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Acmlm's Board - I3 Archive - SMW Hacking - Hack: Super Mario Bros. 3 II | New poll | | |
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KPhoenix Koopa Since: 08-01-06 From: USA Last post: 6436 days Last view: 6432 days |
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Here is my latest hack. I've called it SMB3 II for the reason that it's a sequel to SMB3, and uses the same GFX, plus extras.
Actually it's called SMB3 II: The Whistle TheifFor the people interested in storylines, here is the first one. The hack is made up of multiple storylines, more so mini-quests I guess you would say. The beginning starts out when Mario is called to Yoshi Village, because of some plumbing problems with various enemy's attacking the pipes. Mario progresses through the village, eliminating the pests and bringing peace back to the Yoshi Village. The Yoshis suspect that the invaders are coming from a Castle, and after wiping out the intruder, he sets out for the Castle. When he arrived, he found the Castle to be vacant... But it doesn't end that way. This is only a preview of the first part of the hack, and there will be much more to come. Now I'll shut my yap and let you look at the screenshots. I have yet to change the logo, so ignore that for now. Gah I'm too lazy to post more. (edited by KPhoenix on 12-19-06 08:57 PM) (edited by KPhoenix on 12-19-06 08:57 PM) (edited by KPhoenix on 12-19-06 08:58 PM) |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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NEVER, and I mean NEVER, be too lazy to post screenshots. I should know, because I've done that countless times. Any chance for a demo? I've been wanting to play this since you first started mentioning it on SMWCentral... | |||
KPhoenix Koopa Since: 08-01-06 From: USA Last post: 6436 days Last view: 6432 days |
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Relax. Just give me a little time to work on it. I'll release a demo after the first world, but that'll be the only demo then, because I don't wanna spoil it. | |||
Joshua368 Shyguy Since: 11-12-06 From: South Carolina, USA Last post: 6454 days Last view: 6432 days |
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Am I the only guy who likes Super Mario World graphics over SMB3? Ah well...
It looks pretty interesting so far, but Yoshi Village looks a little too robotic for its own good. Villages are usually less square-y and more... open. It's more like a crowded city at the moment. Still, it looks like it'll be fun and I'm eagerly waiting for a demo. (edited by Joshua368 on 12-19-06 09:40 PM) (edited by Joshua368 on 12-19-06 09:41 PM) |
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Juggling Joker Ninji SMW Mod Merry Christmas! Since: 11-18-05 Last post: 6460 days Last view: 6432 days |
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Originally posted by KPhoenixIs Mario wearing a monocle?! (I know it's a water section, just so you know that I know) In all seriousness, I'm not sure I'm too fond of the overworld as it stands. I understand you're going for a sequel of sorts to Super Mario Bros 3. but that doesn't mean everything has got to be so... linear. |
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KPhoenix Koopa Since: 08-01-06 From: USA Last post: 6436 days Last view: 6432 days |
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I'm going to be adding SMB3 OW graphics anyway. Another reason why I'm not releasing the demo at this moment. Also, I'm going to be making some of my own SMB3 OW tiles so I can have elevation, just like SMW.
And the thing on Mario's eye is a bubble. (edited by KPhoenix on 12-20-06 08:07 AM) |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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I agree with JJ. The thing is, SMB3 wasn't linear AT ALL. Each world had multiple paths you could take to reach the End-of-World castle, except World 8. That was the ONLY linear world. So, now you have no excuse to make your overworld perfectly linear.
By the way, if you ever complete the SMB3 overworld tiles, would you mind sharing them with me? (Without elevation, of course.) I've been wanting those for who-knows-how-long! |
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Joshua368 Shyguy Since: 11-12-06 From: South Carolina, USA Last post: 6454 days Last view: 6432 days |
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On a side note, there seems to be a few perspective problems with your cliff in the overworld. The sides of the cliff are taller than the center, and that simply isn't right. It shouldn't be hard to fix, though. | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Ugh, he's right. There's only one thing that can explain that- THE BOTTOM HAS RAISED PARTS! You know, a hill. Still, it DOES look wrong, so you might want to fix that... | |||
KPhoenix Koopa Since: 08-01-06 From: USA Last post: 6436 days Last view: 6432 days |
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Pikaguy, you could just ask Pac to use his OW ExGFX, because just re-ripping them would be like reinventing the lightbulb; pointless. |
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