Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in The Pit of Despair. |
Acmlm's Board - I3 Archive - The Pit of Despair - super mario world 3:old wars (screens) | New poll | | Thread closed |
Pages: 1 2 | Add to favorites | Next newer thread | Next older thread |
User | Post | ||
fzeroman Micro-Goomba Since: 01-15-06 Last post: 6764 days Last view: 6764 days |
| ||
thats big boos mouth but its actualy a falling spike
its supposed to be freeky i need to slow mario down too hey since hes old i should have small mario in a wheel chair and when he uses a mushroom he gets a walker |
|||
Joshi Red Goomba Since: 01-28-06 From: Nowhere Last post: 6782 days Last view: 6782 days |
| ||
Can you not slow mario down using smallhcker Lemental thing? You can download it at SMW central | |||
Cirvania Cyball I guess this is as close as Xkeeper will get to spell it right. :< Since: 11-17-05 From: The Island of Puerto Rico. Last post: 6434 days Last view: 6433 days |
| ||
My eyes a sploded. Now you have to buy me new ones. The only thing worth mentioning is the Tree House. I like those eerie smily blocks. The rest looks like crap. You might have a knack for some decent level design, but unfortunately, it's overshadowed by your obscenely horrible color choices. If you use some ExGFX, improve the palettes, and modify Mario's sprite so he acts like he's old, you might have a pretty interesting hack. Originally posted by fzeroman If you can actually pull this off, DO IT. NOW. |
|||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6432 days |
| ||
You need TONS of work on your hack,fzeroman.... |
|||
ZTaimat 260 Since: 11-19-05 Last post: 6499 days Last view: 6433 days |
| ||
*pulls out a rusty, alcohol covered knife and gouges his eys out with it*
That feels MUCH better! ...Keep the 'death' pallete (dry bones), but change everything else. I'm not sure what the hell happened to everything else, but in the SMW hacking community, 1337 = Kick ass gfx, asm, OW and pallettes Kick ass = Kick ass gfx, OW and pallettes Cool = Good gfx, OW and pallettes Nice = OK gfx, OW and palletes OK = OK gfx and pallettes Bad = Overused/bad gfx and OK palletes Gouge-eyes-out-able = Legoman ... The way this looks, your between bad and Legoman. Do what you can to fix up your pallettes and GFX. DO NOT DROP DOWN TO LEGOMAN'S LEVEL!! |
|||
Kingpin Since: 11-21-05 From: Amarillo, TX Last post: 6438 days Last view: 6432 days |
| ||
Well, I really like the idea of an old Mario, maybe make him not able to jump as high. GFX definitely need work, though they arent horrible. (Im looking your way Kario) | |||
Falcon Mk-II Goomba Since: 03-03-06 Last post: 6519 days Last view: 6519 days |
| ||
I accually think the background is rather.........dare i say.....ok? I mean, it is probably supposed to have an evil feel to it. I think it is pretty decent, and makes the mushroom kingdom look devoid of and cheerfulness or energy. It is FAAAR from good, but is pretty decent. It is anything but the worst pallete ever...... | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6434 days Last view: 6432 days |
| ||
Originally posted by Falcon Mk-II This man, he speaks the truth. Take the overworld screenshot for example. It has a nice, gloomy feel to it, as if everything is rotting. Same goes for the wood parts. Of course, stuff like the bizarre-looking Thowmps and spiked logs are not good. "airship ruin 1", for example, just has a terrible palette and background. It needs a lot of work, but you're on the right track. |
|||
BMF54123 Since: 11-18-05 From: MOOGLES Last post: 6432 days Last view: 6432 days |
| ||
Originally posted by Neo Originally posted by Chaos Force Originally posted by Chris Originally posted by Shiryu Originally posted by Cirvante Originally posted by ZTaimat Originally posted by asdf Originally posted by fzeroman (edited by BMF54123 on 03-06-06 06:07 AM) |
|||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6446 days Last view: 6432 days |
| ||
Originally posted by BMF54123So why did he post it in the first place, if he KNEW it looked like ass?Originally posted by fzeroman UGGGGGH. |
|||
Rain Man Paragoomba Since: 11-18-05 Last post: 6567 days Last view: 6567 days |
| ||
Yeah lol. If your palletes look terrible, don't post your screens if you know people are gonna complain about them | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6432 days |
| ||
That looks good because I love the background levels to because it looks creppy and its like resident evil or silent hill because those games are creppy and are good games. The background is like a scarry forrest. | |||
Zachio Knuckle Joe Since: 11-19-05 From: Q forever Last post: 6465 days Last view: 6464 days |
| ||
I don't get why people think the dry bones looks that great... come on, you can barely see it! | |||
Bloodstar 660 blue boar boobies Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42 Since: 11-17-05 Last post: 6432 days Last view: 6432 days |
| ||
Originally posted by ZTaimat Obviously you've not seen legoman's recent work. My eyes hurt, but your idea... kicks ass. I know you already stated this, but fix the palettes up and you'll have a pretty nice hack. |
Pages: 1 2 | Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - The Pit of Despair - super mario world 3:old wars (screens) | | Thread closed |