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Acmlm's Board - I3 Archive - General Gaming - Wow. This guy makes Mega Man X8 look like a good game. | New poll | | |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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http://www.youtube.com/watch?v=Ujw0iFDnfqk
Edit: But his taste in music sucks. (edited by Alastor the Stylish on 08-21-06 11:59 PM) |
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AlexAR Ninji Since: 02-27-06 From: TX Last post: 6433 days Last view: 6431 days |
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Its all about pattern memorization... Those are some long and hard patterns, and that is one bad ass megaman player. I've never played Megaman 8. Do you have to fight ALL those bosses one right after the other? It certainly seemed so. | |||
Clockworkz Birdon Since: 11-18-05 Last post: 6430 days Last view: 6430 days |
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Pretty sweet. But that first boss looks pretty easy. Don't know how much memorization was required for that fight, but...
Better than what I can do, that's for damn sure. |
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Shadic The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 6437 days Last view: 6433 days |
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What was with the Xero or Zero, or whatever he's called appearing at the end? | |||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6432 days Last view: 6430 days |
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Looked like some sort of team attack. Anyways, nice, but that looked like most of the bosses were down and then clipped together, and not all at once or anything. Very good playing, though. | |||
Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6431 days Last view: 6431 days |
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Yeah, pattern memorization most definately played in well with this footage. The plasma hoop things being shot at him at a quick rate amazed me most! That was almost inhuman. | |||
Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6437 days Last view: 6430 days |
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I just have to wonder... Who the hell designed that Sigma fight? Who thought "jump in between 20 little reflecty thingies" was a good idea?
Still looked rather... insane. I don't know if I could EVER be that good. (And yes, it was a team attack between X and Zero. I think you could also call on your helper to do a regular attack, as he did in order to escape Lumine's grapple.) |
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Schweiz oder etwas [12:55] (Dr_Death16); I swear, the word drama needs to be stricken from the dictionary, for I've heard it so many times, it will permanently be imprinted on my brain Since: 11-17-05 From: Kingston, Rhode Island Last post: 6431 days Last view: 6430 days |
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Eventually Megaman games will evolve into nothing more than bullet hell shooters.
Except you won't have a 5 pixel by 5 pixel hitbox. And when you're finished playing, you'll laugh at Ikaruga and the Touhou games. Also, if you'll watch carefully in the middle of some fights, you can see that the video footage is actually sped up to about 150%. It's a minor detail, but it makes the video look so much cooler as a result. |
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Xeo Belmont Wiiiiiiiiiiiiin Since: 11-17-05 Last post: 6430 days Last view: 6430 days |
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I didn't think X8 was that bad. Nothing amazing though.
I never beat it though. I always got knocked off during the final fight with Lumina. And yeah, that music got old after awhile. |
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