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Acmlm's Board - I3 Archive - General Gaming - What are some of the most annoying enemies (in any Mario game) ? | New poll | | |
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The V Koopa Since: 03-01-06 From: In my own world Last post: 6537 days Last view: 6537 days |
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Here are mine:
SMB1: Lakitu SMB2 (US): Spark SMB3: Thwomp, Boo, Lakitu, Munchers SMW: Thwomp, Thwimp, Boo Buddies SMW2: Hootie the Blue Fish, Dangling Ghost, Fishin' Lakitu, Blow Hard, Bandit, Eggo-Dil Those are the ones I can think of offhand. |
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Zachio Knuckle Joe Since: 11-19-05 From: Q forever Last post: 6464 days Last view: 6462 days |
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Lakitu and spiny.
Thwomps aren't that hard, you Can spin jump on them. |
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The Red Snifit Ropa Since: 03-05-06 From: Here Last post: 6432 days Last view: 6430 days |
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Here are mine:
SMB1 (And Japan's SMB2): Hammer Bros. SMB2: NES: Spark, and running Ninji. GBA: Key guarding Birdo. SMB3: flying Cheep-Cheep, Fire Chomp, and Boomerang Bros. SMW: Amazin' Flying Hammer Bros. |
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Zachio Knuckle Joe Since: 11-19-05 From: Q forever Last post: 6464 days Last view: 6462 days |
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I didn't think amazin flying hammer bros were very hard... and they could even help you with their platforms. | |||
The Red Snifit Ropa Since: 03-05-06 From: Here Last post: 6432 days Last view: 6430 days |
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Originally posted by Zachio True, but I don't have any really tough NMEs, and they are annoying when i'm going for a speed run of the level. They throw a lot of hammers that get in my way. |
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Mike O'Shay Red Koopa Since: 03-16-06 From: Mushroom Kingdom? Last post: 6630 days Last view: 6431 days |
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SM64DS: DEFINITELY the Snufits. (Flying Snifits WITH INDESTRUCTABLE F'ING BULLETS.) | |||
Clockworkz Birdon Since: 11-18-05 Last post: 6430 days Last view: 6430 days |
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SMB1: Hammer Bros., Lakitu
SMB2j: Red Piranha plant, Hammer Bros. SMB2: Phanto, Green Birdo SMB3: Boss Bass, Hammer Bros. SMW: Puntin' Chuck, Pitchin' Chuck, Fishbone SMW2: That little skull dude who makes Yoshi flip out when he attaches to you, Grinder SM64: Big Bully, That big fuckin' fish in Tiny/Huge Island |
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fabio Ameboid Since: 11-17-05 From: Texas Last post: 6431 days Last view: 6430 days |
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To name a few off the bat.
I hated the Hammer Brothers in the original SMB. I didn't like waiting for it to jump so that I can pass through because I knew it was impossible to jump on it's head since it throws hammers nonstop. I also hated Lakitu in any SMB game because those too many Spinys can get ugly. The Boos in SMW. Not just any Boo but the Boos that are in a swarm and attack you once you stop to get something. Those were annoying. |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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The stinkin' Fishen Boo is the biggest pain ever! You can't kill him, and he's always in your face! (edited by Skyon on 04-05-06 09:36 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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Likely the clouds in Mario Sunshine. Them knocking me off edges was the source of endless frustration. | |||
Chris Spiny Since: 11-17-05 Last post: 6540 days Last view: 6540 days |
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Originally posted by fabioYeah... the Hammer Brothers really annoyed me. I kept getting hit by the hammers and stuff. Toward the end of lost levels and that cloud level, you'd have to deal with them again... Again, I kept dying there. Heh. |
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fabio Ameboid Since: 11-17-05 From: Texas Last post: 6431 days Last view: 6430 days |
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Originally posted by ChrisOriginally posted by fabioYeah... the Hammer Brothers really annoyed me. I kept getting hit by the hammers and stuff. Toward the end of lost levels and that cloud level, you'd have to deal with them again... Again, I kept dying there. Heh. I remember that level because it took me a lot of tries to beat it. What's worse about those Hammer Brothers in that level and the other levels from World 7 to World D was that the Hammer Brothers are running toward you which makes it even more harder to get away from them. |
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Schwa Panser Embodiment of Good, infused with the Living Assets "Alpha Psibeam!" (echo effects) Since: 11-18-05 From: Tacoma, WA of the Material Plane; Crystal Psipalace Last post: 6693 days Last view: 6435 days |
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Phantos are HELLA annoying.
See, I'm like Wario. I'm too dang greeeeeeedy to give up the key, even to save my own hide, so what basically happens is that I get reluctantly invited to a dodgefest. It's my own fault, really, but still... It's challenging to constantly dodge the Phanto, even in W1-3's vertical race to the bottom! On the same subject, I feel almost the same way with Blue Panzers. Other than that, no Mario enemy is particularly annoying... Challenging, yes, but not annoying. |
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The Red Snifit Ropa Since: 03-05-06 From: Here Last post: 6432 days Last view: 6430 days |
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The Phanto itself isn't really annoying, but how it chases you is. You run into problems when youre running from it. | |||
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6431 days Last view: 6431 days |
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All I do is drop the key when he comes near, then pick it up again when he leaves and run like hell.
As for annoying enemies, after playing Yoshi's Island, I want to go into a jungle and personally set fire to every monkey I see. Also, penguins in any Mario Kart game. |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6432 days Last view: 6430 days |
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Phanto isn't that bad. I've even outrunned him on more than one occasion with Toad. As for the monkies, they were really only problemestic in More Monkey Madness.
SM64: Remember that crazy piano? That thing is scary the first time. Then it just gets annoying. SMB2: Blue Panzers, in certain spots. SMB3: Fire Spitting nipper plants can piss me off sometimes. But let's not forget the ultimate enemy of almost every platformer: THE LAVA. Instant death in a video is not funny in any way shape or form (unless you're dealing it of course). THE BOTTOMLESS PITS get honourable mention as being the second most ultimate enemy of every platformer. (edited by asdf on 04-07-06 10:51 PM) |
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Schwa Panser Embodiment of Good, infused with the Living Assets "Alpha Psibeam!" (echo effects) Since: 11-18-05 From: Tacoma, WA of the Material Plane; Crystal Psipalace Last post: 6693 days Last view: 6435 days |
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Originally posted by asdf Second'd. Completely. Good thinking outside the box. W8-4 and WD-4 on SMB The Lost Levels simply REEKS with annoying enemy setups. Which reminds me... Cheep Cheeps jumping at you across the WHOLE bridge run is very annoying. You're bringing a Flower into W2-4 to kill Bowser for the 5000, some badass fish in w2-3 barely nicks you 'cause you forget to duck, and you're instantly screwed forever in the 5000 department should you have actually reached the checkpoint by now. They get even WORSE in The Lost Levels. |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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SMB1: Hammer Bros. and flying Cheep Cheeps.
SMB2: Pansers SMB3: Fire Nipper Plants and Lukitu throwing bouncy Spiney Eggs SMW: Throwin' Chuck (If there's a bunch) and grinders SM64: Dustpan guys and those "Boss" guys Meh that's all I remember. |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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SMB3: Fire Nipper Plant, Bombshell Bill | |||
insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6674 days Last view: 6469 days |
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Here are mine:
SMB1: Lakitu SMB2J: Red Piranha Plant, Hammer Bros. and Long Fire Bar SMB2 (US): Spark SMB3: Lakitu, Rocky Wrench SMW: Hothead SMW2: Bandit SM64: Bully |
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Acmlm's Board - I3 Archive - General Gaming - What are some of the most annoying enemies (in any Mario game) ? | | |