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Post
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Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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This is true in ruby but dont know about fire red/emerald.Does not work in FR/emerald.
Setflag &H807 /First Badge
Setflag &H808 /Second Badge
Setflag &H809 /Third Badge
Setflag &H80A /Fourth Badge
Setflag &H80B /Fifth Badge
Setflag &H80C /Sixth Badge
Setflag &H80D /Seventh Badge
Setflag &H80E /Eighth Badge
These are the flags for the badges the flags will give you the badge on your trainer card and alow you to use the abilty the badge gives you. IE cut surf ect.
For some reason this flag does NOT effect the gym battles. so you can battle all of them again if you want.
What this info can be used for:
A badge stolen event?
Someone giving you a badge
Other random/crazy Ideas Here.
Why would this be useful in ruby/sapphire?
You could kill the wally event/make a new gym script.
Because your dad's script is so long it sometimes...Crashes scriptED.
If anyone else cares to post any scripting info be my guest.
(edited by Darkdata on 06-25-06 06:04 PM) (edited by Darkdata on 06-26-06 05:50 PM)
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Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Happy Birthday Kawa
I got you a book.
Have a good birthday and have a great many more to come.
(edited by Darkdata on 06-26-06 11:45 AM) (edited by Darkdata on 06-26-06 11:47 AM)
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Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Brush teeth+Any food.
You do technally eat a small bit of toothpaste.
Banannas+Milk made me sick =/. |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Text script.
#include std.rbh
#org 0xZZZZZZ 'your own pointer
faceplayer
message 0xYYYYYY 'your own pointer points to your message
boxset 0x6
end
#org 0xYYYYYY 'own pointer (messege)
= Hi!\nThis is an example\pof a messege box
I made this long ago, a really basic script
hex---> [45] [87 00] [01] [00]
[87 00] = Item to take
[01] = How many of the item to take
[00] = nop
Item taking in hex. |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Originally posted by Yoronosuku No no, its fine and I'm still keeping this open because frankly we need some intellect in this forum.
*Cough*
Anyway I am going to add this to the sticky above anyway.
To save time. |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Originally posted by KoolBM
Because people keep asking me, here it is...
-Bank 0-
0-3F Blank Data
C0-FF Blank Data
134-144 The Name of the ROM
144-145 New licensee (Always Nintendo)
146- says it has SGB Features
147- indicates Mapper MBC3+RAM+BATTERY
148- indicates 8MBit ROM Cart.
149- indicates 32k Save RAM size
14A- indicates Non-Japan ROM
14B- indicates The Licensee.
14C- Header Check
14D-14E indicates The Global Checksum
14Dh change the byte and the 2 after it to 200EE9
1AE-390 Map Header Pointers
280 = Slowpoke Well
154F-1550 Kabutops skeleton Pic Pointers
1578-1579 Pokemon stats pointers
1593-1594 Mew's Status Pointer
1A55-1A77 Text
1E6E - Pointer to Pic pointer table?
2443-24CD Mart Items
2FAE-2FAF Pokemon Name Pointers
303C-3040 "TMHM"
-Bank 1-
4080-4098 Tile Arrange on Sprites
4112-425B Mew's Pic
425B-4277 Mew's Stats
4399- Pic of Pokemon on Intro Screen
4554-4587 Copywright tile arranger
4588-4897 Which pokemon are display during intro screen?
4606-472B Item Prices
472B-4A91 Item Names
4C28-4C33 "Waiting...!"
550F-551B "Please Wait!"
571F-572D "Stats Trade"
57C0-57C7 "Cancel"
5A29-5A5A Trading Text
5D7E-5DB3 Various Options Text
5E6A-5E89 Status's Text
5FC0-601E Option's Text
616D- What pokemon is shown during introduction (Default Nidorin0)
62BD- Positon of Oak during intro
6448-647B Flying Warp-To-Data Pointers and Maps they are on
647C-64C9 Flying/Dying Warp-To Data
679E-680D Entering a Name Text
693F-695C Your and Rival's Name
6AA3-6B1F Available Default Names
7150-718E Options Pointers And other Junk
718F-71BA Start Options (In Trade)
7413-742A "Buy Sell Quit"
743D-7442 "Money"
7455-749B Battle Text Options
7699-76E0 Various Small Text
778D-77D5 HM Names
7AF5-7B21 Computer Options
7C4A-8000 Blank Data
-Bank 2-
8000-BFFF Music Data
---Pointers---
822E-8236 Pallet Town
8237-823F Pokecenter
8240-8248 Gym
8249-8254 Viridian / Pewter / Saffron
8255-825D Cerulean / Fuchsia
825E-8266 Celedon
8267-826F Cinnibar
8270-827B Vermilion
827C-8287 Lavender
8288-8290 S.S. Anne
8291-8299 Meet Prof. Oak
829A-82A2 Meet Rival
82A3-82AE Guy Walks you to Museum
82AF-82B7 Safari Zone
82B8-82C0 Pokemon get healed
82C1-82CC Routes 1 / 2
82CD-82D8 Routes 24 / 25
82D9-82E4 Routes 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 16 / 17 / 18 / 19 / 20 / 21 / 22
82E5-82F0 Routes 11 / 12 / 13 / 14 / 15
82F1-82FD Route 23 / Indigo Plateau
00 = Nothing
12 =
13 = Bass
14 = Low Horn
--Healage--
9BA3-
9BC4-
9BD2-
--Route 1--
9BDE- Channel 1
9CD8- Channel 3
9CF1- Channel 2
9D24- Channel 4
--Route 25--
9DB9-
9E4F-
9E9B-
9F08-
--Routes--
9FAD-
A009-
A07F-
A131-
--Route 12--
A26A-
A304-
A3C4-
A49D-
--Indigo Plateau--
A5F0-
A664-
A6BA-
A70F-
--Pallet Town--
A7c5-
A85F-
A8DE-
--Viridian--
AA76-
AB92-
AC03-
AC80-
--Guy Walks you--
ADAE-
ADF1-
AE6E-
AED1-
--Prof Oak (Meet)--
AF59-
AFA9-
B03D-
--Rival (Meet)--
B120-
B1BB-
B233-
--S.S. Anne--
B3A7-
B419-
B4CB-
--Cerulean--
B504-B568 Channel 1
B569-B63F Channel 2
B640-
--Celadon--
B6C7-
B73A-
B7B5-
--Cinnibar--
B86D-
B8D4-
B93D-
--Vermilion--
B9EB-
BA61-
BAA6-
BB0D-
--Lavender--
BB58-
BB9E-
BBAE-
BC21-
--Safari Zone--
BC2E-
BC6A-
BC94-
--GYM's--
BCBB-
BD6B-
BDFA-
--Pokecenter--
BE56-
BEF9-
BF70-
9BDE-9BDF Speed of Song (All Channels)
-Bank 3-
C23D-C334 Indicates which banks maps are in
Size = D
C7BE
C7CB
CEB9-CEBA Wild Pokemon Pointer to Data Pointers
CEEB-D0DF Wild Pokemon Data Pointers
D0DF-D5C1 Wild Pokemon Data
D5DD-D5DE Pointer for surf?
DCD8
DCDB- How much HP Hyper Potion Gives
DCDF- How much HP Super Potion Gives
DCE3- How much HP Potion Gives!
DF23-DF51 Pokemon Status's Text
EA9E-EE9E Badge's Graphics
FC4A-10000 Blank Data
-Bank 4-
10000-11A80 Sprites/Pokemon Logo
11A80-128D6 Various Graphics
12AA5-12AC5 Pokemon Status's
12B3A-12B56 Types of Status's
12CAF-12CC2 Exp Points, to
12DA3-12DAF Able/Notable
12E06-12E14 (Jable/Not Able)?
13584-1359E Trainer's Status's Text
13773-137A9 TM/HM's Teach
13853-1386A Win/Lose/Draw
13AA0-14000 Blank Data
-Bank 5-
14000-17820 Sprites
17CBD-17D6D Emotions
17F5F-18000 Blank Data
-Bank 6-
18000-180DF Celedon City Header
180DF-182A2 Celedon City
182A2-182FD Pallet Town Header
182FD-18358 Pallet Town
18358-183EC Viridian City Header
183EC-18555 Viridian City
18555-185E6 Pewter City Header
185E6-1874F Pewter City
1874F-18830 Celulean City HEader
18830-18999 Celulean City
18999-18A3F Vermilion City HEader
18A3F-18BA8 Vermilion City
18BA8-18C86 Fuchia City Header
18C86-18DED Fuchia City
19B30-19BF6 Gary's House Header
19BF6-19C07 Gary's House
19C07-19C3F House 1 General/Warp Header
19C3F-19C50 House 1
19C50-19CCF Indigo Plateau Lobby Header
19CCF-19CFF Indigo Plateau Lobby
19CFF-19EA4 Silph Co (4) Header
19EA4-19F2A Silph Co (4)
19F2A-1A116 Siplh Co (5) Header
1A116-1A19D Siplh Co (5)
1A19D-1A36B Silph Co (6) Header
1A36B-1A3E0 Silph Co (6)
1A718-1C000 Blank Data
-Bank 7-
1C000-1C069 Cinnibar Island Header
1C069-1C0C3 Cinnibar Island
1C0C3-1C0FC Route 1 Header
1C0FC-1C155 Route 1
1C1B0-1C1C0 Undergorund Path Gate (Map Only)
1C1C0-1C1DE Oak's Lab (Map Only)
1C1DE-1C1EE House 2 (Map Only)
1C1EE-1C1FD School House/Celedon Mansion (5) (Map Only)
1C20E-1C21E Diggletts Cave Entrances (Map Only)
1C21E-1C98A Pokemon Names
1CB02- Oak's Lab Header
1D463-1D530 Marts 1 (General Header/Warps)
1D530-1D540 Marts 1
1D730- Bike Shop Header
1D7F8-1D80F Bycicle/Cancel/1000000
1D88C-1D89C Bike Shop (Map Only)
1DCDA-1DD2F Vermilion Port (Map Only?)
1DD2F-1DD48 Celedon Mansion (5) Events/etc?
1DB46- Vermilion Port Header
1DDC1-1DDD1 Marts 2 (Map Only?)
1E025-1E031 Route5/6/Safari Gates (Map Only?)
1E032- ?
1E08D-1E1AF Route7/8 Gates (Header/Warps)
1E1AF-1E20F Route7/8 Gates
1E27D- Underground Path Gate Header
1E358-1E446 Power Plant (Header)
1E446-1E5AF Power Plant
1E5B0-
1E678-1E74A Indigo Plateau Gate Header
1E74A-1E75F Indigo Plateau Gate
1EC84-1ECA9 Bill's Comp Menu
1ECC2-20000 Blank Data
-Bank 8-
20000-2148B Music Data
---Pointers---
202BE-202C6 Gym Leader Battle
202C7-202CF Battle
202D0-202D8 Wild Pokemon
202D9-202E1 Final Battle
202E2-202EA Defeated Trainer
202EB-202F3 Defeated Wild Pokemon
202F4-202FC Defeated GYM Leader
202B9
2148B-214C0 PC Menu
216E1-2171A PC Options (Pokemon)
21745-2174A What HM's Teach
217CB-217E8- PC Options (Items)
217E8-23F52 Music Data
23F52-24000 Blank Data
-Bank 9-
24000-27DAF Pokemon Picture Data (Set 1)
27DAF-27DE4 Type Names Pointers
27DE4-27E64 Type Names
27E64-27F84 Trainer's Names
-Bank A-
28000-2BEFC Pokemon Picture Data (Set 2)
2BEFC-2C000 Blank Data
-Bank B-
2C000-2FA53 Pokemon Picture Data (Set 3)
2FB98-2FE18 Trainer Bio Graphics
2FCA0-30000 Blank Data
-Bank C-
30000-33F8F Pokemon Picture Data (Set 4)
33F8F-34000 Blank Data
-Bank D-
34000-37B97 Pokemon Picture Data (Set 5)
37679-3768F Varous Slot Pointers
37690-3769C Ammounts text
376E2-376E3 Cherry Payout
376F0-376F1 Pokemon Payout
376FF-37700 Bar Payout 907E
3771F-37720 7's Payout
378F5-37944 Slot Tile Arranger
37A51-37CA1 Slot Graphics
37B97-37E18 Trainer Bio Graphics
37E88-38000 Blank Data
-Bank E-
39FC2 = MissingNo's Data (MissingNo's Pointer points to this,
but the data is actually something else)
38000-383DE Moves Data
383DE-39445 General Pokemon Data
39915-399FF Trainer's Pics Pointers
399FF- 39B86 Trainer's Names
39D3C-39DCE Trainer's Pokemon Pointers
39DCE-3A1E3 Trainer Pokemon
3A1E3-3A1EB Starting Pokemon Data
3A97E-3AD0E Trading Graphics
3B05C-3B1D8 Evolution/Attacks Learned Pointers
3B1D8-3B9EB Pokemon Learned Moves/Evolutions
3BBE6-3C000 Blank Data
-Bank F-
3CF12-3CF19 "Old Man"
3D3B8-3D3C9 "Which Technique?"
3D555-3D55D "Disabled!"
3EF54- How many Pokemon (When it ends it switches to trainers)
3F69F-3F6CA "Attack, etc"
3FBC8-40000 Blank Data
-Bank 10-
40448-4045B Wt/Ht Text
4047E-Pokedex Pointers
405FA-40FDA Kinds of pokemon Text (WT/HT values/pointers squeezed in).
41024-410E1 Pokedex Order
4195A-427F3 Starting Game graphics
427F3-43E85 Blank Data
-Bank 11-
44000-40085 Lavender Town Header
44085-440DE Lavender Town Map
440DF-440FA Pokecenters 5 Map
440FB-4410A Rest Houses Map
442A3-443FD Mansion (1) Header
443FE-444CF Mansion (1) Map
444D0-44674 Rock Tunnel (1) Header
44675-447DC Rock Tunnel (1) Map
447DD-4489E Seafoam Islands (5) Header
4489F-44925 Seafoam Islands (5) Map
44974-44B36 Victory Road (3) Header
44B37-44BBD Victory Road (3) Map
44BBE-44D48 Rocket Hideout (1) Header
44D49-44E1A Rocket Hideout (1) Map
44E1B-45146 Rocket Hideout (2) Header
45147-45218 Rocket Hideout (2) Map
45219-4537E Rocket Hideout (3) Header
4537F-45450 Rocket Hideout (3) Map
45451-4564F Rocket Hideout (4) Header
45650-45703 Rocket Hideout (4) Map
45704-457A7 Rocket Hideout (Elevator) Header
457A8-457B4 Rocket Hideout (Elevator) Map
4585F-458DB Safari Zone Map (2) Header
458DC-4599E Safari Zone Map (2) Map
4599F-45A3D Safari Zone Map (3) Header
45A1E-45BA5 Safari Zone Map (3) Map
45BA6-45C1D Safari Zone Map (1) Header
45C1E-45CE0 Safari Zone Map (1) Map
45CE1- Safari Zone House (1) Header
45F58-45FDE Unknown Dungeon (3) Map
45DFF-45E5C Unknown Dungeon (2) Header
45E5D-45EE3 Unknown Dungeon (2) Map
45EE4-45FDE Unknown Dungeon (3) Header
45FDF-461A0 Rock Tunnel (2) Header
461A1-46308 Rock Tunnel (2) Map
46309-46444 Seafoam Islands (3) Header
46445-46580 Seafoam ISlands (4) Header
46581-46705 Seafoam Islands (1) Header
46706-4678C Seafoam Islands (1) Map
4678D-468F9 Seafoam Islands (2) Header
468FA-46980 Seafoam Islands (2) Map
463BE-46444 Seafoam Islands (3) Map
46445-464F9 Seafoam ISlands (4) Header
464FA-46580 Seafoam Islands (4) Map
470AB-47185 Blank Data
47257-48000 Blank Data
-Bank 12-
48000-48050 Route 7 Header
48051-480AA Route 7 Map
480AB-480C6 Pokecenter 2 Maps
480C7-480DA Route 12 Gate Map
480DB-480EA Gate Lobbys Maps
481C5-48208 Ash's House Map (F1) Header
48209-48218 Ash's House Map (F1) Map
48219-48322 Celedon Mart (3) Header
48322-48349 Celedon Mart (3) Map
4834A-483A0 Celedon Mart (4) Header
483A1-483C9 Celedon Mart (4) Map
483CA-485CB Celedon Mart (6) Header
485CC-485F3 Celedon Mart (6) Map
485F4-48683 Celedon Mart (Elevator) Header
48684-48687 Celedon Mart (Elevator) Map
48688-48715 Celedon Mansion (1) Header
48716-4872D Celedon Mansion (1) Map
4872E-4876B Celedon Mansion (2) Header
4876C-48783 Celedon Mansion (2) Map
48784-48847 Celedon Mansion (3) Header
48847-4885E Celedon Mansion (3) Map
4885F-48893 Celedon Mansion (4) Header
48894-488A8 Celedon Mansion (4) Map
49B84-48BB0 Erika's Gym (Map)
49017-4905C Celedon Game Corner Map
4905D-490BB Celedon Mart (2?/5?) Header
490BC-490E3 Celedon Mart (2/5) Map
49131-49144 Celedon Prizes Map
491EE-49201 Celedon Diner Map
492A7-492C2 Celedon Hotel Map
497E3-497FE Route 16 Gate Map
49B97-49CFE Mt. Moon (1) Map
4A041-4A1A8 Mt. Moon (3) Map
4A37F-4A38E Safari Zone Secret House Map
-Bank 13-
4C000-4FBA2 Trainer's pics
4FD5D-4FD70 Battle Center Map
4FD91-4FDA4 Trade Center Map
4FFA2-50000 Blank Data
-Bank 14-
50000-5003C Route 22 Header
5003D-500F0 Route 22 Map
500F1-5017C Route 20 Header
5017D-5033E Route 20 Map
5033F-503B1 Route 23 Header
503B2-50681 Route 23 Map
50682-506E6 Route 24 Header
506E7-5079A Route 24 Map
5079B-5080F Route 25 Header
50810-5091D Route 25 Map
5091E-5094A Indigo Plateau Header
5094A-509A3 Indigo Plateau
509A4-50A97 Saffron City Header
50A98-50BFF Saffron City
51284-512D6 Badge's Text
51791-519AE Victory Road (2) Header
519AF-51A35 Victory Road (2) Map
51A36-51A90 Mt. Moon (2) Header
51A91-51B54 Mt. Moon (2) Map
51B55-51F56 Silph Co (7) Header
51F57-51FCB Silph Co (7) Map
51FCC-52110 Mansion (2) Header
52110-521E1 Mansion (2)
521E2-52325 Mansion (3) Header
52326-523AC Mansion (3)
523AD-524DC Mansion (4) Header
524DD-525AE Mansion (4)
52859-52879 Casino Corner's Prizes Properties & Ammount
528A5-528A9 "Coin"
52A42-54000 Blank Data
-Bank 15-
54000-5407D Route 2 Header
5407E-541E5 Route 2 Map
541E6-54254 Route 3 Header
54255-5438F Route 3 Map
54390-543EB Route 4 Header
543EC-54580 Route 4 Map
54581-545D1 Route 5 Header
545D2-54685 Route 5 Map
54686-546FD Route 9 Header
546FE-5480B Route 9 Map
5480C-5488A Route 13 Header
5488B-54998 Route 13 Map
54999-54A11 Route 14 Header
54A12-54B1F Route 14 Map
54B20-54BA7 Route 17 Header
54BA8-54E77 Route 17 Map
54E78-54EF0 Route 19 Header
54EF1-54FFE Route 19 Map
54FFF-5506C Route 21 Header
5506D-5522E Route 21 Map
5522F-5523E Houses 3 Map
564FB-5666C Silph Co (8) Header
5666D-566E1 Silph Co (8) Map
56799-567F8 Diploma Text
56A4B-58000 Blank Data
-Bank 16-
58000-58078 Route 6 Header
58079-5812C Route 6 Map
5812D-581C5 Route 8 Header
581C6-582D3 Route 8 Map
582D4-58355 Route 10 Header
58356-584BD Route 10 Map
584BE-5855E Route 11 Header
5855F-5866C Route 11 Map
5866D-5870F Route 12 Header
58710-5892B Route 12 Map
5892C-589CB Route 15 Header
589CC-58AD9 Route 15 Map
58ADA-58B83 Route 16 Header
58B84-58C37 Route 16 Map
58C38-58C9B Route 18 Header
58C9C-58D7C Route 18 Map
58D7D-58D98 Pokecenters 3
59CE8-59EC7 Silph Co (2) Header
59EC8-59F4E Silph Co (2) Map
59F4F-5A0A5 Silph Co (3) Header
5A0A6-5A12C Silph Co (3) Map
5A12D-5A259 Silph Co (10) Header
5A25A-5A2A1 Silph Co (10) Map
5A2A2-5A3E8 Lance Header
5A3E9-5A491 Lance Map
5A492-5A58A Hall of Fame Room Header
5A58B-5A59E Hall of Fame Room Map
5A5BA-5BFFF Blank Data
-Bank 17-
5C000-5C00F Marts 3 Map
5C010-5C01F Ash's House F2 Map
5C020-5C047 Museum F1 Map
5C048-5C063 Museum F2 Map
5C064-5C07F Pokecenters 4 Map
5C090-5C0A3 Route 2 Gate Map
5C0A4-5C0EB Ash's House F2 Header
5C0EB- Museum F1 Header
5C30B- Museum F2 Header
5C3AD-5C3BE Brock's Gym Text
5C558-5C57A Brock's Gym Map
5C6D9-5C6EC Misty's Gym Text
5C866-5C888 Misty's Gym Map
5CA55-5CA6C Lt.Surge's Gym Text
5CC38-5CC64 Lt.Surge's Gym Map
5CFE3-5D000 Fighting Dojo
5D033-5D047 Sabrina's Gym Text
5D4A2-5D528 Silph Co (1) Map
5D7AF-5D988 Silph Co (9) Header
5D989-5D9FD Silph Co (9) Map
5DB04-5DB5D Victory Road (1)
5DBAE- Aerodactol in Museum
5DBC4- Kabutops Fossil In Museum
5DCA8-5DCD7 Linking Help Text
5DDAC-5DDCA Conditions Text
5DF15-60000 Blank Data
-Bank 18-
60000-60197 Viridian Forest Map
60198-601EF Underground Path (North/South)
601F4-60257 Underground Path (Left/Right)
603C0-6041F S.S. Anne (5) Map
60420-604BB Pokemon Tower (1) Header
6048C-604E5 Pokemon Tower (1) Map
604E6-60666 Pokemon Tower (2) Header
60666-606BF Pokemon Tower (2) Map
606C0-6078F Pokemon Tower (3) Header
60790-607E9 Pokemon Tower (3) Map
607EA-608CB Pokemon Tower (4) Header
608CC-60925 Pokemon Tower (4) Map
60926-60A88 Pokemon Tower (5) Header
60A89-60AE2 Pokemon Tower (5) Map
60AE3-60C95 Pokemon Tower (6) Header
60C95-60CEE Pokemon Tower (6) Map
60CEF-60F20 Pokemon Tower (7) Header
60F20-60F79 Pokemon Tower (7) Map
60F80-60FDD Celadon Mart (1) Headear
60FDE-61005 Celedon Mart (1) Map
61101-61258 Viridian Forest Header
61259-612DE S.S. Anne (1) Header
612DF-61392 S.S. Anne (1) Map
61393-61581 S.S. Anne (2) Header
61582-61621 S.S. Anne (2) Map
61622-61674 S.S. Anne (3) Header
61675-616A1 S.S. Anne (3) Map
616A2-61715 S.S. Anne (6) Header
61716-617A6 S.S. Anne (6) Map
617A6-61850 S.S. Anne (4) Header
61851-61888 S.S. Anne (4) Map
61889-61ADE S.S. Anne (8) Header
61ADF-61B3E S.S. Anne (8) Map
61B3F- S.S. Anne (5) Header
61F1A-61F3D Underground Path (North/South) Header
61F3E-61F62 Underground Path (Left/Right) Header
61F63-61F86 Diglett's Cave Header
61F86-620ED Diglett's CavE Map
620EE-623C7 Silph Co (11) Header
623C8-62418 Silph Co (11) Map
6252A-64000 Blank Data
-Bank 19-
64000-68000 Tilesets
-Bank 1A-
68000-6AFF8 Tilesets
6AFF8-6B5E8 Border
6B5E8-6C000 Tilesets
-Bank 1B-
6C000-6EB0B Tilesets
6EB0B-70000 Blank data
-Bank 1C-
7026B-70277 "Hall of Fame"
70329-7033C "Level/Types"
703EA-703F9 "Play Time/Money"
71100-711AA Town Map
7124A-71257 "Area Unknown"
71473-716BD Map Area Text
71959-71AD9 Sprites
71B7E-71C07 Traded Pokemon Names (In Game)
72660-72667 Route Palette
72668-7266F Pallet Palette
72670-72677 Viridian Palette
72678-7267F Petwer Palette
72680-72687 Cerulean Palette
72688-7268F Lavender Palette
72690-72697 Vermilion Palette
72698-7269F Celadon Palette
726A0-726A7 Fuchsia Palette
726A8-726AF Cinnibar Palette
726B0-726B7 Indigo Palette
726B8-726BF Saffron Palette
726C0-726C7
726C8-726CF Pokemon Logo Palette 2
726D0-726D7 Pokemon Logo Palette
726E0-726E7 Pokemon Palette (Human/Mews/Chapel)
726E8-726EF Pokemon Palette (Blue)
726F0-726F7 Pokemon Palette (Red)
726F8-726FF Pokemon Palette (Cyan)
72700-72707 Pokemon Palette (Purple)
72708-7270F Pokemon Palette (Brown)
72710-72717 Pokemon Palette (Green)
72718-7271F Pokemon Palette (Pink)
72720-72727 Pokemon Palette (Yellow)
72728-7272F Pokemon Palette (Grey)
72730-72737 Palette Slot Machine 1
72738-7273F Palette Slot Machine 2
72740-72747 Palette Slot Machine 3
72748-7274F Palette Slot Machine 4
72750-72757 Black
72258-7275F Damage Bar Palette (Green)
72760-72767 Damage Bar Palette (Yellow)
72768-7276F Damage Bar Palette (Red)
72770-72777 Badge Color (2)
72778-7277F Cave Palette
72788- Border Palette
72FE8-735E8 Border Graphics
739D9-73A28 Boxes Text
73B9D-73FFF Blank Data
-Bank 1D-
74010-7401F Marts 4 Maps
74020-7402F Houses 4
74030-74048 pokecenters 6
74343-7473D Credits Text
7473E-747DE The End Sign
74897-74C46 Giovanni's GYM Header
74C47-74CA0 Giovanni's GYM Map
74D00-74D75 Unknown Dungeon (1) Header
74D76-74DFC Unknown Dungeon (2) Map
74F9E-74FD1 Vending Machine Text
75431-7567C Koga's Gym Header
7567D-756AA Warden's Home Header
756AA-756D6 Koga's Gym Map
75722-7573D Warden's Home Map
7573E-75B25 Blaine's Gym Header
75B26-75B7F Blaine's Gym Map
75B80-75BF9 Lab (1) Header
75BFA-75C14 Lab (1)
75C15-71CCA Lab (2) Header
75CCB-75C7A Lab (2)
75C7B-75D14 Lab (3) Header
75D15-74D24 Lab (3)
74D25-75E0F Lab (4) Header
75E10-75E1F Lab (4)
75C20- Pokecenter Header (?)
76421-7651E Gary Header
7651F-7616E Gary
7616F-762AC Loreli Header
762AC-762C9 Loreli
762CA-76402 Bruno Header
76403-76420 Bruno
76421-7655F Agatha Header
76560-7657D Agatha Map
76670-76681 "Hall of Fame No."
7687C-76976 Blank Data
76B0B-78000 Blank Data
-Bank 1E-
781FE-78D5E Batle Images
79B24-79B55 Pokemon Pic Tile Arranger
79FED-7A07D Sprites
7BFC0-7C000 Blank Data
-Bank 1F-
7C000-80000 Music Data
--Pointers--
7C249-7C254 Title Screen
7C255-7C25D Credits
7C25E-7C266 Hall of FAme Registration
7C267-7C26F PRof Oak's LAb
7C270-7C275 Jigglypuff's Song
7C276-7C281 Bike Riding
7C282-7C28A Surfing
7C28B-7C293 Casino
7C294-7C29F Introduction Battle
7C2A0-7C2AB Power Plant / Unknown Dungeon
7C2AC-7C2B7 Viridian Forest / Seafoam Islands
7C2B8-7C2C3 Mt. Moon / Rock Tunnel / Victory Road
7C2C4-7C2CF Cinnibar Mansion
7C2D0-7C2D8 Pokemon Tower
7C2D9-7C2E1 Silph Co
7C2E2-7C2EA Meet Bad Trainer
7C2EB-7C2F3 Meet Girl Trainer
7C2F4-7C2FC Meet Angry Trainer
--Pointers Yellow--
7C294-7C29D Intro
7C29E-7C2A8 Power Plant / Unknown Dungeon / Rocket Hideout
7C2A9-7C2B4 Viridian Forest / Seafoam Islands
7C2B5-7C2C0 Mt. Moon / Rock Tunnel / Victory Road
7C2C1-7C2CC Cinnibar Mansion
7C2CD-7C2D5 Pokemon Tower
7C2D6-7C2DE Silph Co.
7C2DF-7C2E7 Meet Trainer
7C2E8-7C2F0 Meet Girl Trainer
7C2F1-7C2F9 Meet Angry Trainer
-Bank 20-
80000-82AB0 Text (Bank 1)
82AB0-84000 Blank Data
-Bank 21-
84000-86CA1 Text (Bank 2)
86CA1-88000 Blank Data
-Bank 22-
88000-8ACF9 Text (Bank 3)
8ACF9-8C000 Blank Data
-Bank 23-
8C000-8EC09 Text (Bank 4)
8EC09-90000 Blank Data
-Bank 24-
90000-92903 Text (Bank 5)
92903-94000 Blank Data
-Bank 25-
94000-96A38 Text (Bank 6)
96A38-98000 Blank Data
-Bank 26-
98000-9AB7B Text (Bank 7)
9AB7B-9C000 Blank Data
-Bank 27-
9C000-9EAA4 Text (Bank 8)
9EAA4-A0000 Blank Data
-Bank 28-
A0000-A2A37 Text (Bank 9)
A2A37-A4000 Blank Data
-Bank 29-
A4000-A6B94 Text (Bank 10)
A6B94-A8000 Blank Data
-Bank 2A-
A8000-A8330 Text (Bank 11)
A8330-AC000 Blank Data
-Bank 2B-
AC000-AF838 Pokedex Entries (Bank 12)
AF838-B0000 Blank Data
-Bank 2C-
B0000-B060F Move Names
B060F-B4000 Blank Data
-Bank 2D to 3F-
B4000-FFFFF Blank Data
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Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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WARIOWARE
We always reach in. Oh Water are respect. Engrish. |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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... Did you change the pointer?
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Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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The only way I would like to see the project go open source is when vl-tone does not update the project anymore/is going to give up on the project.
The best of both worlds. Or not. |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Really nice if it is real.
Hope it turns out for the best.
Let us see another compleated hack besides baro's. |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Homemade Pizzla > Takeout
Homemade with a bit of everything.
I find takeout to greesy... and the only takeout around my area eather tastes like pizza gum or pizza cardboard.
Yum... |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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BUCKNER
Because Underwear Can Kill Never Eat Riku |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Originally posted by Ten
Originally posted by Cara Zeltina bla bla bla the cake..)
Snake's in the game because Hideo's been asking for his inclusion since Melee, it has nothing to do with Company friendships.
-Sigh- I want geno.
Although I always has a peach mario bowser team, I still liked geno.
Witch character do you like to play the most?
Mine is Ness he is one of the harder characters to use... when saving yourself from falling. But he can be powerful if you are good with him.
Characters that I wish would be in the game:
Geno
Black Mage (If squaresoft/nintendo would take from 8-bit theater )
Other weird nintendo games characters.... |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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I give it a 5-6
-2 For the pokemon/human crossbreed
-1 Sounds like a bad si-fi story
-1 Why would they posses the statues when they could live as pokemon?
-1 PENDING that you dont do pokemon/pokemon crossbreeds. |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Originally posted by missingno I will get download your hack game to my VBA Please? 
Darkdata slaps Missingno With a tuna fish.
---
Originally posted by koolboyman This hack looks great man, FINISH IT please, dont get bored off of it, make sure it gets done, and It'll be right up there with the other great COMPLETED Pokemon Hacks!
What are the completed ones anyway?
The only ones I can think of are Pokemon Quartz and pokemon Brown.
---
Anyway what kind of events can we exspect to see in this romhack?
--- |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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I am usually good at finding bugs. I found 2 bugs in pokemon quartz ... altough it was in the final release and not beta testing.
I have an eye for seeing even small graphic glitches.
I have hacked around with a few minor games/Messed with scriptED alot.
Also for playing romhacks I have played a fair number of the shitty ones. Including but not limited to Oak Vs Geo and Play as Rocket Hack #893698. Played a few good ones Including but not limited to Pokemon Brown and Pokemon Quartz.
Yeah thats about it.
Edit: How did this get in romhacking?
(edited by Darkdata on 06-29-06 07:45 PM)
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Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Read the posts....
Anyway this is a really good find. Wish I could watch the video but 52k Sucks . |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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I was about to post that.
Now to say the words.
Where's the kaboom?
There was supposed to be an earth shattering kaboom! |
Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Heh. Someone has a sense of humor.
Well now it might get some non stupid replies.
(edited by Darkdata on 07-01-06 12:37 AM)
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Darkdata
          980
   
   


        
       
     
Since: 02-25-06 From: Newfoundland
Last post: 5908 days Last view: 5907 days
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Where is Jinx?
Anyway I also think the last 5 nead to be reranked.
Mario, Peach, Bowser, Geno, Mallow.
1,2,3,4,5
From my play experience. That is the order of the character's strengths. (Peach should be in first but meh )
Edit: Now that I really look you are missing a few enemies. Where are the fireball dudes? I also do not see the piranha plant boss. Along with the fake chest that spauns monsters. There is probally more too...
(edited by Darkdata on 07-01-06 10:11 AM) (edited by Darkdata on 07-01-06 10:15 AM) (edited by Darkdata on 07-01-06 10:17 AM)
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