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Acmlm's Board - I3 Archive - ROM Hacking-Related Releases - Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here | New poll | | |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6438 days Last view: 6432 days |
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I'm making a TAS, right now I just got Screw attack, and am leaving east norfair. so far I'm at 24min | |||
Griff Morivan 190 Since: 06-10-06 From: St. Petersburg, Florida. Last post: 6437 days Last view: 6432 days |
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I'm just saying. To say you've got it mastered, you'd need to be like, > 80% with under two hours or so. | |||
hippiejake Newcomer Since: 09-16-06 Last post: 6559 days Last view: 6559 days |
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I think I'm the first to ask this- where are the lost caverns? i've looked at all the dead ends i can solve, and i think i found the entrance to tourian, but the only maridia entrances have one-way super missile gates.
Also, do the reflectors from the acid room show up anywhere else in this hack? thosse were cool! |
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Griff Morivan 190 Since: 06-10-06 From: St. Petersburg, Florida. Last post: 6437 days Last view: 6432 days |
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I believe lost caverns was infact a hologram program made by Mother Brain. Because looking at the BIG MAP, there is only one little spot for it, but it's not one area big. SO! Lost Caverns is actually a Holodeck.
-nod- |
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hippiejake Newcomer Since: 09-16-06 Last post: 6559 days Last view: 6559 days |
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I kinda meant how do you *get to* the lost caverns. everyone seems to find it with no problem. the only places i could go are filled with water so i can't reach the doors. do i need to trigger an event to open a grey door so i can pass?
EDIT: i had loaded the wrong state. i have the spazer too. (edited by hippiejake on 10-11-06 02:39 PM) |
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CluelessOne Goomba Since: 03-18-06 Last post: 6446 days Last view: 6443 days |
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No need to repeat the kudos here about this hack: I think that much is obvious.
I'll try to use as little spoilers as possible here. I've seen many people mention that they have trouble getting the Grappling Beam. I've gotten it. My problem is getting out of the immediate area. I'm trapped in a range of 5 rooms: the big pipe room, the massive acid room, the small vertical room right by the big pipe room, the passage way to the grappling beam, and the room that has the beam itself. The northeast door in the big pipe room is currently locked. Defeating all of the enemies within that room and/or entering all of the pipes doesn't seem to cause the door to unlock. The huge acid room only allows me to get as far as a collectible item: I have to turn back around. Killing the freaky faces in the nearby room doesn't trigger the door. There is a passageway above the grappling beam, but there seems to be a solid blockade, preventing access to the tunnel. If it matters, I'm using 2.00 Headerless. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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To find Lost Caverns:
Spoiler:
Look at your map for a lone horizontal area with 2 rooms the same length and one horizontal passageway. That horizontal passageway is the Lost Caverns. It only has 2 rooms, and once you get past the second, you never come back to either of them. Getting to the Lost Caverns is confusing when you don't know where you're going, but here's a clue given about 30 or so pages back, but reworded my way: Spoiler:
If you find a huge underwater room with many Space Pirates, go into the Pink Door on the far left. Use 25 Missiles, 5 Super Missiles, or a combonation of the two to open the door. Inside is a Save Station at the top and "Kung-Fu Pirates" at the bottom. They spin-jump over you and then jump in the air, turn gold, and try to kick you. Beat them by shooting them with Super Missiles (it's the easiest way) when they're gold, then go into the door on the right. The door on the left is a dead end for now. Now, continue until you find a room with more of the Pirates and a Wall-Jump surface nearby. That's near the Lost Caverns. Yep, that's it. Read only if you want to spoil yourself with the exact path. |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6438 days Last view: 6432 days |
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1139: grapple across the big acid pit..... thats how.
hint: Spoiler:
see that grapple block above the platform before the item..... get on top of that. also they are GRAVITY pirates! not kung-fuu pirates =P even though they ARE the kung fu ones, but they are in water, and purple.... GRAVITY PIRATES!!!! (edited by Drewseph on 10-11-06 04:37 PM) (edited by Drewseph on 10-11-06 04:38 PM) |
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CluelessOne Goomba Since: 03-18-06 Last post: 6446 days Last view: 6443 days |
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...so patience is a virtue after all. I definitely wouldn't have thought of that. Thanks. | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by 1139 Just try not to fall in the acid. Why? Fall in, and you don't come out. Though, if you did find a way out, you'd have lost all health by then. |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6438 days Last view: 6432 days |
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depends where you fall in, you can easily get back onto platforms so long as you are nearby, just ibj out of the acid while it is at high tide. | |||
Arva Mini Octorok Since: 08-28-06 From: Sweden Last post: 6561 days Last view: 6561 days |
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Originally posted by Drewseph Are you going to send it to tasvideos.org when it's done? |
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Dko Micro-Goomba Since: 10-05-06 Last post: 6558 days Last view: 6558 days |
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Hiyas again. I was wondering if someone could help me figure out how to reach two areas? Ive circled them on my map. But im not sure if the one on the left is a real area. It just seams like it from the area above it to me. I do know the area circled on the right is possible to reach.
http://img.photobucket.com/albums/v143/ssDko/SuperMetroid.jpg |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6438 days Last view: 6432 days |
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um, according to the map, you already reched those areas | |||
hippiejake Newcomer Since: 09-16-06 Last post: 6559 days Last view: 6559 days |
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WOW! Just finished, with
58.7% 13:14 And I freed the animals This hack is so awesome, thanks Drew for this reminiscence of the good old Super Metroid days! The good things: Physics changes Equipment hacks Reflector Level design Metroid bombardment The ship at the end The animals at the end Forcing players to conserve their Super Missiles Forcing players to carefully choose beams rather than slap everything on at once Things destroying the blocks Lots of other small details! The things that could be improved: Varia is way too hard to find Odd things like reflectors are totally foreign, need explanation in readme More rooms with reflectors! There's only one in the whole game? C'mon!(remembers Kuribo's Shoe in SMB3...) The bug in Riley's room Most hidden tunnels aren't visible with X-Ray Scope... Less of those giant sidehoppers that pop out and randomly molest you! Those things take off like a whole energy tank in a hit! Overall, this is THE BEST hack I have ever played, and I'm disappointed there won't be another. Excellent work with this masterpiece! It's one of those few hacks actually worthy of being password protected... Thank you |
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Dko Micro-Goomba Since: 10-05-06 Last post: 6558 days Last view: 6558 days |
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I circled empty areas on my map. How could I have been there already? | |||
MasterTenor Double hammer Since: 06-22-06 From: Ames, IA (United States) Last post: 6443 days Last view: 6471 days |
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There's actually at least 3 reflectors by my count, and I definitely used them. 2 in Norfair, and the famous one. | |||
Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6438 days Last view: 6432 days |
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Actually I planned on adding more reflectors, however a huge bug with reflectors and shinespark echoes and bombs changed my mind. so I removed them for the sake of not having a glitchy gameplay.
Thanks for the kind words hippiejake! I made the hack for fans like you. also ridleys stuck glitch was fixed in 2.0 |
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Dko Micro-Goomba Since: 10-05-06 Last post: 6558 days Last view: 6558 days |
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So no help with my question? | |||
Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6438 days Last view: 6432 days |
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I told you, according to the map you presented, you explored the areas you circled, so I don't see what your problem with getting there is |
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Acmlm's Board - I3 Archive - ROM Hacking-Related Releases - Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here | | |