterballs and run faster than usual. He also has the abillity to transform in a frog when he comes in contact with water. Finally he has unlimited breath (see the air meter section for more detail).


Koopa Mario:
This is without doubt the power-up that makes people know about Bio World. Much like the one in New Super Mario Bros, it allows you to transform in a shell and dash throught ennemy, but, unlike the NSMB one, you don't automaticaly enter in shell form (the current version of this power-up is beta and lacks the abillity to break bricks and activate ? blocks).

Chuck Mario:
Having Chuck power give a great physical enhancement to Mario, allowing him to jump higher and kill most ennemy with one stomp. He's also invincible while dashing, so this one is definitely speedrunner's favorite.

StopWatch:
It stop time, press select to activate it and press select again to desactivate it, each stopwatch can be used for 30 second (but they can be stacked for a maximum of 99 seconds) this power-up can't be used with the master suit


Master suit:
Allow you to change current power-up with select
Other ASM hacks:

Day/Night system
Everytime you beat a level or you die in a level, you switch from day to night or from night to day. At night, Hammer Bros are sleeping. Sun doors are open during the day, and moon doors are open during the night. These door will be vital to reach some areas.


Air meter
Like in Super Mario 64 and Super Mario Sunshine, Mario can only stay in water for a limited period of time. If the meter reaches zero before Mario get to the surface of water, you lose an extra live (Water Mario has unlimited breath).

World name
Like in Mario adventure, part of the status bar displays current world's name. World 1 is currently called 'Den river', however, it is a sucky name. I couldn't think of a better name. Fell free to post it if you have nice idea for a name.

Character select:
like in smb2j, nothing new here

Other random minor ASM hacks:
Star lasts twice as long
Racoon Mario can use the statue abillity
Fire Mario is immune to fire projectile attack
Goal card give item

edit:Gah, I forgot to send a link to the patch

Download

patch it to a smb3 PGR 0 ROM, special thank to Googie for the title screen

know bug:
Match card bonus is somewhat glitchy
Bommerang Bros. pattern is glitched


(edited by C:/xkas bio.asm on 01-05-07 10:39 AM)
(edited by C:/xkas bio.asm on 01-05-07 10:41 AM)
(edited by C:/xkas bio.asm on 01-05-07 11:44 AM)
(edited by C:/xkas bio.asm on 01-08-07 01:49 PM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-05-07 10:02 PM, in BIO world: 2 world demo release Link
Originally posted by sergio
Wow, the rom hacking in smb3 is awesome *patches the rom and start playing* wow, nice level desing and the OW is really good. It's a very awesome hack.
Edit: The power ups are funny, but i can't see any of them

here the location of them:
Spoiler:

Water Flower: in a chest at the end of 1-6, in a giant ? block in 2-3
Koopa suit: in a giant ? block in 2-1
Chuck suit: secret chest in 1-castle2, toad house behind the locked door in world 2 map
StopWatch: secret chest in 1-3, toad house in world 1
Master suit: clear world 1, secret exit in 1-1
Goomba's shoe: Fire brother in world 2 map

Originally posted by funguy10
All I get is this:

I don't know why it happen, are you sure that you patched it to a PGR 0 ROM?



(edited by C:/xkas bio.asm on 01-05-07 04:04 PM)
(edited by C:/xkas bio.asm on 01-05-07 04:04 PM)
(edited by C:/xkas bio.asm on 01-05-07 05:57 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-05-07 11:58 PM, in if you had all the licensed ROM image source code in the world, what would you do? Link
Originally posted by Riku
Am I the only one who finds it strange to eat a sandwich out of boredom?

how dare you, you non-geek
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-07-07 05:18 AM, in WINTER MOSTS 06-07 - Vote here! (You have until 12AM EST) Link
1. Sweetest -
2. Cutest Guy -
3. Cutest Girl -
4. Cutest Couple - HyperAilure
5. Funniest -Skreename
6. Nicest -
7. Most Innocent -
8. Evilest -
9. Most Fun to Talk to -
10. Craziest/Most insane -
11. Smartest -
12. Kinkiest/Most perverted -
13. Most Mysterious -
14. Most Witty -MathOnNapkin
15. Shadiest -
16. Suave -
17. Hopeless -
18. Most Unique -
19. Most Serious -
20. Most Reclusive -
21. Best Pacifist -
22. Best at Advice -
23. Most Creative -
24. Most Changed -
25. Most Understanding -
26. Best Admin - Ailure
27. Best Full Mod -
28. Best Local Mod - Smallhacker
29. Best Male Regular Member -
30. Best Female Regular Member -
31. Best Newbie - Kphoenix
32. Best Veteran -BMF
33. Most Missed Member - Stag019
34. Most Likely to be Banned Member -
35. Most Likely to Succeed
36. Best Post Layout -
37. Best Avatar -
38. Best Nickname -
39. Best Custom Title -
40. Best Role Player -
41. Best Programmer -
42. Best Debater -
43. Best ROM Hacker - Mikeyk, Icegoom
44. Most Hardcore gamer - Alastor (MKDS)
45. Most Helpful -
46. Best photo album thread picture -
47. Best Christmas Layout -
48. Largest waste of Bandwidth -
49. Most Likely to be driving the Desert Bus -
50. Most Likely to Demand a Recount -
51. Most Likely -
52. Best Overall (The Wootest) Male -
53. Best Overall (The Wootest) Female -

ADDED BONUS CATEGORIES!!!! Best Halloween Costume:
54. Most Unique Costume -
55. Best Designed Costume -
56. Most Humorous Costume -




(edited by C:/xkas bio.asm on 01-06-07 11:30 PM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-07-07 11:05 PM, in if you had all the licensed ROM image source code in the world, what would you do? Link
Originally posted by theclaw
Sadly, no. Graphics from this game's save states don't show up correctly in the tile editor with any setting and it can't find a palette either. Look here. The Mega Man X 1-3 compression format is known to the overall ROM community, Mega Man VII's is not. Google has no information on this, I also have only found X 1-3 tiles in other SMW hacks, not VII tiles.

that just totally impossible that the graphic in VRAM could be compressed/encoded, I suggest to try the following:

1. get YY-CHR
2. open the savestate in YY-CHR
3. scroll down a bit and press - 13 time

there, now the graphic should apear correctly in the editor
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-08-07 12:29 AM, in If you had all the vanilla flavoured cookies in the world, what would you do? Link
I would find a way to change them in crappy SMW hack and then, find a way to change crappy SMW hack into stem cell wich I will use to build a giant organic robot in order to take control of the world
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-08-07 05:28 AM, in Winter Mosts 06-07 RESULTS YEY Link
even thought this ' half-baked unfinished hack' beat most hack ever made

I mabye could've gotten 2-3 vote in this category if I would have release the Bio world demo earlier
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-08-07 07:46 PM, in BIO world: 2 world demo release Link
Originally posted by AlexAR
Bio, I have also noticed that some boomerang bros in Moon level 1 don't move at all.

like I mentionned in my first post, bommerang bros. pattern is glitched, I'm not sure exactly why it has hapenned(I probably overwrote the wrong byte), I will have to diassamble the bommerang bros. code in the original
Originally posted by AlexAR
Also in that level the timer will stop for no reason. (No I'm not using the stop watch power).

it's probably caused by the instantly defeated boom-boom you meet half-way throught the level, I will set the time to 0 in that level so it won't look odd
Originally posted by AlexAR
Also those black fish seem to swim backwards, intentional?
this is an issue in the original game, but those fish were unused
Originally posted by AlexAR
And the Moon world final ship level is way too easy since the low gravity lets you jump on to the "roof" and be totally safe.

I fixed it(as well as the other level desing related bug mentionned above) and re-uploaded the patch
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-09-07 09:34 PM, in Smash Brothers Discussion thread (Screenshots, Trailers, Come on people, ANYTHING new!) Link
I'm sometime using Kirby, and while the sucide move can be sometime useful(such as when you're at about 180% while your opponent is at about 120%) having it be your primary strategy is just eww

Also, if I renember correctly, your opponent can't escape Kirby's throw up(but this one is harder to use for suicide)


(edited by C:/xkas bio.asm on 01-09-07 03:36 PM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-13-07 06:05 AM, in Hack Status Link
you guy are complaining that he used fire ennemy underwater in a game in wich the player can throw fireballs while underwater
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-19-07 07:48 PM, in Wii have a new DVD player Link
Originally posted by Colin
But Colin the reason why the PS2 and XBOX were more successfull was actually mostly because of the DVD support.

...please tell me you're not being serious.

actualy, he somewhat right, that was one of the argument my brother used to make my parent get one(even though we never watched a DVD on it ). so, it maybe helped boost sale but I wouldn't said that was mostly because of this.
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-20-07 11:50 PM, in Kirby vs. Shy-Guy Link
an ennemy in Kirby squeak squad, when you try to inhale it, he kiss/bite/WTF you
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-21-07 05:43 PM, in Fatal Error: Fireflower Edition Link
or you could try using lunar expand to convert your ROM to Exhirom

edit: damn, it only work is the ROM is smaller than 8mb


(edited by C:/xkas bio.asm on 01-21-07 11:43 AM)
(edited by C:/xkas bio.asm on 01-21-07 11:48 AM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 01-24-07 10:30 PM, in BIO world: 2 world demo release Link
Originally posted by pikaguy900
I'm at the last level of this hack. I can't wait to see the finished product. My only complaint is that Water Mario is too fast- I keep getting hit. And with a Master Suit in effect.... That's a problem. All in all, it's really fun, but.... How can there be a secret exit to World 1-1? It's obvious you'd need a certain Power-Up for that, but at that point, the only powerups you can get are Super Mushroom and Fire Flower. Any hints as to its location?

the secret exit is in 2-1, my bad


(edited by C:/xkas bio.asm on 01-24-07 04:30 PM)
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Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm


ABII

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