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04-23-23 08:29 PM
Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm
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User Post
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 12:16 AM, in Does anyone have Hack X? Link
if you're looking for RAM adress you could check GS code site, but for finding them, you could try a emulator cheat search function to locate RAM adress

BTW here a link to some MK64 data: link
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 01:09 AM, in Who do you like on acmlm's? Link
Originally posted by ||EyeL E Ss||

Wait! I forgot Kyoufu Kawa..........

that why editpost.php exist

I'm impressed by the fact I'm on some people list, I never thought that would happen


(edited by Bio on 04-30-06 02:22 AM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 01:11 AM, in April 2006 ACS Rankings Link
wait, there must be some kind of mistake, but Skyon and Ghost is the same person, but they appear in different place in the ranking
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 12:50 PM, in General Project Screenshot Thread Link
Originally posted by KTurbo
Will the levels have day/night too? That'd be cool.

Now you just have to put a weather system in and you're all set. Looks great btw.. ^^

I'm not planning doing so because, this have already been done in Mario adventure. I want to keep this hack as original as possible


(edited by Bio on 04-30-06 11:51 AM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 01:10 PM, in General Project Screenshot Thread Link
I was mainly refering to the weather stuff, how well... I think too this look odd to enter a level while night and when you are in the level, the sky turn blue. so I will do the day/night effect in level
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 02:30 PM, in An idea for ROM hacking Link
the main problem with your idea is that it is basicaly a lot of trouble for something you can do directly in the ROM ASM insted
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 02:55 PM, in General Project Screenshot Thread Link
I will release a demo when I will have 2 world done
anyway, I did the day/night effect in level:

day:

Night:
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 05:10 PM, in Attention Megaman X4-5-6 fans!! Link
yep, I renember seeing something like that at wikipedia, BTW the X VS Zero fight at the end of X5 kicked ass
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 04-30-06 08:10 PM, in Attention Megaman X4-5-6 fans!! Link
Originally posted by GeckoYamori
Another interesting fact is that Inafune originally wanted Zero to be the main character for Megaman X, so MMZ is basicly how he originally wanted the X series.

no, he say that Zero desing was originally planed to be X
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-01-06 01:43 AM, in Weirdest Thing You Ever Saw in a Mario Game Link
the most recent wtf I got in a Mario game is in smb3 after DarhkDaiz posted a ROM adress of 'how many attack before the chain chomp break their chain'. I never noticed that chain could break their chain before, the chain even change color when there isn't much attack left before it can break free


(edited by Bio on 05-01-06 12:45 AM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-01-06 02:00 AM, in New Yoshi speak or old? Link
do somebody know what Yoshi is saying in his super Mario striker intro? he almost sound like Donald Duck(at least his french voice since I've never heard the english one)


(edited by Bio on 05-01-06 01:04 AM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-01-06 02:38 AM, in Nintendo! Whee! Link
I can't see why you guy think wii will not work, after all, Joystick worked and it was WAY easier to make joke about it
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-01-06 04:44 PM, in Thwomp Question Link
you can't do that with MWR, use ASM insted
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-01-06 05:36 PM, in Is there a need for assembled TLP graphics? Link
well, I know that NES game store their graphic in a different area called CHR-ROM, YY-CHR automaticely detect the begin of the CHR-ROM
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-03-06 12:36 AM, in New Super Mario Bros? Link
I... must... try... to... put... koopa...suit...in... my... smb3... hack
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-03-06 12:49 AM, in New Super Mario Bros? Link
actualy, I renember seeing a pic of it in action, it allow Mario to transform in koopa shell and dash forward


(edited by Bio on 05-02-06 11:50 PM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-03-06 12:54 AM, in New Super Mario Bros? Link
maybe its because it is not fully functionnal yet ?


(edited by Bio on 05-02-06 11:54 PM)
C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-03-06 06:45 PM, in Kirby vs. Shy-Guy Link
about your prediction I believe insted...
Spoiler:
that the white triangle is general guy and the red/black one is Dark matter. dark matter posseded general guy body(guess where his anger for kirby came from) and tried to use the shyguy army to take care of him, after kirby, yoshi and bandit will have freed general guy from dark matter, he will help them for the last battle



(edited by Bio on 05-03-06 05:45 PM)
(edited by Bio on 05-03-06 05:47 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-08-06 02:30 AM, in General Project Screenshot Thread Link
new stuff to indicate the current world:

C:/xkas bio.asm
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Since: 11-17-05

Last post: 5908 days
Last view: 5907 days
Posted on 05-08-06 01:12 PM, in You knew you grew up in the 80's... Link
Originally posted by [GGS Cruel Justice

26. You have ever pondered why Smurfette was the only female smurf.


It's even worse because I actualy know why
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Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm


ABII

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