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04-23-23 08:10 PM
Acmlm's Board - I3 Archive - - Posts by Darkdata
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User Post
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-08-06 06:37 PM, in New Pokemon Thread Link
Geting a level 70 snorlax with curse is fun >.>

I still remember all the " codes " for red and blue.
Pokegods!
Yoshi!
You can get mew by setting your but on fire and flushing your gamepack down the tolit!
Holding up and b makes pokemon easyer to catch

Oh yeah Pikablue!

Sigh..

To be honest a ditto can be strong.. sometimes..
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-09-06 12:33 AM, in ROM Locations in Red (original GB version) Link
So to quote Yoronosuku
Originally posted by Yoronosuku
Red was also coded by a monkey with a Z80 assembler, that game had so many glitches it wasn't funny
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-11-06 04:19 PM, in Super Mario 64 Text Wrangler 1.0b Release! Link
At Shiryu:
Did you add to much to the text box?
I think the program cuts it off if you put too much in.

But I might be wrong.

Edit: Was wrong. This was before I started messing with the program.


(edited by Darkdata on 04-11-06 04:46 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-11-06 05:21 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
So Do I look what hapens when you edit the data under the goomba's image..


Meep
Small Note: Yes it did F up the ground also.
Edit: Disabled Layout.


(edited by Darkdata on 04-11-06 04:23 PM)
(edited by Darkdata on 04-11-06 04:25 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-11-06 05:56 PM, in Super Mario 64 Text Wrangler 1.0b Release! Link
Originally posted by FAQ
- Automatic text-to-speech conversion of Princess Toadstool's letter text
so that the voice sample is changed to match the new text.

(Untill you con get that working, how about somthing that disables the voice?)
Originally posted by My small stupid rambleing[/quote

Also A small idea from me.
I prefer menu bars
File Options
bla Bla
bla Bla
bla Cookie

To the jumble of images on top

Accually to my eyes I find them too small.


Ah (idea!) To put it a better way improve the visabilty(sp?) of the buttons So its more viewable.

Edit(s):I really have to read more carefully, even my edit had mistakes!


(edited by Darkdata on 04-11-06 04:57 PM)
(edited by Darkdata on 04-11-06 04:59 PM)
(edited by Darkdata on 04-11-06 05:00 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-11-06 06:10 PM, in Tile Molestor problem Link
Try puting my file there with tile molester?
That might work.
Remove the txt extention though =p

Attachments

tmspec.dtd.txt (2765b) - views: 49
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-11-06 06:23 PM, in How to edit the names of Pokemon? Link
Heh to "remove" the mugs intro, open your rom in a hex editor and write 2e0000 at the start (I assume you are using ruby)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-12-06 03:29 PM, in How to edit the names of Pokemon? Link
It won't but its better than having to look at Mugs... at the begining.

If all else fails you could do it with a hex editor, it's not that hard to use.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-12-06 03:33 PM, in Program Trouble Thread Link
Are you wipeing(sp) Anything important out of the text you edit? Like somthing that looks useless at the start of the text?
That should be it.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-13-06 03:00 PM, in How to edit the names of Pokemon? Link
Come on now, Advance- Text is not that bad.
You have st search for the text.
It repoints when it is to big.
And it saves time if you are in a hurry. (You should never be with rom hacking but it still is another point.)

interdpth, (allthough a mod may say I am doing their job) You should not attack other peoples programs, also when you are saying it "sucks hard" you do not give reasons.

Although a hexeditor is fine, Tools are also great. Hope you like building a map through hex.

Allthough I don't mean to insult you, I only think it's unfair the way you judge that program.

Small note: "No offence" and "Sucks hard" are kinda oxymoronic..
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-13-06 03:07 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
I would of loved to get my hands on that beta, but meh.

VL-Tone has really improved the general idea of n64 romhacking, before it was some strange concept that a 54 year old man in a crazy house. However now it seems it is going to become realty.

Small note to anyone messing around with the chunks the "dark blue" data is important, dont messs with it.

< [Warning error in grapics plug-in important] >
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-13-06 03:14 PM, in Who here smokes up? Link
Never have never will.
Although I think people can do what they want, it is their life.


(edited by Darkdata on 04-13-06 02:14 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-13-06 05:06 PM, in Super Mario Bros. Super Show!! Link
Got to love people who think spaming is fun.
How about we all get together and burn him!
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-13-06 08:47 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Fine.
Of a 18 year old man in a crazy house.
Good luck Vl-Tone.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-15-06 08:25 PM, in NEW ******* Donkey Kong 2 ******* NEW Link




Z share =/

Hopefuly I got them fixed =p
I was bored XD
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-16-06 12:48 PM, in National Pokédex Flag >:D Link
No one knows it Mkay, but if you are up to it you could look at the gameshark code and try and find it that way.

I beleve this is it (Dug up from a notepad file)
E7343B1C-1E9465D8, 03C39BA2-B0541E66, 85DC5BF3-76315A10
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-16-06 02:52 PM, in National Pokédex Flag >:D Link
Yeah, i guess your right. I should of tryed to help more.
The flag is not the same on both games (87% shure)
But a quick script could check that.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-16-06 03:06 PM, in Wow I can see everything in acmlms! Link
http://board.acmlm.org/images/
http://board.acmlm.org/usravatar/
Only bringing it to peoples atention so it can be fixed.. If it is a bug..
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-17-06 05:16 PM, in Does anyone know any good tile editor for pokemon R/S or fire red ? Link
You can use Unlz or RsBall
... Unlz is better in my eyes.

and if ou want to edit the map tilesyou can dump them with advance map and reinsert them.
Tools>Block editor.

Hope I helped you a little.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 04-17-06 05:22 PM, in New Pokemon Hacks! Link
I could of sworn there was a rule about posting without screenshots.
Originally posted by Mod
Post screenshots. If you don't have any, you have nothing to prove you did anything. Don't say you *will* post them, you need them at the time of your post. Adding more later on is fine, but at least have something.


But I was probally dreaming that.

And also Nidoking__3 I dont think having one post on another from and having a thread closed is a ban.

http://www.pokecommunity.com/showthread.php?t=65658

However Good luck in you hack hope to see some progress...


(edited by Darkdata on 04-17-06 04:23 PM)
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Acmlm's Board - I3 Archive - - Posts by Darkdata


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