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| Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| look at smw central's ROM map, most of sprite tilemap can be found here | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| this would probably take a crapload of ASM, smb3 use some sort of HDMA-like stuff(different PPU data for a certain scanline) for his status bar, while smw use layer 3, the closest you could have is the one in SMA4 (edited by Bio on 05-29-06 05:05 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| without spring, smb. would've been impossible to beat XD | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| now that I think about it I may take eaither one of these for my custom title:
''do you know what is worse than a n00b?... two n00bs'' or ''Biopwn: I still need to find a better name for the first world S T a G 0 1 9: k Biopwn: can you think of any witty one
S T a G 0 1 9: k Biopwn: k? this is odd for a world name
S T a G 0 1 9: thank you Biopwn: this one odd too ''(edited by Bio on 05-30-06 11:25 AM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| export the shared pallete and reimport them in the other ROM | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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the only blue stuff I like is the NSMB blue shell![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Originally posted by Darkdata If you kill all the n00b, you will win the internet ![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Originally posted by Riku yeah, we need a thread with both ninjas and porn ![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Originally posted by SkreenameOriginally posted by Rain Man I'm french canadian and I DEMAND that the thread title is changed to 'Le bleu est une couleur, oui ce l'est' |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Originally posted by lost_vik another one who don't read the whole thread before posting ![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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fast, I need to make a quick post before this thread get closed![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| meh, forum ban are better and more functionnal | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| S T a G 0 1 9: i know the way to save the SMW Hacking forum
Biopwn: more abusive ban S T a G 0 1 9: no
Biopwn: what then? S T a G 0 1 9: make it so that moderators are forced to approve of a thread before it appears in the forum look interesting, maybe it could work |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| ok, I will stop
BTW my room is blue too ![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| I think the problem is because you end up trying to write to ROM because you are using absolute adressing, example your 8D 00 C1 try to write to Snes 00:C100 wich is the ROM, use long adressing mode insted (edited by Bio on 05-30-06 09:39 PM) (edited by Bio on 05-30-06 09:42 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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that because you posted while I was making my post![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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please, learn about ROM bank:
Originally posted by BMF98567 See, SNES adress XX:0000 to XX:1FFF is 7E0000 to 7E1FFF in RAM, meaning that they are the only one you can acess with absolute adressing (edited by Bio on 05-30-06 10:14 PM) (edited by Bio on 05-30-06 10:17 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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there must be a bug or something, but I just click on the start button and the puppy get automatcely shooted before I can do anything
edit:d'oh I noticed that moving the mouse cause the puppy to get killed ![]() (edited by Bio on 05-31-06 03:19 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| meh, I would really like to know why some people alway say one of the following:
'I can't make OW' 'I can't make/rip ExGFX' 'I can't do ASM' for me, it pure lazyness. after all, why bother learning ASM, experiment with it and finally reprogram part of the game with it, when you can simply make a thread to ask someone to 'plz do that for me!!!!111' (edited by Bio on 05-31-06 04:04 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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by how thing going, I should have my custom title the 7th june..., wich is my birthday![]() |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 |
| Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm |