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09-28-24 10:16 PM
0 users currently in The Pit of Despair.
Acmlm's Board - I3 Archive - The Pit of Despair - Disabling Unlimited Throw Block Time New poll | | Thread closed
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Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6444 days
Last view: 6432 days
Skype
Posted on 02-25-06 11:42 PM Link
You know how when you take a throw block through a pipe, you can hold it forever?Is there a way to disable that?
modchipv12

Micro-Goomba


 





Since: 02-21-06
From: Kingwood

Last post: 6782 days
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Posted on 02-26-06 02:40 AM Link
Nope. A glitch is a glitch. Unless you know how to totally hack the game (WITHOUT Lunar Magic), you can't change it.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6433 days
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Posted on 02-26-06 02:52 AM Link
Originally posted by modchipv12
Unless you know how to totally hack the game (WITHOUT Lunar Magic), you can't change it.


Uhh...you do realize that there are many people here capable of doing that?

I'd suspect you'd just have to code in a check for the throw block routine to reset the disappearance timer if you go to a new area. Or something along the lines of that. The point being that you need to fidget with the throw block's code a little to check if the "infinite time" glitch is triggered, and fix it if that happens.
Techokami

Porcupo








Since: 12-03-05
From: Mass-uh-chew-sits USofA

Last post: 6447 days
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Posted on 02-26-06 10:25 AM Link
This sounds like something related to a similar glitch: take a silver P-Switch with you in a pipe, and it acts as a blue P-Switch when you come out.

Just bugs in the code that the SMW dev team overlooked because these "wouldn't occur"
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

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Posted on 02-27-06 12:11 AM Link
Except near the end of Yoshi's Island 2.
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