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04-23-23 08:10 PM
Acmlm's Board - I3 Archive - - Posts by Darkdata
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User Post
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-13-06 01:20 PM, in Go on, ask me. Again. Link
What do you think of my avatar?
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-14-06 01:30 AM, in Spriters Melee! Link
Yeah I should of thought this out a bit more.

The next contest will have a theme. Also I will shorten the contest to saturday since the first one did not turn out so well .-.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-14-06 03:21 AM, in Late Night Eating (ANOTHER) Link
Bread and Ketchup....
It tastes good..
I blame my brother for making me try it .
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-14-06 04:04 AM, in Late Night Eating (ANOTHER) Link
Originally posted by Cjuarez2
end up eating dog food.


And you saw "eww" to what I eat?!? Heh
I also eat noodles late at night too.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-14-06 04:07 AM, in This is just a test... Link
I am postive that the forum was wiped because it is going to be starting over.

Much like the SMW hacking started over from SMW hacking crap....

Edit: Another thread for yoro to delete.


(edited by Darkdata on 07-14-06 03:08 AM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-14-06 07:50 PM, in Spriters Melee! Link
Since no one else will come ._. I guess this round is over.

For the first round.
First - Setz
Second -A tie between cpubasic13 and The Red Snifit


Welcome to the next round!
It is another pallet challenge with a pallet that does not suck =p.



Ignore the top right thingy. That means that there is no color

The theme for this event is nature.

Ready? Steady?
Go!

Edit: setz is right I should stick to my deadlines and have patience.. This event will end tuesday. With no changes.

Edit2: Bye Layout.




(edited by Darkdata on 07-14-06 07:42 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-15-06 02:37 AM, in The Program Resource Thread Link
Originally posted by Yoronosuku
No asking for programs in this thread. If the program isn't here, use Google, check PokeCommunity (with your own account, if I find out people are posting on the download acount I'm changing the password and no one will use it, its for downloads only)(darkdata note: Download account down), and do some research. This thread is for a quick way to find programs that are out there, but if it isn't here, we aren't obligated to find it for you.
That goes to my next point. If you know something that ISN'T here, post a link to it!


If you did not read that.... This is a thread for PROGRAM POSTING ONLY. Do not post requsets for programs or ask questions.


This account can be used to download programs from PokeCommunity. Just don't post with it!

Username: Acmlm DL
password: 123456asdf


The account is gone, someone will make a new one, maybe...


Other

VB Runtimes
http://www.pokecommunity.com/showthread.php?t=26879

Tons 'o programs (The site and some programs are in german)
http://romhackersworld.de.vu/


General Tools

Ips Patcher (Lunar Ips)
http://www.zophar.net/utilities/download/lips100.zip


Hex editors
http://www.zophar.net/trans/transutils/Hexecute-3.0-RC7-install.exe Hexacute
http://www.zophar.net/trans/transutils/Thingy32.zip Thingy 32
http://www.zophar.net/trans/transutils/Translhextion16c.zip Transhexulation

Uncompressed Tile Editors
Tile Molester.
http://folk.ntnu.no/kenth/tm/tilemolester-0.16.zip

Tile Layer Pro

-included with elite map

This edits headers, graphics and some other things for GB.
http://www.zophar.net/utilities/download/hebegb9x.zip


Advance Gen Games

Attack Editor Advance / A-Tack -Edits attacks.
http://www.pokecommunity.com/showthread.php?t=41275
http://mew3inc.mihopa.be/programs/gba/%5BRSFRLGE%5DA-Tack0.9.zip


IconEd -Edits the pokemons Icons.
http://www.pokecommunity.com/showthread.php?t=43264


AdvanceMap (new) -Map editor (like Elite Map)
Advance Map

EliteMap 3.7 -Map editor (like advance map) (Tools included with Elite Map: Base Edit, Bewildered, Dexter, ScriptED, Fonted, Mapedit, Patted, P-E-T, Pokecry, PokePic, RSBall, Spread, UNLZ-GBA.)
http://helmetedrodent.kickassgamers.com/filebin/elitemap37.exe

EliteMap 3.7 Source
http://helmetedrodent.kickassgamers.com/filebin/elitemap37src.exe

Advance Mart
http://www.mew3inc.mihopa.be/programs/gba/%5BRSFRLGE%5DAdv-Mart6.5.zip

Advance-Text -Lazy text editing.
3.1
http://www.pokecommunity.com/showthread.php?t=65350
http://www.geocities.com/sonicandtails111/a-text_311.zip

3.0
http://www.pokecommunity.com/showthread.php?t=26179
http://www.mew3inc.mihopa.be/programs/gba/%5BRSFRLGE%5DAdv-Text3.0.zip

A-Colour! This tool will will a great help for palette hacking!
http://www.pokecommunity.com/showthread.php?t=51501

Poketronic + INI update
http://www.mew3inc.mihopa.be/programs/PokeTronic0.7S.zip http://www.mew3inc.mihopa.be/programs/PokeTronicINI.zip

Intro ED

http://www.mew3inc.mihopa.be/programs/IntroEd.zip

Cyclone Prototype
http://www.mew3inc.mihopa.be/programs/CyclonePrototype.zip

Sappy(NEW)
http://helmetedrodent.kickassgamers.com/index.php?module=getfile&id=1

Starter changer for advanced generation games. Even though its much easier with a hex editor, people still ask for this sometimes.
http://www.pokecommunity.com/attachment.php?attachmentid=26952&d=1128833789

New sprite editor


Metal Games


Pokemon gold/silver Map editor
http://www.zophar.net/utilities/download/GoldMap13.zip

Hack-O-Matic
http://hypernova.amarok-shadow.com/programs.php?id=hom

Pokemon gold sprite editor.
http://www.zophar.net/utilities/download/pgsev10.zip
Agixp v.4.11- Gold RSBall


Color games

Pokemon Red/Blue Map
http://www.zophar.net/utilities/download/pokemap-12.zip

This edits sprites for pokemon yellow.
http://www.romhacking.net/utils/pokeyse.zip




(edited by Darkdata on 07-15-06 01:37 AM)
(edited by Darkdata on 07-15-06 02:47 AM)
(edited by Darkdata on 07-15-06 02:50 AM)
(edited by Darkdata on 08-10-06 10:02 PM)
(edited by Darkdata on 09-02-06 01:15 AM)
(edited by Darkdata on 09-02-06 01:18 AM)
(edited by Darkdata on 09-02-06 01:22 AM)
(edited by Darkdata on 10-14-06 09:22 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-15-06 03:48 AM, in The Program Resource Thread Link
Pokedrome is gone now. That is also why the pokedrome links are removed.

Thank you for submiting those links. They will be added to the top list.

-Darkdata
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-16-06 01:33 AM, in Late Night Eating (ANOTHER) Link
You and fighter think so much alike Grey.
"That penut butter and ham sandwiches are only half as good as they sound?
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-16-06 01:59 AM, in Ask Grey (Back with a vengeance!) Link
How does one sim-battle?
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-16-06 03:27 PM, in LASTRESULT Overflow :\ Link
A day night script like that would not work.
The script is only going to go DNDNDNDNDNDND really really fast in a loop.
Day=D
Night=N

You need to make some sort of event that would do it.
Or have it change day to night as you go through your adventure.

A day and night script could be usefull for some areas of the game. However making it day and night for all the game and having to rewrite a lot of npc speech to respond to it would be a pain.

I hoped I helped a little.
-Darkdata

Edit: My 300th post


(edited by Darkdata on 07-16-06 02:32 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-16-06 04:42 PM, in Pure HTML chaos (Signature and Header) Link
Edit:
DIE DIE DIE.


(edited by Darkdata on 07-16-06 03:50 PM)
(edited by Darkdata on 07-16-06 03:56 PM)
(edited by Darkdata on 08-14-06 12:20 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-17-06 12:22 AM, in Wow; this is pathetic... Link
I see the ads too. I choose to leve them unblocked to support the board. (bla bla bla)

And like Tarale said.. There is never anything there that catches my eye.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-17-06 02:20 PM, in LASTRESULT Overflow :\ Link
I thought pause would pause your character too =/
Why not use the groundon weather script as a base?
If you can find it.


(edited by Darkdata on 07-17-06 01:21 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-17-06 04:36 PM, in Idea for night and day in R/S/E Link
Now i was investigating the script in a certain area (not going to reveal just yet) but i found elements of a time executed script!


A.) If you are going to talk about something you found tell us.

B.) There is a thread that is talking about Day and night already. You should of posted it there.

But I am not a mod so I can't really say anything.

However is what you found is true it could be useful.


(edited by Darkdata on 07-17-06 03:36 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-17-06 05:55 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by bloodzero
Originally posted by Raccoon Sam
He will release it when it is done.
I really can't see how big deal it is.


When you think aboit[sic] it you right it's just a beta and theres no add/delete butten so there isn't relly[sic] anything to fuss about.


... It's N64 hacking.
You know hacking a 3D system.
...
>8|
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-18-06 01:00 AM, in THE WEAKEST LINK! Link
1) In Pokemon, what move does TM26 teach?
2) In Bowling, how many strikes in a row is a turkey?

In case =p

1.)
Red/blue- Earhquake
Gold/Silver - Earthquake
Ruby/Sapphire - Earthquake

2.)
3 I beleve.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-18-06 07:42 PM, in Spriters Melee! Link
Well it is tuesday and no one has entered anything for this round... So I am extending it till Saturday Monday .

Good luck and my the best man woman person win.


(edited by Darkdata on 07-23-06 02:50 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-18-06 08:25 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Those editors only were for the faces of characters. This is moving and swaping 3d objects.

Honestly how can you say it is nothing important!

Where is VL-tone anyway?


(edited by Darkdata on 07-18-06 07:29 PM)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 5908 days
Last view: 5907 days
Posted on 07-19-06 10:41 PM, in THE WEAKEST LINK! Link
Originally posted by Danielle
Har D. Har Koopa
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
Acmlm's Board - I3 Archive - - Posts by Darkdata


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