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Acmlm's Board - I3 Archive - ROM Hacking - ROM Hacking Utilities | New poll | | |
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the_icepenguin Bit Since: 05-28-06 Last post: 6428 days Last view: 6428 days |
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Since this is a ROM hacking forum, I thought maybe this would be a good idea.
Instead of one person making a list of every hacking tool there is, with semi-good explanations, let's just post the ones that we have and what we use it for!! If the more experienced hackers post here, then it will be easier for the not-experienced hackers to see what they use and to get an idea of what hacking is really like. Also, this might become a nice addition to the forum and a useful directory for people that are new! -- Text Editing: When I started I used Thingy, but it really confused me. I now use Translhextion... Hex Editing: FCEUXD Tile Editing: I don't like changing graphics, but if I make an attempt at it, I use Tile Layer Pro. (edited by the_icepenguin on 08-26-06 11:56 PM) |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6428 days Last view: 6428 days |
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Heheh...
Generally, I use SnesEdit for table hexing, Cygnus for regular hexing and Tile Molester for most things graphics. |
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Milly Metal axe mrew~ We're downpouring again! Affected by 'wtf I'm posting Syndrome' Since: 11-17-05 From: Mirabel, Québec, Canada Last post: 6446 days Last view: 6428 days |
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Hex editing: Translhextion
Tile editing: TileLayer Pro or YY-CHR Debugging: FCEUXD SP ASM: (for NES, at least) - Disassembling: da65 - Assembling: ca65, ld65 - Coding: EditPlus (otherwise it'd be just a text editor, hex editor and manual conversion, like I first did) Translhextion and TileLayer Pro are old now, but Hexposure would still be a good hex editor if it wasn't for DOS (edited by Acmlm on 08-26-06 05:15 PM) |
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blackhole89 Moronic Thread Bodycount: 17 (since 2006-08-21 09:50 EST) F5 F5 F5 F5 F5 Since: 12-31-69 From: Dresden/SN/DE Last post: 6430 days Last view: 6428 days |
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Hex editing: XVI32
Tile editing: YY-CHR Debugging: Geiger's Snes9x debugger 1.43dev-ep8 Various automation: short C++ programs written when needed (Dis-)Assembly: SPASM ("Snes Professional ASM development kit"); TASM; a proprietary assembler I wrote myself; IDA Pro |
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d4s Shyguy Since: 12-01-05 Last post: 6551 days Last view: 6449 days |
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cool layout, blackhole, but do you even have memories of what the ddr was like?
the only thing i remember was chancellor kohls keynote speach in 1989 and i was 6 at that time. oh, and i think i was in jena around 1987, but i dont remember anything from there, apart from the wasted roads that made travelling by car a real pain, even more so for a little whiny child. (edited by d4s on 08-26-06 05:35 PM) |
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Tanks Spiny Since: 06-19-06 From: Eagle Land Last post: 6428 days Last view: 6428 days |
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I thought id' post for the wanna' be sonic hackers-
Son-ed = noob friendly all Son-ed 2 = not so noob friendly but awesome once you learn how to use it Esrael Sonic editor II = an okay sonic editor (all in one ips patcher, checksum checker and other various utilities) Sonik sprite = good sonic game sprite editor (tile layer pro is good too...) If you want a bigger list, check out hacking cult. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6429 days Last view: 6428 days |
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Hex editing: Translhextion and goldfinger (goldfinger has no search relative function and I can't get thingy table to work the way I want to in transylhextion)
Tile editing: YY-CHR, if LM won't work. Assembling: X112F.exe (can't remember it's full name), Translhextion + 65816ref.hlp Coding: jEdit (yay for syntax highlighting), sometimes Notepad Debugging/tracing: Geiger's SNES9X debugger Automation: Whatever I need I write in VB6 |
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Googie 390 Since: 11-22-05 From: Corona Queens New York Last post: 6431 days Last view: 6431 days |
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Originally posted by Acmlm Djinn rewrote a version of Hexposure that'll work with Windows XP, here's the link. |
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Ailure Mr. Shine I just want peace... Since: 11-17-05 From: Sweden Last post: 6429 days Last view: 6428 days |
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FCEUXD and whatever Hex editor the computer I use have. I tend to use the first best hex editor I find after a google search.
Though I did play around with 6502 assembly for a bit, but I honestly never got around doing any ASM hacks. x3 But I know how to do that, in theory anyway... Besides I probably wind up doing stuff in pure machine code if it's simple hacks anyway. |
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Milly Metal axe mrew~ We're downpouring again! Affected by 'wtf I'm posting Syndrome' Since: 11-17-05 From: Mirabel, Québec, Canada Last post: 6446 days Last view: 6428 days |
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Ah nice, and it even looks the same as the old one ... I guess I'll have to mess around with it later to see if it's still as good, although I'm pretty much used to Translhextion now | |||
Xkeeper Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is. Since: 11-17-05 From: Henderson, Nevada Last post: 6429 days Last view: 6429 days |
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There was a Windows version of Hexposure, too, but it was total and complete crap. (It'd crash if you hit backspace, for example....) | |||
ShadowSonic Red Goomba Since: 11-20-05 From: Minnesota Last post: 6428 days Last view: 6571 days |
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Hex Editing: Transhlextion
Sprite Editing: Tile Layer Pro SNES Palette Editing: SNESPal SNES Palette Finder: VSNES Anyone know if SNESPal is outdated? Seems like it to me, lol. |
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Gideon Zhi Keese Since: 12-05-05 From: ...behind you! Boo! Last post: 6431 days Last view: 6428 days |
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For those of you who love hexposure and are pissed that it doesn't work in an NT-based Windows, you need to get yourselves Windhex32. It's basically the same program, but with better table support, more features, and is Windows native. | |||
the_icepenguin Bit Since: 05-28-06 Last post: 6428 days Last view: 6428 days |
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This is going better than I thought!
To make Table Files: I use Nesticle to find out the hex value for each letter. I have no problem doing it this way, but I'm just wondering if there is another way...? |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6429 days Last view: 6428 days |
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Originally posted by blackhole89 I've been using it but it's start to piss me off Anyway, I've been trying to get into assambler lately, but when I disassamble my ROM, I'm never able to reassamble it. Do I need to change some stuff in order to resassamble it, and if I need to, what I need the change? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6428 days Last view: 6428 days |
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The other day I downloaded YY-CHR and when I opened it, the name changed to something like: yy-me-e.
And it didn't work. Is it supposed to do this? |
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Tanks Spiny Since: 06-19-06 From: Eagle Land Last post: 6428 days Last view: 6428 days |
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Originally posted by the_icepenguin Thats yy-me a smb utility... Look for YY-chr on romhacking.net. By the way, YY-chr is now updated so that it is not read as a virus. |
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SirCadgoan Bronto Burt Since: 08-29-06 From: Dimmsdale/Dimmadome(canada,bc) Last post: 6564 days Last view: 6564 days |
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I use
Hex/text editing: XVI32 with NEStcle Graphics Editing: Tile Molester |
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Dude Man Shyguy Since: 11-18-05 From: Wareham MA Last post: 6480 days Last view: 6480 days |
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I use TLP and yychr for graphics
Transelhexion for hex editing. This reminds me alot of the "whats your weapon thread" http://board.acmlm.org/thread.php?id=4481 |
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Dragon hellfire Octoballoon oops, you lose Since: 07-18-06 Last post: 6581 days Last view: 6581 days |
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Hex editing: Translation Station
Tile editing: Tile Layor Pro Debugging: FCEUXD SP |
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Acmlm's Board - I3 Archive - ROM Hacking - ROM Hacking Utilities | | |