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| Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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sorry for the bump, but I run about another problem,whatever the position I give him,Its still apear in Mario's hand, I want the throw block to replace the moving coin when a fireball hit an enemy,do someone know what the problem?I also have tried to locate the sprite code using MWR but it lead to a RTS
P.S the special setting was to set his active statut to 0B insted than 08 also can this be moved back to adv. rom hacking there nothing basic about what we are talking about ![]() (edited by Bio on 12-20-05 07:28 PM) (edited by Bio on 12-20-05 07:35 PM) (edited by Bio on 12-20-05 07:45 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| the hex editor aren't include in LM, its another editor that allow you to edit the game assembly, go here to find one. | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| my brother friend code is 219.104.775.771
he wanted me to post it ![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| Easiest:Bowser at the begin of ML: SS
this one rigged, whatever you do, you will win
Hardest:Final boss of ML: PIT I took me 2 hour to beat it the first time BassW in MMBN5 When Bass stopped to defend himself to become incredibely fast,It mean trouble plus they have make it a random encouter (edited by Bio on 12-22-05 06:42 PM) (edited by Bio on 12-22-05 06:43 PM) (edited by Bio on 12-22-05 06:43 PM) (edited by Bio on 12-22-05 06:44 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| I'm using the final boss BG as my layout, and yeah that game rock, but he is a bit too hard | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| Insectduel:why this wouldn't work? this project look possible
bloyburt: Great Idea, we need more idea like this. A SMW hack don't need to be Mario-ish (edited by Bio on 12-27-05 01:51 PM) (edited by Bio on 12-27-05 01:59 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| My brother and I are in
my code is 365.133.899.182 and my brother code is 219.104.775.771 |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| I'm not sure about want you mean, but, putting them in a password protected archive (like .zip) will be easier than program a password in the GBA rom | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| I just got the game 2 day ago (my brother got it before me) my code is 365.133.899.182 | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Originally posted by Bio Originally posted by dcahrakos you... you have repeated my post but with different word ![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| most of them got misplaced frame, you sould redo them
BTW: here my MMBN sprite: ![]() ![]() ![]() ![]() ![]() ![]()
![]() ![]() ![]() ![]()
Parasite X: normal:
Zoom in: ![]() (edited by Bio on 12-27-05 07:41 PM) (edited by Bio on 12-27-05 07:42 PM) (edited by Bio on 12-27-05 07:43 PM) (edited by Bio on 12-27-05 07:49 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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I think he know how , but , he didn't put enough time on them, animated gif are easy to do, I can't believe Xk did a tutorial for that
Ansem: fix the frame, remove that crappy looking white outline and it should look fine (edited by Bio on 12-27-05 07:52 PM) (edited by Bio on 12-27-05 07:54 PM) (edited by Bio on 12-27-05 07:54 PM) (edited by Bio on 12-27-05 07:54 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| actualy, its missing some frame and have a misplaced frame but, your right, my windbox, my flappy and my bunny have only 4 frame and they are looking nice | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Really? I never played kingdom heart: chain of memory so I didn't know, sorry for my mistake ![]() |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| this is probably another one of Xk joke, that guy know how to make the board more fun | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Originally posted by CymoroOriginally posted by Koitenshin Its easy to figure out, its writen under the banner (edited by Bio on 12-27-05 10:43 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| the number of coin it give reduced, odd and DOS prompt rock (edited by Bio on 12-27-05 10:45 PM) (edited by Bio on 12-27-05 10:45 PM) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| my brother already used this LOL on MSN, its a nice one | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Originally posted by DarkSlaya its not very useful, but its very fun |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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Originally posted by Jesus yeah, COINS!COINS!COINS!COINS!COINS! MORE COINS! EVEN MORE COINS! (edited by Bio on 12-27-05 10:56 PM) |
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| Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm |