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0 users currently in ROM Hacking. |
Acmlm's Board - I3 Archive - ROM Hacking - Zelda Edit - Debug ROM "Mini Editor" |
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cooliscool![]() Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-21-06 From: USA Last post: 6428 days Last view: 6332 days |
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Been writing this for a while, it's constantly growing though admittedly a bit small right now. The source is open, so feel free to use it as you wish.
All info and downloads @ http://www.zso.krahs-emag.com/software/zedit.html . ![]() |
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MathOnNapkins![]() ![]() ![]() 1100 ![]() In SPC700 HELL ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6327 days Last view: 6327 days |
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Though OoT isn't my favorite zelda game, it's still one I find very enjoyable, and love messing around with this once it gets a bit more full featured. Glad to see it's open source too. | |||
Guy Perfect![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6329 days Last view: 6328 days |
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Just a small correction... You've spelled the skeleton dudes' name as "Stalfo," when it's actually "Stalfos" | |||
cooliscool![]() Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-21-06 From: USA Last post: 6428 days Last view: 6332 days |
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I've always been under the impression that Stalfo is singular, Stalfos is plural. May be wrong though, and if so, I'll fix it. ![]() (edited by cooliscool on 09-18-06 04:13 PM) |
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Darkdata![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 980 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-25-06 From: Newfoundland Last post: 6327 days Last view: 6327 days |
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Or an excuse for a typo ![]() ![]() Nice work, it's good to see someone(s) who is working hard on zelda oot. Good work though I hate the net frameworks..... |
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cooliscool![]() Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-21-06 From: USA Last post: 6428 days Last view: 6332 days |
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I'm a veteran VB4/6/C++ programmer, and I actually like the .NET framework. I see it as a step in the right direction.. there's almost literally a class for everything you'll ever need for a windows application. The big downside of course being that users of your programs have to install the somewhat large runtime.. until it is standardized, which I hope will go through. ![]() (edited by cooliscool on 09-18-06 04:08 PM) (edited by cooliscool on 09-18-06 04:10 PM) (edited by cooliscool on 09-18-06 04:11 PM) |
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Darkdata![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 980 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-25-06 From: Newfoundland Last post: 6327 days Last view: 6327 days |
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Originally posted by cooliscool A lage runtime on dial-up is not fun. I did wish more programs used it though ![]() ![]() ![]() ![]() |
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Kailieann![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6327 days Last view: 6327 days |
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Originally posted by cooliscool There was one Zelda game where there was a room with three enemies that you had to kill in a certain order. The sign referred to the (singular) skeleton as 'the Stalfos'. |
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cooliscool![]() Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-21-06 From: USA Last post: 6428 days Last view: 6332 days |
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Uploaded 0.8.7 (compiled and source code) to the link in my first post. A couple notes on the quick add feature:
A. I'm currently adding a feature to let users add to this. Currently it's predefined with actors I think are the most interesting to place. B. "Link's New Shadow" option in Actor Replacement gives Link a much more detailed shadow for the level: Before: ![]() After: ![]() I'll isolate a method to make the change permanent rather than having to replace an actor to make it appear. ![]() (edited by cooliscool on 09-19-06 06:51 PM) (edited by cooliscool on 09-19-06 07:06 PM) |
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rubixcuber![]() Mole ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 09-08-06 From: St. Louis, MO Last post: 6437 days Last view: 6437 days |
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Nice work. I've been thinking about doing an OoT hack. I like where you're going with the detailed shadow, but shouldn't it be a bit darker? It's almost nonexistant... | |||
Sypher (anime_player)![]() Blue Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 09-21-06 Last post: 6461 days Last view: 6461 days |
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I'm gonna need this one as well. ![]() it looks like a verry good level editer for Zelda oot. But Do you some time in the future it will possible to change the story line if you had the skills, or am I asking a pointless question? (edited by Sypher (anime_player) on 09-21-06 03:14 AM) (edited by Sypher (anime_player) on 09-21-06 03:15 AM) |
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cooliscool![]() Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-21-06 From: USA Last post: 6428 days Last view: 6332 days |
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Oh for sure, Zelda Edit is really still very unfinished. I assure you the future is bright for it. ![]() rubixcuber: I can't change that. The shadow isn't a hack itself, it's actually in the game, just unused. Replacing a model with this specific one in the level triggers the shadow. I've isolated the actor that does it, which is named "en_elf" .. currently hacking out a method to keep it active at all times. (edited by cooliscool on 09-21-06 04:34 PM) (edited by cooliscool on 09-21-06 04:34 PM) (edited by cooliscool on 09-21-06 04:35 PM) |
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Sypher (anime_player)![]() Blue Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 09-21-06 Last post: 6461 days Last view: 6461 days |
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I seem to be haveing a problem finding the debug Rom I got everything else i need its just the rom..I look around on your website but I couldent find it. Unless i'm missing something..again. ![]() (edited by Sypher (anime_player) on 09-21-06 06:10 PM) (edited by Sypher (anime_player) on 09-21-06 06:39 PM) |
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cooliscool![]() Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-21-06 From: USA Last post: 6428 days Last view: 6332 days |
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Regardless of my involvement in the ROM's existence, I'll never host it on any of my webspace. I don't condone piracy (heh, ironic isn't it?), and will never, ever, host commercial files on my server. | |||
Sypher (anime_player)![]() Blue Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 09-21-06 Last post: 6461 days Last view: 6461 days |
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Do you think it might be possible for you to send it to me in a email since your not going to host it? | |||
cooliscool![]() Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-21-06 From: USA Last post: 6428 days Last view: 6332 days |
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Nope. Sorry. Not a personal thing, you understand the illegality of your request. ![]() Uploaded 0.8.8 to ZE's Page. Small changelog (almost nonexistent ![]() (edited by cooliscool on 09-23-06 01:04 AM) |
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Sypher (anime_player)![]() Blue Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 09-21-06 Last post: 6461 days Last view: 6461 days |
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Originally posted by cooliscool its not illegal if I own the game whitch I do, And if you need a picture to show I will give it. You can just ask me to do something in the picture to prove that Its really me then just some picture on the web. I can just attach it to this forum to show you. |
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HyperHacker![]() Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6328 days Last view: 6328 days |
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You don't own the Debug ROM. | |||
Sypher (anime_player)![]() Blue Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 09-21-06 Last post: 6461 days Last view: 6461 days |
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I don't own the debug game. I only have the non debug game..But I thought that did not matter, but I guess I was wrong...So forget I even asked about it..
(oh and i'm not mad about that, if I was it would just mean I get mad when I don't get what I want whitch is stupid) (edited by Sypher (anime_player) on 09-23-06 11:04 PM) (edited by Sypher (anime_player) on 09-23-06 11:06 PM) |
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cooliscool![]() Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-21-06 From: USA Last post: 6428 days Last view: 6332 days |
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Even if you did somehow own this specific copy legally, downloading another copy would still be considered illegal. Fair use (for US people) technically permits backing up your own game, as its own individual entity. |
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Acmlm's Board - I3 Archive - ROM Hacking - Zelda Edit - Debug ROM "Mini Editor" |
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