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09-27-24 02:12 PM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - I donest know how to fix this bug... New poll | |
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Since: 05-08-06

Last post: None
Last view: 6431 days
Posted on 04-13-06 10:40 AM Link | Quote
look screenshot:

Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6432 days
Last view: 6430 days
Posted on 04-13-06 10:52 AM Link | Quote
Can't you just create a new tile that looks the way you want, if the original game doesn't already have ones like that ?
Chaos Force
Just drifting by...


 





Since: 11-17-05

Last post: 6435 days
Last view: 6431 days
Posted on 04-13-06 11:39 AM Link | Quote
Actually, there should already be a tile in the Map16 page that should be able to select an paste over that to make it look correctly....I could be wrong though...
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6432 days
Last view: 6430 days
Skype
Posted on 04-13-06 12:42 PM Link | Quote
Move the overlapping slope one block to the left/right.
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

Rate me

Last post: 6431 days
Last view: 6430 days
Posted on 04-13-06 12:46 PM Link | Quote
Fraid not, CF.

Legoman, make the following Map16 tiles to fix it:

1D1
1D1(flipX)
1B0(flipX)
195

1D1
1D1(flipX)
195
1B0

Set them both to act like 25, and insert them.
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