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| Acmlm's Board - I3 Archive - The Pit of Despair - OW makes crazy things |
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ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6021 days Last view: 6021 days |
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I got a problem with "destroy level tile" event >_<
Vanilla Dome map on the left, Special World map on the right.
after triggering the destroy event. as you can see the destroyed castle tile has moved to the Vanilla Dome map O_o WHY?! all the other events work.. (edited by ghettoyouth on 03-05-06 05:55 AM) (edited by ghettoyouth on 03-05-06 05:56 AM) |
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Joshi Red Goomba Since: 01-28-06 From: Nowhere Last post: 6258 days Last view: 6258 days |
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| Thats crazy! How an earth did that happen | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5908 days |
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Uhm... you didn't set up a layer 2 event to make a broken castle appear in Vanilla dome for some crazy reason, did you?
Probably not... what number event is the destroy castle on? I think some of the upper events are a bit weird. And you're sure you double checked that any events aren't misplaced? |
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ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6021 days Last view: 6021 days |
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| yes, i've checked everything, it's on event 13.
there's a fortress on the map too and it works right ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5908 days |
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Try totally deleting the castle and reprogramming it. Then change the destroy event to 0, then back to 13. If that doesn't fly, try using the short fortress instead of the tall castle, just to see if it's bugged too. If somehow, the small castle screws up... I don't know what to tell you ![]() |
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