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04-23-23 08:28 PM
Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm
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User Post
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 12:17 AM, in If the world really is ending tommarow I want to say goodbye to everyone Link
crap

*Eat burgers*

damn, now I have nothing left


(edited by Bio on 06-06-06 11:18 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 01:15 AM, in My edited Yoshi Link
I think he was refering to Dragon master +


(edited by Bio on 06-07-06 12:16 AM)
(edited by Bio on 06-07-06 12:16 AM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 01:48 AM, in A Saved State for SMW on 100 ? Link
it's way easier to activate the debug menu with GS code, because you can skip level with start+select

also there is a smw hacking forum
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 01:50 AM, in My edited Yoshi Link
Ansem, he didn't even posted in this thread


(edited by Bio on 06-07-06 12:50 AM)
(edited by Bio on 06-07-06 12:51 AM)
(edited by Bio on 06-07-06 12:51 AM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 02:30 AM, in ATS ate: Tourney on I guess? Link
Originally posted by Peardian
such as the ones that count down to zero and explode repeatedly from the WWW comp

these one are evil, if you don't have something to defeat them all in one hit, they'll totally pwn you, and you can't even run away from them

I guess my favorite virus are the one in my custom title


(edited by Bio on 06-07-06 01:30 AM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 03:38 PM, in Ode to Aol talkers. Link
Originally posted by Sad Pie
ASL plz?

ASL instruction left shifts the operand by 1 bit.


...couldn't resist
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 03:58 PM, in ATS ate: Tourney on I guess? Link
no need to use GS to have infinite darkship, just use chaos unison(at least it work in MMBN5)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 04:01 PM, in ATS ate: Tourney on I guess? Link
Originally posted by Peardian
Edit: Oh, and charge shot was RockCube.

awesome, you should've filled your folder with poltergeist and air shot chip
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 05:13 PM, in June 2006 ACS Rankings Link
meh, bigger is better, that why dinosaur milk is better that cow milk
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 06:36 PM, in ATS ate: Tourney on I guess? Link
Originally posted by Skreename
Hell's Rolling from the BassAnly (Forte Another) chip was cool.)

I like it too but I prefer use omegarocket insted, because my folder is based on R code
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-07-06 08:59 PM, in new sprite - venus fire trap Link
well, Mikeyk, I'm somewhat happy that you did it, since your is surely WAY better than everything I could do, you're truly the best
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-08-06 05:21 PM, in ASM hacks / Custom Blocks / Custom Sprites Requests Link
I could easly adapt the code I used to make the koopa suit in smb3 in smw, but I'm planing only doing so when I will make a TRUE smw hack(and not a ASM-only hack)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-08-06 05:31 PM, in new sprite - venus fire trap Link
I don't know why you guy got problem with trickASM, but here the Hex code:
8B 4B AB 20 10 80 AB 6B 00 F0 00 10 20 50 20 40 B5 E4 29 08 D0 08 B5 E4 29 F0 09 08 95 E4 BD 94 15 D0 1F A5 64 48 BD D0 15 D0 04 A9 10 85 64 20 A8 80 BC EA 15 B9 0B 03 29 F1 09 0B 99 0B 03 68 85 64 20 5A 82 A5 9D D0 2B BD 94 15 D0 04 22 3A 80 01 20 98 81 20 75 81 B5 C2 29 03 A8 BD 40 15 F0 13 5A C0 02 D0 03 20 0A 81 7A B9 08 80 95 AA 22 1A 80 01 60 B5 C2 29 03 85 00 D0 11 20 22 83 A5 0F 18 69 1B C9 37 A9 01 9D 94 15 90 0D 9E 94 15 A4 00 B9 0C 80 9D 40 15 F6 C2 60 10 00 10 00 C0 C2 C0 C2 0A 08 0A 88 20 C4 81 BD 1C 15 0A 85 03 BD 7C 15 29 01 85 02 DA A2 01 DA 8A 05 03 48 A5 00 99 00 03 FA A5 01 18 7D 9C 80 99 01 03 BD A0 80 99 02 03 BD A4 80 A6 02 D0 02 09 40 05 64 99 03 03 98 4A 4A AA A9 02 9D 60 04 FA C8 C8 C8 C8 CA 10 C7 FA A0 FF A9 01 22 B3 B7 01 60 0C 0C 06 06 F4 F4 FA FA 0C F4 10 F0 BD A0 15 1D 6C 18 D0 62 BD 40 15 C9 28 F0 01 60 A0 E8 BD 7C 15 29 01 D0 02 A0 18 84 00 A0 07 B9 0B 17 F0 04 88 10 F8 60 A9 02 99 0B 17 B5 E4 18 69 05 99 1F 17 BD E0 14 69 00 99 33 17 B5 D8 18 69 05 99 15 17 BD D4 14 69 00 99 29 17 DA BD 1C 15 0A 0A 1D 7C 15 AA BD FE 80 99 3D 17 FA DA BD 7C 15 AA BD 06 81 99 47 17 FA 60 A0 00 A5 D3 18 69 10 85 D3 A5 D4 69 00 85 D4 A5 D3 38 F5 D8 85 0E A5 D4 FD D4 14 10 01 C8 98 9D 1C 15 60 A0 00 A5 D1 38 F5 E4 85 0F A5 D2 FD E0 14 10 0B C8 A5 0F C9 B0 B0 0C C8 C8 80 08 A5 0F C9 50 90 02 C8 C8 98 9D 7C 15 60 0C 1C 01 02 9E 6C 18 9E A0 15 B5 E4 C5 1A BD E0 14 E5 1B F0 03 FE A0 15 BD E0 14 EB B5 E4 C2 20 38 E5 1A 18 69 40 00 C9 80 01 E2 20 2A 29 01 9D C4 15 D0 3F A0 00 BD 62 16 29 20 F0 01 C8 B5 D8 18 79 C0 81 08 C5 1C 26 00 28 BD D4 14 69 00 46 00 E5 1D F0 09 BD 6C 18 19 C2 81 9D 6C 18 88 10 DD BC EA 15 B5 E4 38 E5 1A 85 00 B5 D8 38 E5 1C 85 01 60 68 68 60 40 B0 01 FF 30 C0 A0 C0 A0 F0 60 90 01 FF 01 FF 01 FF 01 FF A9 06 85 03 80 06 A9 04 80 02 A9 02 85 03 80 02 64 03 20 34 83 F0 6C A5 5B 29 01 D0 67 B5 D8 18 69 50 BD D4 14 69 00 C9 02 10 34 BD 7A 16 29 04 D0 51 A5 13 29 01 05 03 85 01 A8 A5 1A 18 79 3A 82 26 00 D5 E4 08 A5 1B 46 00 79 42 82 28 FD E0 14 85 00 46 01 90 04 49 80 85 00 A5 00 10 24 B5 9E C9 1F D0 08 8D C1 18 A9 FF 8D C0 18 BD C8 14 C9 08 90 0C BC 1A 16 C0 FF F0 05 A9 00 99 38 19 9E C8 14 60 BD 7A 16 29 04 D0 F8 A5 13 4A B0 F3 B5 E4 C9 00 BD E0 14 E9 00 C9 02 B0 C2 A5 13 4A 29 01 85 01 A8 F0 0A B5 9E C9 22 F0 D6 C9 24 F0 D2 A5 1C 18 79 36 82 26 00 D5 D8 08 AD 1D 00 46 00 79 38 82 28 FD D4 14 85 00 A4 01 F0 04 49 80 85 00 A5 00 10 AD 30 87 A0 00 A5 D1 38 F5 E4 85 0F A5 D2 FD E0 14 10 01 C8 60 BD A0 15 1D 6C 18 60
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-08-06 05:40 PM, in new sprite - venus fire trap Link
that because I've only compiled the code and copy/pasted it
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-08-06 11:09 PM, in What is your 65816 assembler of choice? Link
offtopic, but I would like to know how to use assembler, do there is any tutorial or stuff like that that could be useful to learn how to work with them?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-09-06 02:27 PM, in ASM hacks / Custom Blocks / Custom Sprites Requests Link
Originally posted by Glyph Phoenix
No, Koopa Mario is not a good idea. Automatically turning into a shell when you run-- feh!

you didn't looked in the genral project screenshot do you? mine don't automaticely put you in in shell form, that the only thing I hated in the NSMB one
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-09-06 04:16 PM, in Add 255 sprites? Link
Originally posted by DMiner
does anyone know how the extra info bits work? do we know where they are stored in rom/ram so they can be worked with? what sprites use them in the original?

I would like to know that too, I think the goal sprite use it in the original to determine if it should activate the normal or the secret exit
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-09-06 07:03 PM, in Kirby vs. Shy-Guy Link
Originally posted by S.N.N.
"This is out other Bros. Move.."

I believe this is a typo of 'This is our other Bros. move...'
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-09-06 07:58 PM, in Help with animated overworld Link
*cough*

edit:Cirvante beat me


(edited by Bio.exe on 06-09-06 07:00 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 06-09-06 07:59 PM, in I would like to cordially invite you to the pants party Link
what is a pants party anyway?
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Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm


ABII

Acmlmboard 1.92.999, 9/17/2006
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