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11-01-24 04:37 AM
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Acmlm's Board - I3 Archive - ROM Hacking - Progress of FF6 Gba rom hacking project. New poll | |
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kenghot

Micro-Goomba


 





Since: 11-12-06

Last post: 6530 days
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Posted on 11-29-06 10:43 PM Link | Quote
I'm sorry that i need to post a new thread to update the progress coz i cann't double post in last thread.

Now. I found offset of font , it starts at 0x164da4 detail of font start at 2nd byte total 36 byte. 12x12 pixel use 2 bit to indentify color.
01=white , 10=black(shadow)

now i've created a tool for edit font , now it's 50% completed.


btw, u can see any progress at http://www.kenghot.com/forum/forum_posts.asp?TID=66&PN=1
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6465 days
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Skype
Posted on 12-01-06 02:28 PM Link | Quote
That's pretty amazing, nice job You seem to have a knack for these things


(edited by Yoronosuku on 12-01-06 01:43 PM)
kenghot

Micro-Goomba


 





Since: 11-12-06

Last post: 6530 days
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Posted on 12-04-06 09:05 AM Link | Quote
everything is ready, I found all text in rom , Now it's time to translate.

Attachments

Heian-794

Red Paratroopa


 





Since: 01-02-06

Last post: 6466 days
Last view: 6500 days
Posted on 12-05-06 05:03 PM Link | Quote
Wait a minute, why is the game available in all-hiragana, Famicon-style? FFVI was in kanji from the very beginning and has always had double-byte characters. Though I guess if you want to get younger kids into it...
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6465 days
Last view: 6465 days
Skype
Posted on 12-05-06 06:33 PM Link | Quote
As the message says, you have to wait 24 hours before you can double-post a thread (to prevent endless spam bumping).

Worst case senario, you can ask someone to make a quick post so that you can post in it again. Making another thread for his reason alone is silly.

A few other things... don't use JPG for that kind of screenshot. PNG looks better and takes up less space.


Past that, good job


Heian-794: That seems like a logical conclusion. Increasing the ease of understanding for younger people can only help a game (well, usually), so it seems like a good idea.

I wodner, though, does kenghot have a translator? Hm.. Oh, and one last thing -- is this planned for a release in other parts of the world, in English? :/ If it is, it'd b kind of pointless to translate it... (unless you wanted to remove any lovely censorship, as usual)
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6465 days
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Posted on 12-05-06 08:13 PM Link | Quote
He might be translating it in to Thai like he did with FF3 though, as I recall there was never an official translation for that language for many games.
Gideon Zhi

Keese








Since: 12-05-05
From: ...behind you! Boo!

Last post: 6467 days
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Posted on 12-06-06 11:48 PM Link | Quote
More than likely, this is going to Thai.

Also, there's plenty of kanji. SOUJIN is the only character who doesn't seem to use much of it.
kenghot

Micro-Goomba


 





Since: 11-12-06

Last post: 6530 days
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Posted on 12-15-06 10:25 AM Link | Quote
2006 Dec 15,
60% Thai font was finished. And My tools is ready for translator (in dialogue section). I think this project 'll finish before Us version release.

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