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Acmlm's Board - I3 Archive - SMW Hacking - Level Names problem | New poll | | |
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KPhoenix Koopa Since: 08-01-06 From: USA Last post: 6435 days Last view: 6431 days |
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I tried to use the Level Names patch, but as usual, it didn't work. I followed all of the instructions.
I started out by applying the ips patch to my rom (levelnum.ips). Then I opened up my rom in a hex editor and the levelnames_table.bin in another. Then I copied everything in levelnames_table.bin to my ROM at offset $320E00, and put the RATS tag at $320DF8. Then I converted $320E00 in Lunar Address, which came out to $64:8C00. Next, I closed levelnames_table.bin and opened up levelnames_code.bin. Then I placed everything in it into my ROM at offset $322E08. Then I put the RATS tag before it. Then I converted $322E08 in Lunar Address, which came out to $64:AC08. Then I went to offset $0FE1, and changed it to 22 08 AC 64 EA. Then I went to where I inserted levelnames_code.bin, and found the string 00 C0 1F. I then changed it to 00 8C 64. Then I did as the readme said: "Hooray! The hard part's over! You can go ahead and fire up the ROM to see if it works. You should see the text "LEVEL NAME" at the top of the status bar." I opened up my ROM, and all I get is the Title Screen's music and a black screen. When I load a savestate that is on the OW, it works, but enters a level with only the music and a black screen, also. |
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Kailieann Since: 11-18-05 Last post: 6430 days Last view: 6430 days |
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hm. Well, for starters I would reccomend using a lower bank than 64. I honestly don't know how that would affect anything, but you just never know.
And, this has nothing to do with your problem, but you should delete all your saves whenever you change your ROM. Loading saves from an older version can result in glitches while you're testing. Beyond that, I'm stumped. |
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KPhoenix Koopa Since: 08-01-06 From: USA Last post: 6435 days Last view: 6431 days |
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By doing some experimenting, I found out what the problem was. Whenever I use the SMB3 Graphics hack Patch on the rom with Level Names, it makes it so the levels won't load or something. Does it have something to do with GFX27? | |||
BMF54123 Since: 11-18-05 From: MOOGLES Last post: 6431 days Last view: 6430 days |
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It probably overwrites some addresses or data that my hack happens to use. I'm really not sure... |
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