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03-28-24 06:23 PM
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Acmlm's Board - I3 Archive - The Pit of Despair - Fixed version of mikeyk racoon mario patch New poll | | Thread closed
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C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6248 days
Last view: 6247 days
Posted on 02-23-06 12:19 AM Link
since most of people never used it because it was buggy, I decided to finally fix Mikeyk racoon Mario patch, more detail in the readme
download
right click and save as
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6249 days
Last view: 6247 days
Posted on 02-23-06 12:24 AM Link
This seems better than the last version, but I still don't think any of the allegedly "unused" sprites are truly unused (IOW, putting the hammer bros. on sprite 36 will still screw up something; I don't know what). Good work, though.
Clockwork JB

Flurry








Since: 02-12-06
From: Melbourne, Australia

Last post: 6259 days
Last view: 6258 days
Posted on 02-23-06 02:01 AM Link
Cheers Bio!

This is exactly what my hack needs. As far as unused sprites, I haven't had any problems with using no. 36. It probably just links to some prerelease feature that wasn't in the final cut.
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

Rate me

Last post: 6248 days
Last view: 6247 days
Posted on 02-23-06 06:08 AM Link
Nice work, Bio!

Does this fix Iggy's room?
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6248 days
Last view: 6247 days
Posted on 02-23-06 08:27 AM Link
Read the Readme, asshat.
Leo D.

Goomba








Since: 02-21-06
From: Brazil

Last post: 6584 days
Last view: 6584 days
Posted on 02-23-06 12:26 PM Link
Originally posted by peter_ac
Nice work, Bio!

Does this fix Iggy's room?

It says it does, but when I played it, I noticed the boat got weird, and the fact that Iggy only throws lava bubbles made the game pretty hard.
But that's a good fix.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6248 days
Last view: 6247 days
Posted on 02-23-06 12:36 PM Link
Originally posted by Leo D.
Originally posted by peter_ac
Nice work, Bio!

Does this fix Iggy's room?

It says it does, but when I played it, I noticed the boat got weird, and the fact that Iggy only throws lava bubbles made the game pretty hard.
But that's a good fix.

Really?I have tested and Iggy throw ball like usual, the battle should be back to normal(exept for the graphic, because I like the boat)


(edited by Bio on 02-23-06 11:37 AM)
Yoster

Red Koopa








Since: 02-03-06
From: Holland/The Netherlands

Last post: 6349 days
Last view: 6349 days
Posted on 02-24-06 09:54 AM Link
The zip file is damaged... I dunno,that just happens to me. Is there another link to the file? Becayse that usually works for me.


(edited by Yoster on 02-24-06 08:54 AM)
Zachio

Knuckle Joe








Since: 11-19-05
From: Q forever

Last post: 6280 days
Last view: 6279 days
Posted on 02-24-06 10:11 AM Link
Originally posted by Yoster
The zip file is damaged... I dunno,that just happens to me. Is there another link to the file? Becayse that usually works for me.


Worked for me, Yoster. I'll try hosting on my site...

Be back in 2 min.

EDIT: Here ya go: http://www.geocities.com/zachgouker/rac_mar1.1.zip


(edited by Zachio on 02-24-06 09:14 AM)
Leo D.

Goomba








Since: 02-21-06
From: Brazil

Last post: 6584 days
Last view: 6584 days
Posted on 02-24-06 11:14 AM Link
Originally posted by Bio
Really?I have tested and Iggy throw ball like usual, the battle should be back to normal(exept for the graphic, because I like the boat)

Uh... are we supposed to apply the .ips to a ROM where the first patch had been already applied? Because when I try to apply it to a ROM without the first patch, the game gets all messed up.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6248 days
Last view: 6247 days
Posted on 02-24-06 11:20 AM Link
just apply it to any ROM that get edited in LM, unmodified one will glitch
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6248 days
Posted on 02-24-06 03:27 PM Link
Originally posted by Raccoon Sam
Read the Readme, asshat.

Don't act like a n00b admin.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6248 days
Posted on 02-24-06 04:40 PM Link
donest work hack lookks super uber werib/strange!!!
Neo

Cheep-cheep








Since: 11-19-05

Last post: 6248 days
Last view: 6247 days
Posted on 02-24-06 04:58 PM Link
Originally posted by Bio
just apply it to any ROM that get edited in LM, unmodified one will glitch

I don't get it, i did it but i just get a Glitched Rom
Cirvania

Cyball
I guess this is as close as Xkeeper will get to spell it right. :<


 





Since: 11-17-05
From: The Island of Puerto Rico.

Last post: 6250 days
Last view: 6248 days
Posted on 02-24-06 05:11 PM Link

Are you using a headered ROM or an unheadered one?



Originally posted by Shyguy
Don't act like a n00b admin.


This comment wins.
Techokami

Porcupo








Since: 12-03-05
From: Mass-uh-chew-sits USofA

Last post: 6262 days
Last view: 6248 days
Posted on 02-24-06 05:24 PM Link
What Bio is trying to say is you have to take a clean headered SMW ROM, open it in Lunar Magic, save a level, save the overworld, extract and insert GFX, and save the Map16 data.

I'll make a patch later that works on clean ROMs.

EDIT: Later is now. Download [ZIP] [555KB]


(edited by Techokami on 02-24-06 05:06 PM)
Yoster

Red Koopa








Since: 02-03-06
From: Holland/The Netherlands

Last post: 6349 days
Last view: 6349 days
Posted on 02-24-06 07:42 PM Link
It's cool,but the iggy fight was WAY to hard, he just wouldn't move off the platform!it took me almost the whole time limit to finally kill him.But the racoon mario is very well done.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6249 days
Last view: 6247 days
Posted on 02-25-06 12:46 AM Link
Bio, just out of curiosity, why did you delete your post about Sprite 36 being one of the truly unused sprites? Just wondering if you found otherwise.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6248 days
Last view: 6247 days
Posted on 02-25-06 01:16 AM Link
I dunno, I was feeling sleepy and I supposed that was useless to say that sprite 36 is unused


(edited by Bio on 02-25-06 12:16 AM)
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