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Acmlm's Board - I3 Archive - ROM Hacking - SMW Item Box and... | New poll | | |
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Shadow Micro-Goomba Since: 11-28-05 Last post: 6465 days Last view: 6449 days |
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I don't know anything about ASM hack but,I want to know if there is someone who could eliminate the Item Box in SMW and when Mario has a powerup and he got hit by an enemie,he turns to Super Mario like in SMB3.I know that with ASM anything could be possible but how hard is this? If someone realized how to make this please let me know.I'm working on SMB3 2nd Quest (a SMW hack).Thanks! | |||
ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6544 days Last view: 6544 days |
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i think smallhacker posted it at the old fdgdgasdgasg | |||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6432 days Last view: 6430 days |
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...He also posted it here, before the crash. go to http://board.acmlm.org/archive/forum/php?id=8 and look on the first few pages for a thread by him about the item box. His username is white, so that will make it a bit easier for you. | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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here the patch to disable the item box:link
For making Mario become super Mario insted than small Mario when hited while Fire/cape Mario, I've already make this for my hack, wait util I make and post the IPS BTW there a sticky for ASM hack request (edited by Bio on 01-24-06 11:49 AM) |
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Chaos Force Just drifting by... Since: 11-17-05 Last post: 6435 days Last view: 6431 days |
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Also, if you dont wanna bother with a patch, change xC745, xC746 and xC747 to EA. | |||
Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6446 days Last view: 6431 days |
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Originally posted by Synthrax This for removing the item box or for making Fire/Cape Mario go to Big Mario when hit? |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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Originally posted by TechokamiOriginally posted by Synthrax Probably to remove the item box since its change to EA, and due to the fact that the oppcode that make Mario small is a STZ $19, wich mean that you can't make Mario become big insted than small with simple hex editing BTW:I will try to fix the animation so when hited while fire/cape, It will do the puff of smoke(like it do in SMB3). I can't do it now since I'm on my school CPU |
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Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6446 days Last view: 6431 days |
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Originally posted by Bio o.o Over my head. |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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anyway, here the patch:link
Sadly, I didn't manage to get the smoke animation |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6432 days Last view: 6430 days |
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Yeah, that would be difficult.
To do that, yo'd need to know how to spawn a sprite, then spawn two instances of the "puff of smoke" sprite over mario, one for the head and one for the body. |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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Actually, I was trying to disasamble the subroutine for transforming in cape Mario(since its looking like the smb3 hurt smoke) but, I didn't manage to locate where is the code to make smoke appear (edited by Bio on 01-24-06 07:39 PM) |
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Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6446 days Last view: 6431 days |
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I like this as-is =]
It's SMA2-ish. Though, how do I stop the item from falling out of the box if I go from Cape/Fire Mario to Big Mario? |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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Originally posted by Techokami Good point, I will try to fix that tommorow Originally posted by Techokami yeah, it give me that nice feelling too |
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Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6446 days Last view: 6431 days |
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Originally posted by Bio Alrighty, thanks =] EDIT: Well, if I knew what to do I could probably make the fix myself :O (edited by Techokami on 01-25-06 06:07 PM) |
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Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6446 days Last view: 6431 days |
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Hate to bump/double post but Bio, you gonna get that fix out? | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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sorry for the waiting, I was quite busy because of school and all, I will try to do it as sooner as possible
Edit:finally did it here it go:link and for these who already aplied the old patch, here a updating patch:link (edited by Bio on 01-27-06 10:54 PM) |
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Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6446 days Last view: 6431 days |
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Originally posted by Bio Thank you very much =] |
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Shadow Micro-Goomba Since: 11-28-05 Last post: 6465 days Last view: 6449 days |
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Thank you all and thanks a lot Bio! I will download your patch soon. |
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