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| Acmlm's Board - I3 Archive - SMW Hacking - Little problem. |
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Nintendude88![]() Tektite Since: 05-09-06 From: Virginia Last post: 5913 days Last view: 5910 days |
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| I used the SMW Level repointer to change the pointers of some of the entrances as the castle and "no yoshi entrances" but as I change them for some reason, it seems that the ExGFX that I use doesn't appear correctly for the level used for the entrances. I hope that I'm explaining this clearly so somebody can understand what I'm asking for. | |||
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days |
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| AFAIK, the No Yoshi entrances ignore FuSoYa's special objects, which are responsible for loading ExGFX, palettes, and the like. Not much you can do about it at the moment. | |||
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spel werdz rite Since: 11-19-05 Last post: 5909 days Last view: 5908 days |
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| You can alter the normal GFX ... I think. |
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| Acmlm's Board - I3 Archive - SMW Hacking - Little problem. |
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