Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in SMW Hacking. |
Acmlm's Board - I3 Archive - SMW Hacking - SMW ROM addresses | New poll | | |
Pages: 1 2 3 4 5 6 7 8 9 10 11 | Add to favorites | Next newer thread | Next older thread |
User | Post | ||
Glyphodon Since: 11-18-05 Last post: 6472 days Last view: 6452 days |
| ||
Originally posted by HyperHacker a while back Originally posted by Kenny3900, before that Old news. (edited by Glyph Phoenix on 08-22-06 04:37 PM) |
|||
ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6544 days Last view: 6544 days |
| ||
I didn't knew about this, I'm sorry (edited by ghettoyouth on 08-23-06 07:22 AM) |
|||
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6431 days Last view: 6431 days |
| ||
Yoinked from another thread.
Originally posted by blackhole89 on the old board in a private message |
|||
ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6544 days Last view: 6544 days |
| ||
Does anyone now some RAM adresses to hide the statusbar? (edited by ghettoyouth on 08-26-06 10:17 AM) |
|||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6431 days Last view: 6430 days |
| ||
Whoops, I forgot to add that here. Thanks, HH. Anyways, I'm just doing some trace on the level load routine... If I find anythign of note (maybe the tile used for filling in blank MAP16) or whatever, I'll post it. | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
| ||
Can anyone find the ROM address to disable getting a life when collecting 5 dragon coins? Thanks in advance. (edited by Link2006 on 08-29-06 02:30 PM) (edited by Link2006 on 08-29-06 02:51 PM) |
|||
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6530 days Last view: 6466 days |
| ||
I found something for those, who have the SMB3 music patch but want to use the normal SMW music again without screwing up their ROM. Just copy everything from x200 to x5B3 from an umodified SMW rom and it will restore the SMW music.
Here are some addresses I changed back for the sound, try messing around with them. x2F3 x308 x30F x314 x319 x349 x34E x353 x35F x364 (edited by Ice Man on 09-05-06 03:19 PM) |
|||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
| ||
Is it possible to pull certian music out of the SMB 3 patch while having SMW music in a hack also, like mixing them? | |||
Kailieann Since: 11-18-05 Last post: 6430 days Last view: 6430 days |
| ||
Originally posted by Link2006 Short answer: no. |
|||
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6530 days Last view: 6466 days |
| ||
Well, it is possible, just takes alot of music hacking knowledge. | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
| ||
How do I edit rom adresses? | |||
ibz10g Spiny Since: 08-10-06 From: Altoona, Iowa Last post: 6476 days Last view: 6476 days |
| ||
Originally posted by noobman How did you get in here? You need to read stuff before asking anything. |
|||
pikaguy900 Sparky Since: 08-10-06 Last post: 6444 days Last view: 6430 days |
| ||
Is there an address I can change to prevent collecting Silver Coins from giving increasing amounts of points and essentially, giving 1-Ups? Also, is there a way to disable their moving? | |||
Davros Porcupo So much for unlimited power. :P Since: 03-16-06 From: Maquila Beach Last post: 6430 days Last view: 6430 days |
| ||
At Address 0x13695, replace A5 94 FD 9B 17 18 69 11 C9 22 90 3C with EA to make the Bullet Bill Shooter keep shooting even if Mario is standing next to the generator.
Also, some minor Ram Addresses: 7E001B: Numbered screen that Mario is in. 7E0095: Same as 7E001B. |
|||
Nintendude88 Tektite Since: 05-09-06 From: Virginia Last post: 6436 days Last view: 6432 days |
| ||
Does anybody know the addresses of the ending music when you save Peach from Bowser (credit roll), the scene with the Yoshies and "Thank You" message, and enemies roll?
EDIT:Also, is there an address for the sound effect made when the Big Boo Boss reappears? (edited by Nintendude88 on 10-22-06 08:42 PM) |
|||
Davros Porcupo So much for unlimited power. :P Since: 03-16-06 From: Maquila Beach Last post: 6430 days Last view: 6430 days |
| ||
Some sprite tilemaps used by sprite 8B and 8C:
0x176AF C5 Fireplace smoke tile 0x176E7 D4 Top of flame from the fireplace frame 1 AB Top of flame from the fireplace frame 2 BB Bottom of flame from the fireplace frame 1 9A Bottom of flame from the fireplace frame 2 |
|||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
| ||
0xEBDC: change it to 74 to disable lakitu vertical movement | |||
icegoom Cheep-cheep Since: 03-06-06 From: United States Last post: 6438 days Last view: 6438 days |
| ||
0xEB76: Tile used by the face on Lakitu's Cloud
0x17156: Tile used by face on Coin Game Cloud |
|||
Davros Porcupo So much for unlimited power. :P Since: 03-16-06 From: Maquila Beach Last post: 6430 days Last view: 6430 days |
| ||
I found the tilemaps that were scattered:
Miscellaneous tilemaps: 0x9D0B AC Tile used by Dino Rhino when squished 0xC358 D4 Goal Bar 0xC55F 80 Berry sprite tilemap 0x1407A 0A Sparky tilemap Platform tilemaps: 0xB52E EA Left part of Sprite 55, 57, 5C and 63 0xB533 EB Center part of Sprite 55, 57, 5C and 63 0xB53E EC Right part of Sprite 55, 57, 5C and 63 Magikoopa's Magic tilemaps: 0xBF83 88 Circle 0xBF88 89 Square 0xBF8D 98 Triangle Coin tilemaps: 0xC853 E8 Coin 0xC86D EA Coin frame 1 FA Coin frame 2 EA Coin frame 3 Fuzzball tilemaps: 0xDDF5 C8 Fuzzball (Sprite 68) 0x1406B C8 Fuzzball (Sprite A5) Keyhole tilemaps: 0xE451 EB Top of Keyhole 0xE456 FB Bottom of Keyhole Pokey tilemaps: 0x1388D 8A Pokey's Head after being eaten 0x13891 E8 Pokey's Body after being eaten 0x1398C E8 Pokey's Body before being eaten 0x13990 8A Pokey's Head before being eaten |
|||
Nintendude88 Tektite Since: 05-09-06 From: Virginia Last post: 6436 days Last view: 6432 days |
| ||
Does anybody know the address to change the Earthquake music when the stone Bowser head rises? |
Pages: 1 2 3 4 5 6 7 8 9 10 11 | Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - SMW Hacking - SMW ROM addresses | | |