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| Acmlm's Board - I3 Archive - The Pit of Despair - Smashable Brick |
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Big Al Goomba Since: 11-19-05 From: New Jersey, USA Last post: 5949 days Last view: 5935 days |
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| Hey guys sorry to bother again. I just have a quick simple question this time. I have the smashable brick ExGFX under the Extend Animated Tile GFX spot and got it to work perfectly with BlockTool and all. However, I have one minor problem. I set it to behave as block 132 so it would change to a coin when a POW is hit. It changes to a coin but still looks like a brick. How can I change it to look like a coin? Will replacing the question blocks that are in the 40-4B range on the 8x8 tile editor do the trick? If so, how can I do that? Thanks and sorry if this question has been asked already. | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5910 days Last view: 5909 days |
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| Put the frames for the brick GFX in frames 1-8, and coin GFX in frames 9-16. You must also change the animation from "Normal" to "POW activated". | |||
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Big Al Goomba Since: 11-19-05 From: New Jersey, USA Last post: 5949 days Last view: 5935 days |
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| Thanks very much! That's what I tried doing but it kept flickering from a brick/coin to a question block. I guess you can't use the animation ranges LOL... |
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