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Acmlm's Board - I3 Archive - ROM Hacking - Super Mario 64 ROM Extender 1.1b Official Release! | New poll | | |
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Shiryu Gungun Since: 02-24-06 Last post: 6432 days Last view: 6430 days |
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I also think is the checksum, but you can insert cheats manually anyways... so it's not a problem...
If you want I can be a beta tester of the editor, i don't know much about ASM or hex in N64, but I can find stuff (by the way, how are you going to call the editor?) |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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Check the link in my layout, to go to the thread about the editor. They once discussed the name, but nothing was official yet.
Edit: Here is the first name suggested, followed by others after. (edited by stag910 + on 04-01-06 07:54 PM) (edited by stag910 + on 04-01-06 07:56 PM) (edited by stag910 + on 04-01-06 07:56 PM) |
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Shiryu Gungun Since: 02-24-06 Last post: 6432 days Last view: 6430 days |
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what about "Uraniwa" o.O (one of the names in the Level Select, it's the garden with the boos, the star and the "Luigi is Real" thing...) or "Mario Is Real"...
I suggest it has to be something related to the paintings... (Mario Paint 64 XDD) (edited by Shiryu on 04-02-06 06:26 AM) |
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1196 Since: 04-02-06 From: Warsaw, Poland Last post: 6752 days Last view: 6752 days |
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Hi,
Can you please tell me if it's possible to decompress and relocate only compressed text and graphic with text (I mean fonts, logos etc.,)? So the rom size could be smaller (16MB, or even 8MB, thereby ips or aps patch with eg. SM64 translation could be smaller). |
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proffessor_gad Red Koopa Since: 01-27-06 From: Mars Last post: 6461 days Last view: 6461 days |
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"what about "Uraniwa" o.O (one of the names in the Level Select, it's the garden with the boos, the star and the "Luigi is Real" thing...) or "Mario Is Real"... "
That is what is used in the game shark code "Level select", they use that as the text that defines the levels. Uraniwa means the back of the castle, and teresa (maybe teresa obase) means the big boo's haunt level. Hope this answers your question. |
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Shiryu Gungun Since: 02-24-06 Last post: 6432 days Last view: 6430 days |
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I wasn't asking anything, I was suggesting a name for the level editor XD I arleady knew that | |||
VL-Tone Paratroopa Since: 11-18-05 Last post: 6621 days Last view: 6621 days |
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Shiriyu, that was a good suggestion, I thought about naming the editor Teresa Obake for the same reason, but these names are too obscure.
The general consensus seems to be around "ToadsTool" or "Toad's Tool". The final name will probably be "Toad's Tool 64"... RomekG: It would be impossible to fit this uncompressed data in the original 8 megs ROM. It could fit in 16 megs (with only the text and fonts) but I don't see how it would make the IPS patch smaller. The thing is, to patch an original 8 megs ROM, you'd have to produce a patch that contains copyrighted data to be added at the end of the ROM. To avoid that, you have to create a patch that only contains the changes between two already extended ROMs. If you only modify text, the resulting patch will be the same size for a 16 megs or 24 megs. Actually it will be probably small. The "catch" is that this patch can only be applied on an extended ROM. Sure it's far from ideal, but it's about the only way to avoid including copyrighted data in an IPS patch that modifies MIO0 data. There may be another way. If you can fit the re-compressed MIO0 for text and fonts in the original location, you could get way with it, keeping the original 8 megs space. This may or not happen depending on the changes you make since the size of the re-compressed data varies depending on the content. Also, none here has made a perfect re-encoder, the current ones produce bigger data even when not changing anything. (edited by VL-Tone on 04-02-06 11:03 PM) |
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proffessor_gad Red Koopa Since: 01-27-06 From: Mars Last post: 6461 days Last view: 6461 days |
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I know this is going off topic, but I think that donketu 64 would be a good name for the editor. | |||
1196 Since: 04-02-06 From: Warsaw, Poland Last post: 6752 days Last view: 6752 days |
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VL-Tone: Thanks for info. Yes, an ips for original rom (8MB) has 14.6MB (packed 8.7MB - same as packed 24MB rom, so there is no sense to do it). I think that people will cope with your extender before applying patch so I'll just create a patch that contains the changes between 24MB roms. | |||
VL-Tone Paratroopa Since: 11-18-05 Last post: 6621 days Last view: 6621 days |
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That's great, I hope to hear about your translation soon
The text editor program should be released soon, probably before the end of the week. |
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Shiryu Gungun Since: 02-24-06 Last post: 6432 days Last view: 6430 days |
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Those are good news (I couldn't use the internet version... computer problems...) |
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Acmlm's Board - I3 Archive - ROM Hacking - Super Mario 64 ROM Extender 1.1b Official Release! | | |