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Acmlm's Board - I3 Archive - General Chat - Current projects | New poll | | |
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Xkeeper Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is. Since: 11-17-05 From: Henderson, Nevada Last post: 6432 days Last view: 6432 days |
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Go ahead, show 'em off.
miniSM "stupid" parser (click for full size version) Beating Demo World: TLC with BMF: So, yours? |
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Milly Metal axe mrew~ We're downpouring again! Affected by 'wtf I'm posting Syndrome' Since: 11-17-05 From: Mirabel, QuƩbec, Canada Last post: 6449 days Last view: 6431 days |
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+ =
Or if you go back to last month: (edited by Milly on 01-19-07 09:17 PM) |
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Cirvania Cyball I guess this is as close as Xkeeper will get to spell it right. :< Since: 11-17-05 From: The Island of Puerto Rico. Last post: 6434 days Last view: 6432 days |
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REEEEEEEEEEEEEEEEEMIIIICKS!! SMB3 Doomship song. Still in its early infancy. |
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DarkSlaya 930 Gamma Ray Since: 11-17-05 From: Montreal, Canada Last post: 6432 days Last view: 6431 days |
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Only one of my project (well the only one that's on my computer and not a DVD)
Midi ftw (because I don't feel like installing DKFH, recording all that shit, mixing and mastering) Not for now, and since it isn't finished... For now let's call it, lolsonginthekeyofg#minor. (edited by DarkSlaya on 01-19-07 09:58 PM) (edited by DarkSlaya on 01-19-07 10:00 PM) |
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Drag 80 Since: 01-18-07 From: USA Last post: 6432 days Last view: 6431 days |
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I don't have any screenshots or anything, but setz and I are going to try to enter the PDRoms.de Make-An-LCD-Game-For-A-Console-Or-Handheld competition. I'm doing the programming, and setz is doing all of the artsy creativity stuff. | |||
Cellar Dweller + Red Koopa Since: 11-18-05 From: Arkansas Last post: 6441 days Last view: 6432 days |
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Super Mario 64 stuff. Picture attached for those who like pictures.
Note that because a 0x0e geometry layout command was replaced, all of Mario's different kind of heads are being drawn on top of each other. |
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Sin Dogan 860 Uoodo Original Blend Armored Trooper Votoms Canned Coffee! Since: 11-17-05 Last post: 6436 days Last view: 6435 days |
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"Working" on the long awaited Trunxy Melvin(and now Ziff) flash movie. |
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 6432 days Last view: 6431 days |
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For those that are curious, that's the special "Screw Your Neighbor" edition of DW:TLC, hacked by yours truly. The goal is to die as few times as possible!
- Life counter replaced with failure counter, which increments each time you die - Each death gives you one use of the up+select powerup debug (number next to "TIME"), which has been modified to randomly give you either a feather or flower - All 1-ups are added to your opponent's failure counter Release date: N/A |
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Ailure Mr. Shine I just want peace... Since: 11-17-05 From: Sweden Last post: 6432 days Last view: 6431 days |
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What I did as a assignment in a "Sound design in games" course. Believe it or not, but out of the games there mine was probably the most welldone, some of the games people made were kind of pointless. It's a Wario ware clone, done in processing but part of me wants to scratch it and redo it with SDL instead. Also, I know the graphics is really bad, but I concentrated on the design and programming... while I made the graphics quickly in paint. They're easy to replace if I decide to spend more effort into them. Though maybe I should just not bother about it and start working on my PHP project again. (edited by Ailure on 01-20-07 02:55 AM) |
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FreeDOS + Giant Red Koopa Legion: freedos = fritos Since: 11-17-05 From: Seattle Last post: 6431 days Last view: 6431 days |
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"> (Ooops, I type "em" for a language instead of "en" at first) (edited by FreeDOS + on 01-20-07 04:59 AM) |
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Rydain Sir Kibble Blaze Phoenix Runs with the Dragon Within Since: 11-18-05 From: State College, PA Last post: 6436 days Last view: 6433 days |
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Still working on that damn second draft of Resonance, my NaNoWriMo 2005 novel. I liked a bunch of ideas I came up with and the basic flow of the story, but I wound up rewriting virtually all of it because my writing style back then was too wordy and awkward for my current tastes. | |||
Hiryuu Sword Maiden Retired Admin Since: 11-17-05 From: Nerima District - Tokyo, Japan Last post: 6432 days Last view: 6432 days |
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Recently Completed:
Submissions to Ultimix 2 #130 bagged Currently working towards: Submission for Mintmania Anything towards Element...eventually Waiting on people for project sim #131(?) Applying at Landers Toyota on referral Monday (cha-ching, no more two jobs) |
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Koneko Plasma Whisp Since: 11-17-05 From: Tartarus. We get faster internet than you. Last post: 6432 days Last view: 6432 days |
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In no particular order:
My current obsession is learning to program real-time strategy games, ala Starcraft. The one I'm working on is called Nocadiem and there's very little to show of it yet. But it's happening, trust me. Also writing two stories, one of which is a collab with Zephi which we never remember to post here, the other of which has been rewritten so many times even I don't remember what the original story was. Learning to play Starcraft at a competetive level. Trying not to hate people who only play fastest. Making stepfiles of music by 5.7.5, which may or may not be the absolute best music ever. Don't worry, I'll share. Recording and remixing all the music in Anvil of Dawn, an old adventure RPG game for the PC that only works by the magic of DOSBox. Getting into a good college so my life won't suck. |
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Peardian N-Z KvSG #193 is up! Since: 11-17-05 From: Pearl Island Last post: 6433 days Last view: 6432 days |
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There's not really much else besides what I have in my bio, but I might as well put them here anyway:
Map Yoshi's Island My first mapping project. Looking back, the maps aren't that great, but Yoshi's Island is a hard game to map. I lost interest right after 2-2 when I came upon mapping Super Mario RPG. I'm still debating when to continue it. Shown is a custom top view of the island I made putting custom sprites on a ripped layout of the island. Map Yoshi Topsy-Turvy One of my ongoing mapping projects. Despite some set-backs, it's relatively easy to map. I've gotten as far as 2-2, not-quite-halfway through the Tale of the Spirit of Money. Shown is a piece from 2-2, my latest map. Map Wario Land 4 Definately one of the most difficult mapping projects I have taken up, even compared to Yoshi's Island. I've mapped the Entry Passage and the first three levels of Emerald Passage. The next level, Monsoon Jungle, looks like a nightmare to map. This will probably take me a very long time... Shown is a sample from Mystic Lake, my latest map. Map Mario & Luigi: Superstar Saga I really started it for a personal reason, but it has turned out so very fun to map, even if somewhat time-consuming. It took me a week to map out all of Beanbean Kingdom perfectly. I really only needed to go up to Hoohoo Mountain, but my enthusiasm took me all the way through until Chucklehuck Woods. I'll pick it up again once I finish that personal reason. Shown is a sample from Chateau de Chucklehuck, my latest map. Kirby vs. Shy-Guy The never-ending project. :3 KvSG flashes No, it's not a video version of the comics, and no, it's not a ROM hack. It's just a little idea I had, editing the graphics of various Mario and Kirby title screens to make it KvSG themed. I've made the graphics for SMB and SMB2, and am working on SMB3. Raccoon Sam is helping me put them in motion. Super Mario Art I'm sure many of you have already seen these. I'm just making pictures of all the different enemies from all the Mario games, as they appear in game. Kinda like the Pokemon cards, except I'm not making multiple varieties of the same exact one. Shown is Ostro, my latest one. I'm still waiting for inspiration to draw Porcupo. NES Metroid Online (Because "Metroid Online" was taken) While I have yet to make the actual engine, I have edited 8-bit sprites and tiles to look 16-bit while not actually changing them. I'm also creating an entire new area to serve as the starting point. I also plan to recreate Crateria, Maridia, and the Wrecked Ship NES style. Shown is a sample from the new area. ???? It's a secret. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6432 days Last view: 6432 days |
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????? Originally posted by Peardian Shhhhhhut up! (edited by Alice on 01-21-07 06:09 PM) |
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Tarale 2710 Affected by 'Princess Bitch-Face Syndrome' ++++!! Persona non grata Since: 11-17-05 From: Adelaide, Australia Last post: 6431 days Last view: 6431 days |
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I have some artwork I need to complete by the 29th.
I'm getting a bit worried as work is busy and my computer at home is stupid. |
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cpubasic13 I'm ahead of myself... Wait... Since: 11-17-05 From: Citra, Fl. Last post: 6433 days Last view: 6432 days |
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Current Projects
Originally posted by Hiryuu If its what I'm thinking, I'm one of the ones working on it. AND GETTING IT DONE! Simfiles in progress: Dignity (Light, Heavy, and Expert complete. Video compressed.) I Love You Baby (Video needs recompressing. Light steps complete.) My Way (Light complete. Need video.) Be Rock U -1998 Burst Style- (Everything but Heavy done...) Megascorcher (Light is done.) Summer (Got Light done and started Expert. Might need some more syncing, though...) Sims that need to get started: Greenhorn (Have video, at least) Monkey Fingers (Same) Get Up! (Same) Chimera (Have song, just need some motivation to get started) Bemera (Same as Chimera) Other: Figure out what's going on with PIU NX coming to my area... |
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Tarale 2710 Affected by 'Princess Bitch-Face Syndrome' ++++!! Persona non grata Since: 11-17-05 From: Adelaide, Australia Last post: 6431 days Last view: 6431 days |
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My project might kill me and my computer...
Currently it has:
And it's due on the 28th (to be ready for the 29th) |
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Hiryuu Sword Maiden Retired Admin Since: 11-17-05 From: Nerima District - Tokyo, Japan Last post: 6432 days Last view: 6432 days |
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Originally posted by Tarale Don't forget on IM as well. |
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Kasumi-Astra Flurry Since: 11-18-05 From: Sheffield England Last post: 6432 days Last view: 6431 days |
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1) Thesis. I'm writing a forum system in PHP, fully object oriented an probably going to have seperate logic and interface layers by the time it's done. I could abstract the database as well, but I don't think it's worth it at the present as MySQL is breeding eight million baby bunnies at any given time while Oracle is watching TV eating Doritos.
The project is roughly one year and three months old. I'm gradually refining the system model and pondering objects, inheritance and suchlike. Once I'm happy with the way things are working I'm going to finish the design (using Borland Together) and then revise my code to match. I've also got to write a report consisting of roughly 12,000 words. The whole shebang is due in at the end of April. 2) Applications, Architectures and Frameworks assignment. Design and construct in either Visual Basic or C# a web-service or a web site for the employees of a sandwich shop to take orders. We need to consider orders, sandwiches, ingredients, stock levels, staff, staff rotas and pricing. A whole bunch of other things to do for bonus points. 3) Case Studies in Software Design assignment. Construct a simulation of a secure facility in Java. We need to design and implement a simulation that includes employees, cards, terminals, doors, card readers, security managers & interfaces, receptionist & interfaces and a bunch of other things too. 4) Professionalism assignment. Write a report of 1000 words (between five people XD) on the professional issues surround data disclosure. This is a joke of a module. 5) Network and Systems Security. Compile a report about the security benefits, features and issues surrounding Security Enhanced Linux. Around 30 pages long. -- Non Uni -- 1) Nanase - Level 60 Undead Warlock (Quel'Thelas EU) 2) Hayward - Level 17 Tauren Hunter (Quel'Thelas EU) (Showing up my guild's Blood Elves by rolling a proper race) 3) Sitting in bed, drinking tea, keeping my temperature up. Thinking of my blood as a boiling kettle full of drowning bugs. Heheh, you will regret the day you infected me >=D 4) Twilight Princess. Just finished the desert temple. . 5) Got some sketches on the go. Experimenting a lot with inking images using different materials... Fineline pens, brush pens and pencils too. Holding off colouring them in Photoshop until I can find a really nice, clean, fine finish for the lineart. 6) Got a viewing for a house next week. I'm currently living in central Sheffield in a flat that's basically three small rooms. Kitchen, Bathroom, Bedroom. We have our Macs next to our bed, as we don't have desks. We're viewing a house up by Meadowhall (big mall in the UK, 5 mins trainride from here). It's furnished, 5 minutes walk from train station and mall, has two bedrooms and sofa, and a cellar. The rent is £130 less a month from what we're paying now. If it's in a good area, we should have much more room to settle down in. Then all we have to do is sort out cable internet, phone and cable TV and we're good to go! |
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