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Acmlm's Board - I3 Archive - The Pit of Despair - Super Mario 4 SS + Demo | New poll | | Thread closed |
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Yaradovich Red Goomba Since: 11-25-05 Last post: 6529 days Last view: 6529 days |
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Hey all, here is more of my hack, SM4. I changed the overworld A LOT and added a few more levels. The OW is still lacking events, because I have no idea on how to do those, but... whatever!
Here are some screenshots, And the IPS: http://www.filelodge.com/files/hdd3/49573/Mario4Ever.ips EDIT - http://www.freewebs.com/xxshaynee2xx/Mario4Ever.ips (Events!) thx to Sparx ! (edited by Yaradovich on 12-30-05 08:15 PM) (edited by Yaradovich on 12-30-05 08:17 PM) (edited by Yaradovich on 12-30-05 08:26 PM) (edited by Yaradovich on 12-30-05 11:19 PM) (edited by Yaradovich on 12-31-05 12:56 AM) |
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Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6283 days Last view: 6270 days |
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For the events:
*Click the hill with the star thing 1. Click overworld, then Change events passed 2. Click the event the level activates and type it in the text box (1, 2, 3, like that) 3. Click the path tile (the one that is white on green) 4. Choose which tile you want, click it, then paste (you can choose more by scrolling down) 5. Choose the rest of the tiles for that path 6.For the next path- unclick the event before you do another Hope this helps! Oh, and the link doesn't work. (edited by Sparx on 12-30-05 08:19 PM) |
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Yaradovich Red Goomba Since: 11-25-05 Last post: 6529 days Last view: 6529 days |
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I think I got the link to work now, sorry | |||
Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6283 days Last view: 6270 days |
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Alright, it does work. I'm going to tryit now and tell you any bugs I find | |||
Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6271 days Last view: 6270 days |
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The level layouts are nice but it looks boring. | |||
Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6283 days Last view: 6270 days |
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If you want, I can put the events into the overworld and send it back to you. You can go anywgere on the overworld So do you want me to? | |||
Yaradovich Red Goomba Since: 11-25-05 Last post: 6529 days Last view: 6529 days |
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hehe, that would be nice Sparx, I'm way too retarded to figure out how to do it on my own! | |||
Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6283 days Last view: 6270 days |
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Ok, I'm working on it now. I'll PM it back to you or post it once I'm finished, though it shouldn't take too long | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6271 days |
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It looks good, great work! | |||
Yaradovich Red Goomba Since: 11-25-05 Last post: 6529 days Last view: 6529 days |
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Originally posted by Sparx ty very very much! |
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Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6283 days Last view: 6270 days |
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http://www.freewebs.com/xxshaynee2xx/Mario4Ever.ips
There is the edited version of your hack! It now uses events! |
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Yaradovich Red Goomba Since: 11-25-05 Last post: 6529 days Last view: 6529 days |
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thanks so much, I woulda never figured that out | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6272 days Last view: 6270 days |
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Looks nice. I especially like the hole in the block in the castle level. Downloading the hack now...
EDIT: Hmm...how do you beat the unnamed Castle #1? I find a dead end... (edited by asdf on 12-31-05 12:20 AM) |
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Yaradovich Red Goomba Since: 11-25-05 Last post: 6529 days Last view: 6529 days |
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Oh... woops, I guess it's unbeatable? =P
If you find the secret exit in the 1st level, you can get to the other fortress though (edited by Yaradovich on 12-31-05 12:41 AM) |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6271 days Last view: 6271 days |
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Very creative. Is that a ghost jumping out of the water in the first pic? | |||
Yaradovich Red Goomba Since: 11-25-05 Last post: 6529 days Last view: 6529 days |
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Yeah, it's going to be a sunken haunted house type a thing when I get around to it | |||
Chris Spiny Since: 11-17-05 Last post: 6380 days Last view: 6380 days |
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I have to admit, it looks really good. I can tell that you've spent a lot of time working on this. Nice work | |||
Skie the Kitsune Gator Since: 12-22-05 Last post: 6527 days Last view: 6298 days |
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It looks boring, but it looks promising.
I'll enjoy playing this. Have you considered putting EXGFX in it? *starts to play it I just started playing it. What a good plotline. (edited by Skie the Kitsune on 12-31-05 01:11 PM) (edited by Skie the Kitsune on 12-31-05 01:13 PM) |
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Yaradovich Red Goomba Since: 11-25-05 Last post: 6529 days Last view: 6529 days |
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I probably don't see ExGFX coming any time soon, I have absolutely NO idea on how to do that
I'll try to figure out the overworld events junk though, so I don't have to ask Sparx for help everytime |
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Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6283 days Last view: 6270 days |
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It's really no problem! I am usually bored, and willing to help anyone with something. I like to help! |
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