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09-28-24 01:22 AM
0 users currently in ROM Hacking.
Acmlm's Board - I3 Archive - ROM Hacking - FFTA Hex editing? New poll | |
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Sigma

Octorok


 





Since: 01-24-06
From: Indiana

Last post: 6768 days
Last view: 6768 days
Posted on 02-15-06 08:45 PM Link | Quote
I was wondering if there are hex editors capable of importing.exporting sprites and editing tex in FFTA, I'm not quite sure how hex works, so I'm sorry if this is a stupid question
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6618 days
Last view: 6618 days
Posted on 02-16-06 01:11 AM Link | Quote
Read this tutorial first: http://romhacking.deadbeat-inc.com/?page=start

Your first hex editor should be WindHex32, it's a simple-to-use but feature-loaded program, it's all you'll need for a long time.

Instead of Tile Layer Pro use YY-CHR, it's much better in just about every way (It does lack SNES 3BPP mode, but that shouldn't be a problem for you, since you want to hack a GBA game)
Sigma

Octorok


 





Since: 01-24-06
From: Indiana

Last post: 6768 days
Last view: 6768 days
Posted on 02-18-06 07:37 PM Link | Quote
Thanx, I'll try those.

EDIT- The YY-CHR link doesn't work


(edited by Sigma on 02-18-06 06:43 PM)
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6618 days
Last view: 6618 days
Posted on 02-18-06 11:14 PM Link | Quote
Romhacking.net is down, I don't know what's going on, it went down sometime last night.

Here's an alternate site with a good newbie tutorial:

http://www.romhacks.net/

You don't need YY-CHR, I just recommend it, if you're using their tutorial for graphics I suggest you use TLP like they do so you don't get confused.

You can also get YY-CHR from Yy's page.

Edit: Hope you see this...


(edited by Dragonsbrethren on 02-18-06 11:43 PM)
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