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Acmlm's Board - I3 Archive - SMW Hacking - I need help with the title screen movelist | New poll | | |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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I'm currently working on the remaining bugs for my beta demo of Super Mario Element Worlds. The big problem is the title screen, and I must ask how can I install new moves for another level, after this I'll be well on completing a good first demo opposed to the crappy demo I have currently in the database, that I haven't updated since last year. Do you need some sort of ASM program, just tell me from scratch what you do to change the moves and all... | |||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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I actually changed the GFX in the original intro, but it still looks garbled up, even though it looks good in LM. | |||
FPI Coney Since: 11-18-05 From: Germany Last post: 6433 days Last view: 6445 days |
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So, what's exactly the programm? To insert some new movements for mario, just open the Overworld Editor in LM, go to "File" --> "Title Screen" and you will see, what to do, just follow the instructions.
Your second post sounds a bit like that your colours are messed up in the title screen demo? If yes, you should try to use only the first eight colours from the palette (I'm not sure if that counts for every palette, that probably only counts if you are using palette 0 - I had that problem some time ago, and it was palette 0 I was using and at least one colour was shown wrong in the emulator, but that was easy to fix) |
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Acmlm's Board - I3 Archive - SMW Hacking - I need help with the title screen movelist | | |