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Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Originally posted by Uly who did? |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Originally posted by HyperHackerOriginally posted by Ice Cirvante a lot of people posted it in this thread, some person even labelled it as Justus league (edited by Water Bio on 09-13-06 11:56 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Originally posted by Windows 3000 assuming we're in a RPG where food instantly restore HP, this is the best stats to have, since, if burrito restore about 200 hp and she can summon them whatever where she is. when she's about to be defeated, she can summon one and restore her HP. and, since her burrito stats are so high, the delivery boy need to deliver it in less than 0.24 µs or he pay for the burrito (edited by Water Bio on 09-14-06 07:39 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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This is ripped directly from the ROM, and PHP uses the info from the rom to show this image Default Color 1: Default Color 2: Default Color 3: Default Color 4: (edited by Water Bio on 09-17-06 01:37 AM) (edited by Water Bio on 09-17-06 01:38 AM) (edited by Water Bio on 09-17-06 01:40 AM) (edited by Water Bio on 09-17-06 01:40 AM) (edited by Water Bio on 09-17-06 01:42 AM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Originally posted by Gideon Zhi It's because he's too lazy to make it convert, if you bug him enough, he'll do it. Originally posted by Gideon Zhi That's why he's proud to be american (edited by Water Bio on 09-17-06 08:00 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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can you guy get back on topic, this isn't about acmlmboard's vulnerability or if stag |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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even if you may not be able to reply
oh and happy birthday to squash monster too |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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new graphical effect for the stopwatch |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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just a little trick with the stopwatch I discovered |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Originally posted by rubixcuber offtopic, but insted of using AD 19 00 C9 00 F0 05... you should use A5 19 F0 05. this C9 00 is useless since the zero flag is already set if $19 = 00. Also, to stop having those offset problem, I suggest using a assambler insted, so the code could be inserted anywhere without any trouble. so here the assambler version of your code
On a final note, I'm half-sleep while I'm writing this so I hope I'm understandable (edited by Water Bio on 09-21-06 04:46 PM) (edited by Water Bio on 09-21-06 04:52 PM) (edited by Water Bio on 09-21-06 04:53 PM) (edited by Water Bio on 09-21-06 04:54 PM) (edited by Water Bio on 09-21-06 04:54 PM) (edited by Water Bio on 09-21-06 04:55 PM) (edited by Water Bio on 09-21-06 04:55 PM) (edited by Water Bio on 09-21-06 04:55 PM) (edited by Water Bio on 09-21-06 04:56 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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255, since, without this number, I would've never be interested in ASM
I also like the square root of negative number |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Originally posted by Kailieann no, D0 is BNE wich branch if the zero flag is clear, also those C9 00 are useless (edited by Water Bio on 09-21-06 10:29 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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D'oh, I misread your post, I thought you were refering to this code
AD9014C900D00BAD7A18C900D00422B7F50060 but you were refering to this one AD9014C900D00BAD7A18C901900422B7F50060 but even in the later, you are comparing with 01, meaning the carry flag will only be cleared if the value is 01 or 00, so it is 'branch if less than 02' and not 00 (edited by Water Bio on 09-21-06 10:26 PM) (edited by Water Bio on 09-21-06 10:26 PM) (edited by Water Bio on 09-21-06 10:27 PM) (edited by Water Bio on 09-21-06 10:27 PM) (edited by Water Bio on 09-21-06 10:29 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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[totally unrelated SMB3 hacking data] | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Originally posted by Sukasa [write #$40 to $2200] [wonder why the SMW level loading eoutine crash if the SA-1 is active] [edit because I fixed the problem] (edited by Water Bio on 09-24-06 02:29 AM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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well... I prefer to do the ASM part first, since my level design tend to greatly depend on those, like this level wich use the moon gravity code (edited by Water Bio on 09-24-06 03:23 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Originally posted by Sukasa or do like smb3 do and check the high byte of Mario x position before chasing, seem like the simplest way to do it |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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Are you? (edited by Water Bio on 09-26-06 10:22 PM) (edited by Water Bio on 09-26-06 10:25 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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photo
< (edited by Water Bio on 09-28-06 04:04 PM) (edited by Water Bio on 09-28-06 04:20 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6305 days Last view: 6304 days |
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sorry, I took the pic with my dad's digital camera and uploaded it before checking the size. here a smaller version: link |
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Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm |