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Acmlm's Board - I3 Archive - SMW Hacking - Sprite Remake; first try | New poll | | |
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ibz10g Spiny Since: 08-10-06 From: Altoona, Iowa Last post: 6475 days Last view: 6475 days |
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Thwomps: Those look good. They do. The only think you need to do is lower the mouth on them.
Snail: Raise eyes. By the way, you have yourself a nice birthday. |
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icegoom Cheep-cheep Since: 03-06-06 From: United States Last post: 6437 days Last view: 6438 days |
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Big improvement on the Thwomps. Give the snails eyes on stalks, and draw a black outline around them to match everything else. | |||
GlitchGuy2 Red Goomba Since: 09-20-06 From: Somewhere funny Last post: 6460 days Last view: 6452 days |
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I'm having trouble with that 8x8 Graphic editor (that is what your using to do these, right?) in LM, every time after editing sprites/objects and move up a level or play the game on Zsnes, the sprites return to their original appearance. I know I save the levels, too. So that can't be it... | |||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Press F9 in the 8x8 editor window followed by importing the graphics to the ROM. | |||
GlitchGuy2 Red Goomba Since: 09-20-06 From: Somewhere funny Last post: 6460 days Last view: 6452 days |
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Darnit, I pressed F9 there and it asked me if I want to save the GFX level, though it asks/says something about extracting graphics to the or something like that, I don't understand this... it also says that the file cannot be openned and the graphic ext. thing again, what's with this extracting graphics thing?
Though in the question, it said exactly: Do you want to save the current level GFX to file, so it can be inserted to the Rom later? Don't do this if you haven't extacted the graphics yet! Which graphics and how do I extract them? (edited by GlitchGuy2 on 11-12-06 01:08 AM) |
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Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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To extract the graphics, click on the red mushroom in the tool bar. (The first one in the group of four mushrooms.)
Then, it's safe to save in the 8x8 editor. To import the graphics after saving them, click on the green mushroom. (The second one in the group of four mushrooms.) |
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GlitchGuy2 Red Goomba Since: 09-20-06 From: Somewhere funny Last post: 6460 days Last view: 6452 days |
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Ooo, THANK YOU A BILLION.
Btw, isn't is possible to take any picture from anywhere and make them backgrounds for the hacked ROM? I think it does but I don't know how, anywase your graphic hacks are obviosly (sp) getting better. Hehe, i did ninja koopas with mine. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6431 days Last view: 6431 days |
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Yes, if the picture fits the game's/hardware's colour and size limitations. Don't use up all your Map16 space on pretty backgrounds though. | |||
GlitchGuy2 Red Goomba Since: 09-20-06 From: Somewhere funny Last post: 6460 days Last view: 6452 days |
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I see, there's just one more question,
How do you insert the images? What I mean is when hacking a fresh rom, the pages on the 16 map BG are all a bunch of squares exept for Page 10... I need an alterating background for a couple levels, like Mirage Island. |
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Acmlm's Board - I3 Archive - SMW Hacking - Sprite Remake; first try | | |