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Acmlm's Board - I3 Archive - The Pit of Despair - Koopa Kid Help! | New poll | | Thread closed |
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Ed The Robot Shyguy Since: 01-07-06 Last post: 6828 days Last view: 6828 days |
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I want to use the Koopa Kid sprite Properly, but I don't know how...
can you give me some pointers? |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6469 days Last view: 6469 days |
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they just can't be used in normal level(aside from lemmy and wendy) | |||
Ed The Robot Shyguy Since: 01-07-06 Last post: 6828 days Last view: 6828 days |
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how then? | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6469 days |
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Originally posted by Bio |
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Tatrion <_<; Since: 11-17-05 Last post: 6470 days Last view: 6469 days |
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It would be easier if you just copied a level with the koopa kid you want already there and then edit it. You can always fall back on the original if you mess up. | |||
Ed The Robot Shyguy Since: 01-07-06 Last post: 6828 days Last view: 6828 days |
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im talking about lemmy and wendy | |||
Tatrion <_<; Since: 11-17-05 Last post: 6470 days Last view: 6469 days |
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Yeah, I meant copy ANY koopa's level and then modify it to your whim. (edited by Tatrion on 12-22-06 05:27 PM) (edited by Tatrion on 12-22-06 05:28 PM) |
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ZTaimat 260 Since: 11-19-05 Last post: 6536 days Last view: 6470 days |
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Lemmy and wendy? Simply scroll through all the level numbers until level 190-200 (some where in there). Between those two numbers are ALL of the bosses. lemmy and wndy are simply the two you can actually SEE. the other 7 bosses(including bowser and reznor) are the 'BOSS MODE ENABLED' ones. simply copy lemmy/wendy's level and paste it in a new level. edit anything you want EXCEPT the pipe's (both height and position) and the lava. save and play.
PS. Try not to make a big vertical level with lemmy/wendy in it and things falling or moving left/right until you know what 2C+AA/58*2FF equals. (or at least an extensive knowledge of level design, overworld design and blocktool stuff) |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6470 days Last view: 6469 days |
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Here's the complete list.
93, 193, 1F2 = Lemmy 94, D3, 194 = Wendy 95, D5, DF, E2, 195, 1DE = Reznor 96, 196, 1EB = Larry 97, 197, 1F6 = Iggy 98, D9, 198 = Ludwig 99, CC, 199 = Roy 9A, E5, 19A = Morton 9B, 19B, 1C7 = Bowser E4 = Boo Interesting to note that the background that appears when you change the Level Mode of Level DF is (a glitched version of) the blue hills background seen in Level 105. This further pushes the idea that boss battles were originally going to take place on normal levels, in addition to Reznor's appearance in a normal level during the ending and being able to use him in a normal level. All other boss backgrounds are (glitched versions of) the castle background, such as the one seen in Level 07. (edited by asdf on 02-01-06 11:03 PM) (edited by asdf on 02-01-06 11:05 PM) |
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Kailieann Since: 11-18-05 Last post: 6469 days Last view: 6469 days |
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2C+AA/58*2FF is 32B using proper order of operations, or 5FE using straight arithmetic.
And Dr. Mario World didn't have any lava, and it worked just fine. |
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Ed The Robot Shyguy Since: 01-07-06 Last post: 6828 days Last view: 6828 days |
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where are the Koopa kid GFXs | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6469 days |
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Up your groin area. |
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