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Acmlm's Board - I3 Archive - The Pit of Despair - Title Screen Editation | New poll | | Thread closed |
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6683 days Last view: 6683 days |
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Why I do not know how to do this is beyond me but, how do you edit the title screen or make up my own? | |||
bbird Goomba Since: 01-15-06 From: ny Last post: 6822 days Last view: 6822 days |
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i saw this somewhere. But I forgot. All I know is that the title screen level is level C5. there you can chnge the way the title screen lvl looks. I remember seeing how to record mario's actions on that level somewhere in this forum but I'm sorry I cant help you there. | |||
Chaos Force Just drifting by... Since: 11-17-05 Last post: 6437 days Last view: 6433 days |
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In the newest version of Lunar Magic, the option to edit title screen is in the overworld editor. | |||
fabio Ameboid Since: 11-17-05 From: Texas Last post: 6432 days Last view: 6432 days |
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Ddin't you have to put in a code to edit the title screen when you are editing the overworld? I'm pretty sure the code was "Chelsea" (case sensitive). | |||
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6432 days Last view: 6432 days |
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Nope, it's unhidden in the latest version. Check the overworld editor's File menu. | |||
BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6683 days Last view: 6683 days |
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Nah, how do you insert your own title screen graphics so I can make my own? I checked all the regular GFX files but I can't find the original graphics for it. | |||
cpubasic13 I'm ahead of myself... Wait... Since: 11-17-05 From: Citra, Fl. Last post: 6433 days Last view: 6432 days |
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GFX29 has the original graphics. Note that it must be done in an external editor with it in NES mode. | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6434 days Last view: 6432 days |
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Actually, you have to be in Gameboy mode, not NES mode. Everything else is still the same, though. | |||
BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6683 days Last view: 6683 days |
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AH! That's what's wrong! I was wondering why I couldn't find the graphics for the title screen. Why the heck would those graphics be in Gameboy mode anyway? You guys just wait, finish the title screen, 30 more levels, the hack will be done. MWA HA HA HA HAAA! | |||
Celice Gordo Since: 11-17-05 From: Oroville, CA Last post: 6436 days Last view: 6432 days |
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Various SNES games use the GB format for "compressing" graphics. | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6434 days Last view: 6432 days |
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Yes. It's used to save space or something. Anyhow, some people (most notably ghettoyouth and peter_ac) use Layer 1 tiles to make their title screen, placing Mario high atop a ledge off the screen. It's not a bad idea either, as doing so allows you to create a more vibrant title screen. | |||
BMF54123 Since: 11-18-05 From: MOOGLES Last post: 6432 days Last view: 6432 days |
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It's not just used to save space. Layer 3 only supports a maximum of 4 colors, and thus it uses a 4-color tile format. | |||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6433 days Last view: 6432 days |
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...And it just happens that SNES 2bpp graphics are stored in GB 2bpp format, making them the same. |
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