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Acmlm's Board - I3 Archive - SMW Hacking - Second Reality Project II Status (+new Trailer) | New poll | | |
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FPI Coney Since: 11-18-05 From: Germany Last post: 6433 days Last view: 6445 days |
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Originally posted by Alice No, they are just GFX-replacements for the munchers. Originally posted by Alice That would be a fitting description, yes.
No, the difference between the colors only means that the darker ones are totally solid and the lighter ones aren't, you can go through them, but standing on them as well of course.
The whole set is actually ripped from "Donald Duck in Maui Mallard", the Yin-Yang was this way. I don't know why they did it that way, but the fact that both sides are black is very fitting to the level, actually.
Yep. Originally posted by SecretGlitch No, you have to switch between ground and ceiling all the time. |
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FirePhoenix0 Koopa Since: 10-10-06 From: Northern VA Last post: 6434 days Last view: 6431 days |
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There seems to be a problem with the end of Midnight Canyon. There's no Goal Tape to break, the BG looks glitchy and the Palette doesn't look anything like the rest of the level. If I remember from a demo a long time ago, there should also be some Koopas and a Yellow Switch here. What's up with this? | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6444 days Last view: 6431 days |
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Wait, WHAT? You can make Mario move along the ceiling? How? Or is it just an effect of flipping the entire level upside-down when you enter a pipe (Meaning, you enter the pipe, and instead of spitting you out of the top and putting you upside-down, it's a normal pipe that sends you to another level, which is identical, except everything is flipped upside-down)? | |||
FPI Coney Since: 11-18-05 From: Germany Last post: 6433 days Last view: 6445 days |
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Originally posted by FirePhoenix0 I just made a few experiments on my own and the funny thing is, this happened during the hack-lock-process. I have actually two finished versions, both are totally identical, with the only difference that one of them is locked and one isn't. With the locked one I get the glitch you describe, the unlocked version works fine. I unlocked the locked patch to see how it looks in LM and it was screwed up, too. So I think during the Lock-process something went wrong (or maybe during the ips-patch creating). The good thing about that is: It's "easy" to fix. I just have to lock my unlocked hack again, make a copy from the locked hack, ips it, patch it, unlock it and open it in LM to see is everything is still allright... and I hope it is. edit: That just doesn't work. I noticed after the unlocking that most of the levels are screwed up in LM, so that doesn't work. So, locking make problems, unlocking as well. At the moment it seems to me that providing the original unlocked version, which was never locked before, is the only way to make sure that everything is allright. |
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Riku Sledge Brother Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly. Since: 11-17-05 From: Tompkinsville Last post: 6431 days Last view: 6431 days |
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That trailer made me want an unlockable ending, just to see what happens.
Rather interesting level design, the sprites and objects were placed on the screen enough to make them not bland, nor were there too many objects or sprites in one area. I like this hack. Hope it gets done very soon. |
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fabio Ameboid Since: 11-17-05 From: Texas Last post: 6431 days Last view: 6431 days |
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Originally posted by Riku It's done already. |
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Riku Sledge Brother Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly. Since: 11-17-05 From: Tompkinsville Last post: 6431 days Last view: 6431 days |
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jagsjdgasd
Didn't see that. Forgive my ignorance. I'm still used to everything being in one forum. I suppose I'll be used to it now. (edited by Riku on 12-30-06 09:33 PM) (edited by Riku on 12-30-06 09:33 PM) |
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BooUrns Buster Beetle Since: 05-07-06 From: The CS Last post: 6433 days Last view: 6433 days |
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Well, that was ironic.
I got Yoshi for the first time and he said his line about "showing Zycloboo what we are made of." Half a second later, I fell in a hole and died. |
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SecretGlitch Red Paragoomba Since: 01-14-06 From: Nowhere Land Last post: 6479 days Last view: 6466 days |
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FPI, have you ever thought abou Mario's feelings when making this hack? I'm sure he doesn't like dying a billion times.
I'm surprised that you barely changed the GFX on the overworld. (at least you didn't on what I've seen so far) The in-game GFX are quite varied, however, so the overworld doesn't really matter that much. |
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