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Acmlm's Board - I3 Archive - SMW Hacking - Mario's Return - Final Release Version | New poll | | |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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But Big Boo only has three HP, no matter how I dress him up (edited by Alastor the Stylish on 07-29-06 08:29 PM) |
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Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6431 days |
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What about LevelASM? | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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Sigh. I could have given him any amount of HP after 3, actually, 'cause of the way Glyph designed it. I just wanted to say something plausible to avoid explaining things I don't want to. And you ruined it. (edited by Alastor the Stylish on 07-29-06 10:30 PM) |
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Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6431 days |
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My bad . | |||
Lishy FATAL BRAIN ERROR PRESS ANY KEY TO ASDFSDFSGSDFG Since: 07-27-06 From: green hill Last post: 6628 days Last view: 6452 days |
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Originally posted by Pas'ra'chilli No really the files arent in the link,I can even show you a pic |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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Lishy, it's on your end. Are you using a download manager? What's your internet browser? | |||
ZTaimat 260 Since: 11-19-05 Last post: 6497 days Last view: 6432 days |
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I have a sugestion. Set the 'Bower' event (earthquake) to the one when you beat star world's castle. The Bowser event looks tacky when your just doing 1 small thing | |||
The 13th Prodigy Red Koopa Your Local Li'l Demon Since: 02-11-06 From: uh...outer space? Last post: 6432 days Last view: 6431 days |
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Recently got back into SMW hacking, let's see here, ooh, neat, something to do.
I'll download this, play it, and edit this post... |
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Tatrion <_<; Since: 11-17-05 Last post: 6432 days Last view: 6430 days |
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Alastor, I couldn't figure out how to get the secret exit of SP5
I even got fed up and used RLM on it, only to see... Spoiler:
The pipe to the secret exit is through a horizontal pipe I cannot get through. So... how do you do it |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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collect the yoshi coin and go back in the same area, easy | |||
Goldensunboy Snifit Since: 12-30-05 From: Georgia Last post: 6435 days Last view: 6435 days |
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I entirely enjoyed the game to its fullest extent, a diamond in the rough, great job Alastor. We need more hacks as good as this one and SMO to make SMW hacking look better as a whole.
Anyway, I enjoyed the graphics. I like your method of taking a recognizable style of drawing from one game, like Yoshi's Island, then redrawing the old graphics or original graphics in that style, to give it a feel like that game's graphic style, but still with a touch of originality (again, something I would like to see more of in this community). The levels themselves were challenging, and tricky, but I managed to solve the puzzles after a bit of thinking at parts. The settings of the levels were mostly having to do with ghosts and stuff like that, which I don't particularly enjoy, especially when you have a fishin' boo, which is a straight up NO when it comes to them. However, I loved your unique approaches to bosses, especially the final boss, which was a very great challenge. The conclusion was no big deal or anything, though, but I never wait through the conclusion anyway on normal hacks. (I did on this one, though, because it was a good hack, but nothing really happened) The only downsides were the parts were you had an item and you had to kick it at a horizontal pipe then land on it as a platform to go through the pipe. That is a very tough trick to pull off. Also, I tried for an hour (which was way, WAY too long IMO to spend on a single level) trying to find the normal exit in Ectopolis Cemetery, the only misspelled level in the game. I got fep up with it and used RLM, and I still couldn't find it, so I placed an exit near the start of the level so I could finally beat it and see the levels past it. Finding the secret exit on that level, however, was a cakewalk. Also, there was an extreme overusage of blue shell-less koopas that kicked shells over pink triangle things. Also there was that wierd overworld glitching for paths, I just beat a level that saved then reset the game for those problems, though. Overall, this hack is very good. I would love to see another hack staged by you, because it will probably be just as good as, if not better, than this one. Just tone down the level of difficulty a little in finding secret exits, though. |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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Originally posted by GoldensunboyI'm pretty sure you never have to do that, seeing as I've played every level at least ten times and have never done that. Originally posted by GoldensunboyNeither of the exits there are supposed to be particularly hard to find; I'm amazed how many people had trouble. Spoiler: from the midway point, just go left as far as you can, go through the door, and keep going left. Hit the pow. Voila! Door, right there, easy to get to. Originally posted by GoldensunboyI am not going to deny that I made heavy usage of that. (edited by Alastor the Stylish on 08-02-06 02:54 AM) |
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Aioria Goomba Since: 01-25-06 Last post: 6454 days Last view: 6431 days |
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I played it and enjoyed it a lot, some really original ideas within. But i complain about the last worlds: many final levels are too short and quite easy, like the lava cave ones. Anyway, it was a fun game. Nice job. | |||
Goldensunboy Snifit Since: 12-30-05 From: Georgia Last post: 6435 days Last view: 6435 days |
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Originally posted by Alastor the StylishWell, the only part I can remember right off the bat where I couldn't find a way to get in the pipe other than doing that wasOriginally posted by GoldensunboyI'm pretty sure you never have to do that, seeing as I've played every level at least ten times and have never done that. Spoiler: I kicked the spring at the pipe, and landed on it as a platform to enter it, as I saw no other way of getting in there.going through the lower of the two right-facing horizontal pipes in the first secret-like area of Space Paradise 5. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6437 days Last view: 6430 days |
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I know that there's SOMETHING you can do in that level, but I'm not sure what, so that you don't have to use a spring. When that requirement is met, there's a concrete block there that you stand on to go in the pipe and stuff.
I didn't know you could do that... Heh. You learn something new everyday. (edited by Skreename on 08-02-06 03:36 AM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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What you're supposed to do is... Just a few posts back... | |||
ZTaimat 260 Since: 11-19-05 Last post: 6497 days Last view: 6432 days |
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Originally posted by GoldensunboyWell, the only part I can remember right off the bat where I couldn't find a way to get in the pipe other than doing that was[spoiler Actually... Spoiler: I went in and out of the pipes in that stage a few times, and when I went back to that room, there was a cement block under the pipe so you could walk in... another cruel ext, huh? |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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No, Z! The cement block appears after you've gotten every Dragon Coin in the level (edited by Alastor the Stylish on 08-02-06 01:03 PM) |
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ZTaimat 260 Since: 11-19-05 Last post: 6497 days Last view: 6432 days |
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Ok then... That just makes it more cruel | |||
182077607309.34 + Red Cheep-cheep Since: 11-22-05 From: Atlantis. All your base are belong to us. Last post: 6463 days Last view: 6455 days |
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Originally posted by peter_acThe same thing happened to me in Teacup Isle 1… I wonder if this could be a side-effect of messing with an unused sprite in MWR…? |
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Acmlm's Board - I3 Archive - SMW Hacking - Mario's Return - Final Release Version | | |