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Acmlm's Board - I3 Archive - Brain Teasers - The House of Horrors. (Night - Day 4) | New poll | | |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6437 days Last view: 6431 days |
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@OOC: No problem. I will mark down the three people in my profile. However, this game may last months, depending on how long the unfortunate victims take to escape.
Anyway: ------------------------------------------ The wind whistles outside the mansion. You can tell it is going to be dark soon, and there are no lights that are in view. The voice booms again: "So it looks like you have all taken all 3 items. Very good then. To make this game decent, I will explain the scrawled map to you. (map) "The initials on the map show your current position. As you move, they move. You may currently notice that none of the rooms have anything in them. As you explore them, they will change colour, and become labelled. You may need to revisit some of them. Most doors are simply a hole in the wall on the map. Locked doors are shown with a black line crossing a wall. These require a castle key to unlock, but the only way you'll find these will be to mess around with my...ingenious inventions and traps. The red line crossing the wall also is a locked door - however, you need to find special keys to open these." "The map is fairly straightforward. Only a complete idiot couldn't understand that. Give credits to my assistant Igor, if you happen to see him...however, if you DO see him, well, you may not be alive to tell the tale. SO LONG, MORTALS!!!!" The voice vanishes. You suddenly hear a shiver coming out of the black square thing under the table, and realize that you recognize it!! --------------------------------------------------------
USEFUL INFO: You now each have a map, which will be posted at the bottom of the page. Simply click on the link and take a look. As you explore, more rooms and info open up. Please note that this is only one floor of the mansion, and you will need to find stairs to go down. That's all for now. Continue exploring your rooms until you are ready to leave. What is up with the black square thing....? MAP OF FLOOR 3) (edited by S.N.N. on 08-10-06 07:28 PM) (edited by S.N.N. on 08-10-06 07:30 PM) (edited by S.N.N. on 08-10-06 07:30 PM) |
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Danielle 6730 Administratorrrr HELLO THERE Since: 11-17-05 From: California Rate me ^_^ Last post: 6432 days Last view: 6431 days |
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Aww damn.... well I'd like to sign up for next game, whenever that may be. | |||||||||||||||||||||||||||||||||||
fabio Ameboid Since: 11-17-05 From: Texas Last post: 6431 days Last view: 6431 days |
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"I wonder what this black and square object under the table is for. I better take a look."
fabio inspects the mysterious black and square object under the table. |
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Riku Sledge Brother Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly. Since: 11-17-05 From: Tompkinsville Last post: 6431 days Last view: 6431 days |
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Riku also inspects the black square thing. | |||||||||||||||||||||||||||||||||||
Darkdata 980 Since: 02-25-06 From: Newfoundland Last post: 6431 days Last view: 6431 days |
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Well he said this room is not traped. However I dont know if I should trust a madman.....
Well it can't kill me I suppose.. But before I look at the object.. *Darkdata places all items into his bag of holding. Ok now its time to check the black object... (edited by Darkdata on 08-10-06 07:45 PM) (edited by Darkdata on 08-10-06 08:17 PM) |
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Tatrion <_<; Since: 11-17-05 Last post: 6432 days Last view: 6431 days |
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Originally posted by S.N.N. S'alright. It's really hard to get a better team than Kamek, Xk, and Danielle |
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Kattwah Acro RIP Acmlm's Board: Feb. 18 2007 Since: 11-17-05 Last post: 6431 days Last view: 6431 days |
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I wouldnt mind waiting for the next one... |
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Cirvania Cyball I guess this is as close as Xkeeper will get to spell it right. :< Since: 11-17-05 From: The Island of Puerto Rico. Last post: 6433 days Last view: 6432 days |
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Having already taken the three items, Cirvante turns to inspect the mysterious shivering black object under the table. He then looks around him, briefly staring at the exit. A decision must be made.
"Hmmm... Should I open this strange black box, risking falling prey to a trap, or should I play it safe and just leave the room? It's like the doctor expects us to check the box... Perhaps it is for the best." Cirvante opens the black box. |
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Luigi-San Ptooie ZOMG Wii is teh pwn Since: 11-18-05 From: The Mushroom Kingdom a.k.a Buffalo, NY Wii: Yes Last post: 6433 days Last view: 6433 days |
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Sign me up for the next game with an open slot, please | |||||||||||||||||||||||||||||||||||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6437 days Last view: 6431 days |
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@OOC: And I already have sign-ups for a THIRD game? O_o
-------------------------------------------------- A slight breeze blows through the mansion. The sun is setting. Twilight has stricken, and suddenly, candles shoot out from all the walls. Light has befallen the haunted home. The voice booms through the house, clearly looking at the northeast wing. "Who told you it was a box, imbecile? Did you not go to school? Did you not learn to read? Argh!" --------------------------------------------------- @OOC: Night is falling. Stuff in the mansion might get pretty twisted, so watch your backs. ---------------------------------------------------- (((((FABIO))))) Inspecting the black thing, you can clearly see that it is some sort of talking device. By the looks of it, a walkie-talkie. This will surely help you communicate with your friends. You obviously decide to take it with you. You had better hurry and get out of the room though, the towers are not safe at nightfall (((((RIKU))))) Inspecting the black thing, you can clearly see that it is some sort of talking device. By the looks of it, a walkie-talkie. This will surely help you communicate with your friends. You obviously decide to take it with you. The hovering table suddenly falls and lands on the walkie-talkie, weakening it. It now has 2 charges. (((((DARKDATA))))) Inspecting the black thing, you can clearly see that it is some sort of talking device. By the looks of it, a walkie-talkie. This will surely help you communicate with your friends. You obviously decide to take it with you. You had better hurry and get out of the room though, the towers are not safe at nightfall (((((CIRVANTE))))) By trying to open the black "box", you instantly realize it is a walkie-talkie. This will surely help you communicate with your friends. You obviously decide to take it with you. You had better hurry and get out of the room though, the towers are not safe at nightfall. ----------------------------------------------------
USEFUL INFO: I'm pretty sure you would have all taken it anyway. The walkie-talkie can now be used to communicate with your comrades. However, it is battery-operated. You only have 3 chances to use it. It can be used to set up a meeting point to trade (Example: I need the castle key. Meet me in the kitchen) This can only be done 3 times though, except Riku, whose floating table collapsed and weakened his to two. Never trust floating tables. USEFUL INFO: The map shows all of the normal paths on the third floor. However, you might come across some secret rooms, so keep a watchful eye open. (they will be updated on the map when you do.) Well, now what should you all do? Is it time to leave your room, or do you feel there is something else to do in there? The choice is yours. MAP OF FLOOR 3 (edited by S.N.N. on 08-10-06 09:13 PM) (edited by S.N.N. on 08-10-06 09:15 PM) (edited by S.N.N. on 08-10-06 09:16 PM) |
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Darkdata 980 Since: 02-25-06 From: Newfoundland Last post: 6431 days Last view: 6431 days |
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I wonder if I am missing anything alot of these old buildings have hidden passeges in them. Plus there might be something else in the room.
It's getting dark however and I want to be out of here, so I better check fast. |
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The Red Snifit Ropa Since: 03-05-06 From: Here Last post: 6433 days Last view: 6431 days |
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I'm up for game 3. This sounds so fun... Even if I have to wait.
Could you give the round 2 people, round 3 people, and any other people joining later a PM when it starts? (edited by The Red Snifit on 08-11-06 12:49 AM) |
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fabio Ameboid Since: 11-17-05 From: Texas Last post: 6431 days Last view: 6431 days |
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"Maybe I should take a look around the room for a little awhile. Then again, it's starting to get dark so I better leave the room.
"Screw it, I'm leaving. I also want to find the source of that chanting coming from beyond that door." fabio opens the door and enters the next room. |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6437 days Last view: 6431 days |
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Originally posted by The Red Snifit Yeah, I'll most likely send a PM. I might do what KATW did, and start up a second game halfway through the first. It's tough to update, but fun nonetheless ------------------------------------------------------- A sudden chilled winds blows through the mansion, and the scientist's voice is once again heard. "I saw one of your comrades heavy at work doing something to his map. He has ruined the lovely map of Igor! Foolish mortal!! .....however, I gotta say, it may be a bit more useful then his." ------------------------------------------------------- @OOC: Yeah, you can thank Darkdata for fixing up Igor's map a bit Also, to make the game go a bit quicker, I am giving you each one real-life day to make your turn. If you don't make it in that time, then consider your turn skipped. And that's not good if you want to escape. Will update again when the other two have gone. Enjoy the new map MAP OF FLOOR 3 (edited by S.N.N. on 08-11-06 10:16 AM) (edited by S.N.N. on 08-11-06 10:17 AM) (edited by S.N.N. on 08-11-06 10:17 AM) (edited by S.N.N. on 08-11-06 10:17 AM) |
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Darkdata 980 Since: 02-25-06 From: Newfoundland Last post: 6431 days Last view: 6431 days |
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What does he have spy cameras everywhere?. All well at least this map will help my friends a bit. Still I am amazed at his computer maping tech. It keeps track of us and shows where we are it also can help keep track of what rooms we were in...
Did someone play too much zelda? Well it was easy enough to hack. Thanks to Painthackpro 3.4. Though it was encrypted really well so all I could do was swap a few things and not find out whats in the rooms. What am I doing talking to myself? I am geting as bad as that crazy doctor. Besides I have to hurry searching this room quickly and get out of here. |
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Cirvania Cyball I guess this is as close as Xkeeper will get to spell it right. :< Since: 11-17-05 From: The Island of Puerto Rico. Last post: 6433 days Last view: 6432 days |
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"To stay or leave, hmm... It's gonna be nightfall soon. I better get out of here."
Cirvante cautiously makes his way toward the door. |
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Riku Sledge Brother Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly. Since: 11-17-05 From: Tompkinsville Last post: 6431 days Last view: 6431 days |
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"Damn you, you floating table of evil."
Riku walks his way through the door slowly... |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6437 days Last view: 6431 days |
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@OOC: Yay, everyone got a turn!
--------------------------------------------- The scientist's voice booms through the house. "Once you leave your room, there will be no returning to it. The three who left, you can only pray you didn't leave anything that may help you in there. To the other....the towers are unsafe at night! HAHAHAHA!" --------------------------------------------- @OOC: So let us begin with the updates. ---------------------------------------------- (((((DARKDATA))))) Looking around the room, you find nothing else of value. The only thing left in here is a crude carving on the wall of three symbols, which you can't make out. The sun is setting... (((((FABIO))))) You have entered a storage room. Straight across from you is a door that appeared to be locked...however, you can see two more doors in this room that are unlocked. There is a misshapen floor tile right in your path, that looks like it may collapse. (((((CIRVANTE))))) Opening the door, you enter a huge room. You cannot tell what kind of room it is, but there is a very long table that stretches to the far end. There is a locked door on your right, and two other unlocked doors. Cobwebs litter the corners of the room. On the table, there is a worm-infested apple, and a rusted spoon. (((((RIKU))))) You have entered a corridors. There are candles on either side of you, and the walls are made of stone. There is a ripped and torn carpet underneath your feet. Near the other end of the hall, you spot what appears to be an old lightswitch on the wall. You hear a strange creaking directly above you... ------------------------------------------------------
Interesting. The map will continue to be updated as you explore more rooms. MAP OF FLOOR 3 (edited by S.N.N. on 08-11-06 06:39 PM) (edited by S.N.N. on 08-11-06 06:39 PM) (edited by S.N.N. on 08-11-06 06:40 PM) |
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Darkdata 980 Since: 02-25-06 From: Newfoundland Last post: 6431 days Last view: 6431 days |
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Gee that was useless.
I better get out of this room. Through the door I go. (edited by Darkdata on 08-11-06 06:59 PM) |
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Cirvania Cyball I guess this is as close as Xkeeper will get to spell it right. :< Since: 11-17-05 From: The Island of Puerto Rico. Last post: 6433 days Last view: 6432 days |
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As he exits the room, Cirvante looks at his walkie-talkie. He notices the batteries are very low.
"Hmm... looks like this is probably only good for three conversations, at the most. Better conserve power." He turns the device off. "All right, let's see what's behind Door #1." Cirvante makes his way into what appears to be a very old and dusty dining room. The antique table in the center stretches out to the far end of the hall. Atop the table, he notices a rotten apple, and a rusted spoon. Approaching the table, Cirvante must choose what to take with him before leaving the room. "What's this... Ewww, a rotten apple. It's got worms in it, too. No way I'm taking that." "However, the spoon could be useful for prying open some door or compartment later on. I better take it." Cirvante takes the spoon and leaves the apple. |
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