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Acmlm's Board - I3 Archive - - Posts by Reshaper256 |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Originally posted by EuclidI was basically asking both of you for a better explanation of what you thought the tag did, since MON had just said that it didn't do anything. I could have either asked you to explain your thinking a little better - or I could have just decided that you were totally wrong and that MON was right about it, without even asking you again why you thought the tag was so important. Originally posted by EuclidOkay, now I clearly see why you wanted me to do this to start with: 1. You believed that the "kill boss again" tag is needed for bosses to not drop hearts. 2. You believed that the code you gave me will stop *any* item from being dropped from a boss, including heart *pieces*. The "kill boss again" tag isn't why hearts don't drop in those miniboss rooms - the game won't allow heart containers *anywhere* in Ganon's Tower, even in rooms without the "kill boss again" tag. The heart container code always checks what dungeon you're in, and makes the heart container instantly "go away" when you're in any room of Ganon's Tower. This will occur with or without the "kill boss again" tag being set in the room. Also, the code you gave me only affects bosses dropping heart *containers* - if the boss is dropping a heart *piece*, the code has no effect whatsoever. Originally posted by EuclidSince the "kill boss again" tag doesn't control whether heart containers drop from bosses or not, and the game genie code you gave me causes the heart container code to always think you're in Ganon's Tower, heart containers will *always* instantly disappear, everywhere - in every room of the game - regardless of whether the "kill boss again" tag is set in that room. This means that even normal bosses won't drop heart containers, so you can't receive any pendants or crystals - clearly a problem. |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Yeah, I'm here. | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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As for finding the value in RAM that controls whether you're in the air or not, you could try using Geiger's SNES9x Debugger, opening up the hex-veiwer, and looking for RAM addresses that change when you're in the air. If you find one that seems to change whenever you jump, freeze that value to see if it effects anything. (edited by Reshaper256 on 06-02-06 05:04 PM) |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Originally posted by Megaman-OmegaI love the new grass, and those stones look awesome. I think it all looks very good, except maybe the water, but I can't really tell from that pic. Have you done any work on the house GFX? Originally posted by AmanoI'm pretty sure that's not new GFX - he just took it from a different soldier in the game. It still looks good there, though, regardless of where it came from. (edited by Reshaper256 on 06-03-06 06:06 PM) |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Mmmm... I'll try an R. | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Gimme an F. | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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*crosses fingers*
Then I'll spin for an M. |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Hmm...
LADY VOX OF THE PERMAFROST CAVERNS |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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"FOR THE MOTHERLAND" | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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"THE COW JUMPED OVER THE MOON"
And I'll try Super bonus 4: COWS OPEN WEKA SNAG Although I doubt it'll have 'weka' in there... |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Originally posted by Bio.exeI've learned the most by simply examining other people's (MON's) ASM patches. I'm no master at it, but I feel fairly competent as of now, and it doesn't take a lot of work to find out how to do something new when it comes down to it. As long as you have a good understanding of the ASM, you shouldn't have much of a problem translating the changes you're making to a ROM into an ASM patch, once you see how a few work. I actually prefer to do it that way now - it's a lot easier to tell what you were doing when you come back and look at it later. |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Well, I'll have to spin for a T. | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Buy an E, please | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Spin for an R. | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Buy an A. | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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I'll solve:
PAPER MARIO AND THE THOUSAND YEAR DOOR |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Sign me up - I'll be the hat. | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Originally posted by DanielleDo you mean we could have up to four hotels on the same piece of property? So if I had 3 hotels on say, Kentucky Avenue, what would the rent be? |
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Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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Yeah, sure, I'll buy it. | |||
Reshaper256 190 Since: 11-17-05 From: United States Last post: 6343 days Last view: 6299 days |
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*cough*Zelda 3 ROM Hacker*cough* MISERY MIRE Do I have to pick letters? |
Pages: 1 2 3 4 5 6 7 8 9 |
Acmlm's Board - I3 Archive - - Posts by Reshaper256 |