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Acmlm's Board - I3 Archive - Modern Art - Super Mario World: Yoshi's Tale (Spritecomic) | New poll | | |
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Mike O'Shay Red Koopa Since: 03-16-06 From: Mushroom Kingdom? Last post: 6629 days Last view: 6430 days |
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A few months ago I made a spritecomic about what happens just before Super Mario World. It mainly revolves around Yoshi, and how he eventually got trapped and had to wait for Mario to save him. There's a slight chance I might eventually make more, but I'm just not all that sure how I'd do it. I don't want to go through every level individually, but I don't want them to go so quickly that the reader will be all, "WTFZ???"
Anyways, here's the comic. It ends off when Mario jumps on Yoshi for the first time. Post your thoughts, comments, etc. (edited by MikeOShay on 03-19-06 03:33 PM) |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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Spoilers all around, overdone text, awesome map sprites. The panel where Bowser's castle is shown still has Bowser's eye glow when he's at the door of the castle. It's like he's in two places at once.
But besides that, It's decent. Not funny, not overly serious.... just done. Done is okay though. |
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Riku Sledge Brother Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly. Since: 11-17-05 From: Tompkinsville Last post: 6430 days Last view: 6430 days |
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It actually amused me. I could picture that with the SMW story. | |||
Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6431 days Last view: 6430 days |
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Aside from the not-so-savvy story, the overworld sprites do indeed, kick ass.
It's the art that matters here so I'll give you a thumbs up. EVERYONE!!! See what a little creativity can do... it sure as hell beats copy and paste. (edited by [GGS] Cruel Justice on 03-17-06 08:33 PM) |
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Mike O'Shay Red Koopa Since: 03-16-06 From: Mushroom Kingdom? Last post: 6629 days Last view: 6430 days |
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Thanks. I take pride in the overworld sprites.
I know the text is overdone, I don't really see how much of that could be spoilers (also seeing as the game's about 15 years old...), and I think that's actually a witch's eye or something that's glowing and flying around the castle. (Likely another Magikoopa) I was trying to get it to seem like something that could go officially with the story. |
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Vyper Kodondo Raging Venom Since: 11-18-05 From: Final Fantasy Fire Last post: 6448 days Last view: 6448 days |
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Originally posted by MikeOShayCan't you actually see bowser on the overworld when the lightning flashes? |
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Mike O'Shay Red Koopa Since: 03-16-06 From: Mushroom Kingdom? Last post: 6629 days Last view: 6430 days |
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Whoa. I just checked the game. I guess that somehow bowser's arms (or at least, what I THINK they are... they're stuck up in a weird way) were somehow parts of a witch, or something.
No matter, I can fix that comic in a matter of seconds. There we go! I've edited the first post and fixed the comic. (edited by MikeOShay on 03-19-06 03:33 PM) |
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Chris Spiny Since: 11-17-05 Last post: 6540 days Last view: 6540 days |
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It was an okay comic. It actually seemed as if it could go with the story... I liked it; wasn't bad. Nice work. | |||
Peardian N-Z KvSG #193 is up! Since: 11-17-05 From: Pearl Island Last post: 6432 days Last view: 6430 days |
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Cool. I can tell you used Lunar Magic for the map. I can see the bridge and levels. I love so many people run in and steal the eggs. | |||
Mike O'Shay Red Koopa Since: 03-16-06 From: Mushroom Kingdom? Last post: 6629 days Last view: 6430 days |
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Thanks. I was trying to fit in lots of Bowser's minions in there to steal the eggs in different ways.
Odd though, I don't quite recall having LM at the time of making the comics, but I must have, or else the translucent bridge and levels wouldn't be showing. Well, I definitely know that about 1/3 of the screens there are actual screenshots I took directly from the game, after I disabled the status bar layer on ZSNES. (pressing 3) I remember how much trouble I had and how many times I had to use the rewind function to get the perfect screens for those. (Kinda like my hack and the amount of times I had to go through to try and get the opening video right. Don't you hate how the recorder messes up the sprite-locations a tiny bit, but just enough that it doesn't end up looking like you'd hope?) |
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timdevril50755 Poppy Bros. Jr Since: 11-17-05 Last post: 6440 days Last view: 6431 days |
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I like this comic, it adds an interesting new storyline to the old and boring smw. | |||
Apophis Ropa Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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I'd love to see someone do some asm hacking and make this an actual intro for the game. | |||
Zachio Knuckle Joe Since: 11-19-05 From: Q forever Last post: 6463 days Last view: 6462 days |
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Great job. you can choose to turn off the future levels, though. it's in the menus of lunar magic somewhere... | |||
Forte.EXE When life seems to get bad, just suck it up and deal with it! Since: 11-18-05 From: Singe City, Ajiina (Davenport, Iowa) Last post: 6433 days Last view: 6431 days |
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This was an interesting comic. The Magikoopa and Bowser sprites on the OW images are great. I liked it. |
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