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Acmlm's Board - I3 Archive - ROM Hacking - YI Font | New poll | | |
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Aeris130 Newcomer Since: 11-18-05 Last post: 6884 days Last view: 6884 days |
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Posting here since it's Yoshis Island (SMW2) I'm wondering about.
I've been playing around with FuSoYas y-compress, but for some reason I can't find the font used in the dialogue when I look through the decompressed bin-file (other graphics display fine). I can't find it in the rom either. So...am I blind? Is the font contained in the extracted file generated by Ycompress, and what bitplane in that case? PS. A thousand pardons if this question has been asked (1000 times) before. I'm currently having some problems with finding this boards search-function... |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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This question should go in the rom hacking forum since this is SMW hacking, not SMW 2 hacking. you might get a better answer there.
For your question, if i'm understanding corectly I think you should use yy-chr, open the file and change the view to GB 2bbp..something like that and scroll down untill you see the font. Most text are in that format. Hope this helps. |
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Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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The text is on Layer 3, right? If so, search for it in 2bpp mode.
Also... Well... YI is SMW 2, but this forum is only for SMW 1. Special offer: Thread move for free. * *) However, this reply costs $30. |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6436 days Last view: 6431 days |
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If you wanna edit text, just use a hex editor and load a table. It's much easier. If you don't know how, PM me | |||
Heran_Bago Bronto Burt Since: 11-18-05 Last post: 6807 days Last view: 6807 days |
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He wants to change the font, not the text. | |||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6436 days Last view: 6431 days |
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Oh, if he's talking about font, then yes, I guess YY-CHr or another tile editor would be his best bet.
I never actually got Ycompress to work - I needed a headered ROM, and as soon as I put one on, it messed up in EggVine. So I'm sticking with the basic GFX now. But I wish you luck. The font will be a bit annoying to edit I would think, just because of the fact you have such limited room. But if you manage to do it, then good job |
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Cellar Dweller + Red Koopa Since: 11-18-05 From: Arkansas Last post: 6440 days Last view: 6431 days |
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For a US 1.1 YI ROM with a header, the glyph bitmaps start at 0x4bf2ff. Each glyph is 8 pixels by 12 pixels and one bit per pixel. The table of widths is immediatly before the glyph bitmaps.
http://board.acmlm.org/archive/thread.php?id=2092&pl=116595 |
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Sonicandfails 910 Since: 11-17-05 From: Mass Last post: 6431 days Last view: 6430 days |
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Nice Cellar! I have been looking for these fonts too, so I could switch them out of the 1.2 ROM and into the Eggvine working Rom (1.0 right? Been awhile) | |||
Aeris130 Newcomer Since: 11-18-05 Last post: 6884 days Last view: 6884 days |
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Thanks for all the answers. It would seem that I had already found the font, it just wouldn't (and still isn't) display(ing) right. Judging from the other thread then the font should display like this:
In yy-char hoewer, it comes out like this (minor 56k): Font in YY-Char Some capital letters (A-V) displays, although some aren't showing up that good. Non-capital letters aren't visible at all. I tried to dump it using Feidian, but the d*** thing just won't work. I also tried every bitplane in Tilemolester, but nothing helped. Has anyone ever viewed the font correctly in a tileeditor (other then feidian) before? 'Cause 2Bpp doesn't work too well (although it's the best I've seen so far). Edit: Seems like the format of the font is 8x12 pixels. Guess that rules out most editors... (edited by Aeris130 on 11-22-05 05:00 AM) |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6430 days Last view: 6430 days |
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Originally posted by Aeris130That's not the font you're looking for. That's the jiggly animated one from the intermission screens. |
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creaothceann Red Goomba Since: 11-22-05 Last post: 6626 days Last view: 6626 days |
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For a headerless ROM it's 04BD2Fh. And you could edit it if you find an editor that allows changing the width of the visible window to 8 pixels.
Originally posted by Cellar Dweller There should be only one "f" at the end. |
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 6431 days Last view: 6430 days |
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Originally posted by creaothceann You could also switch YY-CHR to "Vertical" mode: |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6674 days Last view: 6469 days |
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I can see why the YI font is so complex. Even I can't find them. And since I want to use the YI text and converted to my ExGFX in Mario World. It's a good thing that I have the YY-CHR. |
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