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05-24-24 05:17 AM
Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm
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User Post
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-06-06 07:41 PM, in So uhh.. Is Lunar Magic Discontinued..? Link
I think this feature was 'staff-only' in the old board, so you can't use it to search the archive


(edited by Bio on 01-06-06 06:42 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-08-06 04:51 PM, in I need a ExGFX question answered. Link
you can import the map16page without Map16PageG.bin, I think its just used as a expansion of Map16Page.bin¸when the map16 page is too big for one file


(edited by Bio on 01-08-06 03:52 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-08-06 04:57 PM, in I need a ExGFX question answered. Link
for BG, its mainly use(in most used order)
BG1
FG2
FG1

For the FG its
FG3
FG2
FG1

but the best way to figure out is to try them util you found the right spot
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-08-06 09:40 PM, in Super Mario Element (Temporary Title) Link
First non-spammy post since the begin of this thread
Originally posted by TeRaByTe88
Fire Flower- allows mario to shoot fire
Ice Flower- lets Mario throw breakable Ice blocks

I think its being already told, that, aside If you do a lot of ASM, you can only have 3 power-up, choose one of these two


(edited by Bio on 01-08-06 08:40 PM)
(edited by Bio on 01-08-06 08:44 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-08-06 11:15 PM, in I need a ExGFX question answered. Link
thank, its been a long time I been wondering what they do
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-08-06 11:42 PM, in !!! Link
he probably tried to reply but hit new poll insted, its not the first time I see this, a mod will probably trash this thread when he will see it


(edited by Bio on 01-08-06 10:42 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-08-06 11:49 PM, in Rank Problem Link
the image are added using HTML like this
<img src=http://img414.imageshack.us/img414/1682/mettaur2cp.gif><br>Mettaur
give

Mettaur


(edited by Bio on 01-08-06 10:49 PM)
(edited by Bio on 01-08-06 10:50 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-08-06 11:56 PM, in !!! Link
Originally posted by qpemffpa
Sorry ;;

Delete this Post?! ;;
Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!Delete !!! Please !!!

T_T ... I Can't Delete... it...

Calm yourself and wait for a mod to trash it, acting like this won't help you
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-11-06 03:26 PM, in SMB3 Map Editor BETA Release Link
this one is for fully editing the overworld, Also, I don't really like MI3, I prefer SMB3 workshop, he a bit LM-ish

anyway, Great job beneficii, I just loving your smb3 map editor
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-11-06 04:57 PM, in SMB3 Map Editor BETA Release Link
plus, no one update MI3 anymore


(edited by Bio on 01-11-06 03:57 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-11-06 11:25 PM, in Hello Dudes Link
wrong forum dude this should go in Officier club


@asdf: don't be so rude
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-11-06 11:27 PM, in Transparent Stuff Link
[
Originally posted by BlindTheThief
Ah, thanks man. Now, where can I find an FAQ on this extended animation stuff? I know how to edit frames and everything, I just don't know where to insert my extra animation files. That could help A LOT.

link
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-16-06 05:05 PM, in Where Can I Find A Super Mario Bros.3 Level Editor That Doesn't Need A Rom? Link
noooooooooooooooooooooooo, not another person that capitalize every word


(edited by Bio on 01-16-06 04:06 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-16-06 06:53 PM, in Where Can I Find A Super Mario Bros.3 Level Editor That Doesn't Need A Rom? Link
Stop capitalize the first letter of every word, and the concept of a level editor that doesn't need a rom is impossible


(edited by Bio on 01-16-06 05:53 PM)
(edited by Bio on 01-16-06 06:06 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-16-06 06:59 PM, in Where Is There A Super Mario Bros.3 level Editor That Doesn't Need A Rom Link
he made a duplicate thread in the adv. rom hacking
Can a mod close/trash this please?
Edit: It been moved to rom hacking


(edited by Bio on 01-16-06 05:59 PM)
(edited by Bio on 01-16-06 07:24 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-16-06 07:20 PM, in Your Super Mario World Rating Link
this level was awful, I hate when SMW hack use a design like the one in this level
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-16-06 09:57 PM, in All this imagination from a newb hacker!!! Link
Since we seem to throw random idea of sprite
For the Biological world in my hack, I use a custom sprite(ASM made) that I have made, I call it white blood cell:
-It will follow Mario(like a boo) but It will stil follow him even If Mario look in his direction
-It can be killed by jumping on it
-It have his own generator

I not sure if it is a good idea, but its seem to fit well in the Biological world


(edited by Bio on 01-16-06 08:58 PM)
(edited by Bio on 01-16-06 09:10 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-19-06 12:46 AM, in Rex Troubles Link
are you meaning the animation? If yes
Originally posted by andres at Ice board
How to disable the Rex head movement:
For that go to the adress 0x19864 and change F1 to F0
An example:

New Rex


Old Rex



(edited by Bio on 01-18-06 11:46 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-19-06 01:00 AM, in Hack Database Link
I have uploaded SMU:link
and the SMUTMP demo:link
they are both working fine


(edited by Bio on 01-19-06 12:01 AM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6305 days
Last view: 6304 days
Posted on 01-19-06 01:30 AM, in ZOMG hacked in new animations Link
Nice work Techokami, I renember seeing that Mikeyk post before (I was digging for sprite related info)
BTW here a link to the post for lazy people:link


(edited by Bio on 01-19-06 12:30 AM)
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Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm


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