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| Acmlm's Board - I3 Archive - General Emulation - Do You use SaveStates? |
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Hiryuu![]() Sword Maiden Retired Admin Since: 11-17-05 From: Nerima District - Tokyo, Japan Last post: 5908 days Last view: 5908 days |
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| Sometimes, but a Rewind/FF key is used far more often. | |||
neotransotaku![]() Sledge Brother Liberated from school...until MLK day Since: 11-17-05 From: In Hearst Field Annex... Last post: 5910 days Last view: 5907 days |
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how does rewind work? ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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I believe rewind is nothing more than a series of savestates kept in memory or some other spot. Something like that. Some emulators with these, such as newer ZSNES WIPs, don't like to have a lot of these states for some reason, and thus have somewhat limited rewind capabilities. |
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IOS Goomba Since: 10-09-06 From: Canada Last post: 5929 days Last view: 5913 days |
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| Savestates are essential for ROM Hacking. I do my best to never use them when actually playing a game, but when I get frustrated I can't help myself. | |||
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rubixcuber Mole Since: 09-08-06 From: St. Louis, MO Last post: 6017 days Last view: 6017 days |
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| I use save states just because they're faster than going through the game menus to save and load. Not so much to save when you couldn't normally save. I try to avoid that. | |||
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minoru-kun Goomba Since: 10-29-06 From: belgium Last post: 5950 days Last view: 5948 days |
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| i use save state for rom hacking,save a high score and when the game need a lot of time for loading. (edited by minoru-kun on 10-31-06 01:12 PM) |
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stardust4ever![]() Bronto Burt Since: 10-27-06 From: Northern LA Last post: 5978 days Last view: 5934 days |
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| Yes, I do use sav states. I, as many typical gamers, am very prone to stupid errors.
One game though, in which I really could have kicked myself in the butt, was Sumari (an NES pirate hack of sonic 1 that used mario as the main character instead). What made the game especially difficult was that even though Somari (Sonic/Mario) could carry up to 99 rings just like on the Genisis, the hardawre/ sprite limitations of the NES only allowed a maximum of 3 rings (sprites) to escape, causing me to instantly drop to almost nothing whenever I got hit. While I finally made it to the Boss without losing even a single ring, and only after about 35 minutes of F5 (save) & F7 (resume), I forgot to change the "state slot" on JNES from "default" to some other number (0-9) before I entered the Robotnik fight. Whenever I dodged getting hit by the "swinging ball", or after making a hit, I hit F5 to save. Right after the second hit on Robotnik (3 strikes he's out), I landed on the ground, hit F5 (save), and then immediately got smacked by the ball and died a quarter of a second later. I think I hit F7 (resume) like a dozen times after that, only to rewatch Somari "die" every time. Since the twirly thingy (level progress) either didn't work or was just for plain show in this pirate game, I was forced to start over from level 1 beginning, and I just said F*** it , and gave up.
So sometimes the save/resume feature can really come back to haunt you if you use them carelessly, hit wrong button, etc. |
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supershiva Newcomer Since: 11-06-06 Last post: 6011 days Last view: 6011 days |
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couldnt make it with out em' ![]() |
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BooUrns Buster Beetle Since: 05-07-06 From: The CS Last post: 5909 days Last view: 5909 days |
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I use savestates much more than I should. Usually when I begin a new game, I swear to myself that I will not use them. However, it is usually not long before I save after completing a difficult part, so I won't have to do it again if I die. Before long, I find myself saving every five minutes, if not more frequently. Maybe I should make the savestate directory read-only so I'm forced to play it through normally . |
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ibz10g Spiny Since: 08-10-06 From: Altoona, Iowa Last post: 5953 days Last view: 5953 days |
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| All the time. I would never be able to beat any game without using them. | |||
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Ramon Bullet Bill Since: 11-25-05 Last post: 5907 days Last view: 5907 days |
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| Well, when I experience hard levels in SMW, I use them... but I actually, mostly, use the rewind key. | |||
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Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 5908 days Last view: 5907 days |
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| I use them to get directly passed the menus in SMW and straight to the levels I'm testing/editing. | |||
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BiteMark1992 [21:03] Xkeeper: Just ban him already, he's an idiot. [21:03] Hiryuu: you mind if I quote you on that? [21:03] Xkeeper: Go right ahead. [21:03] Hiryuu: ok Since: 12-17-06 Last post: 5969 days Last view: 5941 days |
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| Oh, Yes, Most definintly
Yah know in Mario 64 and the endless stair glitch? Save State Harvest Moon-FoMT Goddes Game Save State Zelda OOT Before turning untill Adult Save State |
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Starrodkirby86![]() Waddle Dee Since: 12-17-06 From: Somewhere Last post: 5962 days Last view: 5962 days |
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I use save states but I don't depend on it like an overused drug. I use them whenever I feel like saving quickly (Such as in an RPG Battle) or whenever I mess up. I just don't like using save states on VBA 'cuz I usually mess up. On ROM Hacking, save states are my friends. ![]() |
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3.14159265358979323846 Red Paragoomba Since: 05-30-06 From: China Last post: 5917 days Last view: 5918 days |
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Yeah I use a lot of savestates, but only when I am playing an SMW hack. About other games... sometimes. Using a savestate is a big spoiler to most of the games, but in some insanely hard hacks that's a wise choice so that you won't end up with "GAME OVER" or going mad ![]() |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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| Why are you necroposting?
Please try not to bump threads in the future. this is your warning. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yes, I use savestates a lot.
It doesn't help that I really suck at playing SNES games though. Strange though that when I play these games on the real thing I have no problems with difficulty ![]() |
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| Acmlm's Board - I3 Archive - General Emulation - Do You use SaveStates? |
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