Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in ROM Hacking. |
Acmlm's Board - I3 Archive - ROM Hacking - General Super Mario 64 hacking / TT64 Progress thread | New poll | | Thread closed |
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | Add to favorites | Next newer thread | Next older thread |
User | Post | ||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6435 days Last view: 6431 days |
| ||
It shouldn't be to hard to change polygon colors with some ASM hacking, it've been done already with mario and chain chomp...I think.
Anyways, I'm going on a vacation now, for about three weeks. See ya!! |
|||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6431 days |
| ||
Originally posted by jensthecomposer Yeh, Chain Chomp's Data is under its datachunk. In Tile Molester it's like this: CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC ¨'-´¨_`¨_`-`_´-¨´ ¨'-´¨_`¨_`-`_´-¨´ ¨'-´¨_`¨_`-`_´-¨´ ¨'-´¨_`¨_`-`_´-¨' Legend: C = Chain Chomp Graphics Garbage = Data If you edit the data below it, you can easily delete/edit stuff. That's how I removed the teeth. I just too down an 8x8 tile of Data from the left corner. You can also go to the offset in HEX editor and look for Color Offsets. (edited by Raccoon Sam on 07-14-06 06:03 AM) (edited by Raccoon Sam on 07-14-06 06:04 AM) (edited by Raccoon Sam on 07-14-06 07:15 AM) |
|||
ajstal8 Red Goomba Since: 07-11-06 From: The Land of EverLasting Boredome. Last post: 6552 days Last view: 6552 days |
| ||
So Racoon Sam, your saying that we can edit, for example, the face of the goomba to look different(like make it smile or frown on the flat surface of it's face), but cant change the shape of it(because that would be editing the polygon), right? | |||
Celice Gordo Since: 11-17-05 From: Oroville, CA Last post: 6435 days Last view: 6431 days |
| ||
You can edit the textures used on an object but not what the objects are made up of (polygons). | |||
MasterTenor Double hammer Since: 06-22-06 From: Ames, IA (United States) Last post: 6442 days Last view: 6470 days |
| ||
Corret, ajstal. Picture a pyramid shape with a square base. For our purposes right now, you can paint the pyramid whatever you want it to look like, but you can't change the shape of it at all -- no matter how you paint it, it's still going to be a pyramid. | |||
Tanks Spiny Since: 06-19-06 From: Eagle Land Last post: 6430 days Last view: 6430 days |
| ||
Originally posted by ajstal8 If you use rices plugin and dump the textures in BBF there is a goomba face. just alter it and put it in the hi texture file... read back in this thread on how to do it. and there also is a texture pack thread that has some good instructions. this does not permanently alter the game but in a way patches it. (edited by Tanks on 07-14-06 12:39 PM) |
|||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6431 days |
| ||
I Still think there's something fishy about Rice's Plugin... | |||
ajstal8 Red Goomba Since: 07-11-06 From: The Land of EverLasting Boredome. Last post: 6552 days Last view: 6552 days |
| ||
I hope I'm not being too lazy, but can someone post a link to rice's pluggin, and the tile molester and text wrangler? It takes me too long to find them throughout all the pages, there are too many, lol.
Or can some1 just say what pages they are on? Thanks. |
|||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6431 days |
| ||
http://www.romhacking.net | |||
Prince Kassad 320 As you wish. Since: 06-30-06 From: nowhere Last post: 6432 days Last view: 6432 days |
| ||
Rice's Video
SM64 Text Wrangler Tile Molester |
|||
ajstal8 Red Goomba Since: 07-11-06 From: The Land of EverLasting Boredome. Last post: 6552 days Last view: 6552 days |
| ||
Originally posted by Raccoon Sam O, is that a link to them? If so, thanks Sam. I just thought of something. When he comes out with his editor, will there be a guide with it, or would that be too tedious? He problly wont want to create a guide explaining how to use the whole editor. Mabe he will, though. Did he already say he was or not? He might just want us to check info throughout this thread, but that would be too confusing for me I'm no computer genious, you know. (edited by ajstal8 on 07-14-06 03:37 PM) |
|||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6431 days |
| ||
I'm making a Super Mario 64 Graphics editing FAQ as we speak.
If only Sonicandtails would sign on, I'd get my narration part 1.. |
|||
Tanks Spiny Since: 06-19-06 From: Eagle Land Last post: 6430 days Last view: 6430 days |
| ||
Originally posted by Raccoon Sam What do you mean by fishy? Are you questioning it as a means of hacking N64? I really don't like it much. I think that Tile Molester is much better. rice's plugin dosen't work that well with my graphics card anyway. |
|||
Prince Kassad 320 As you wish. Since: 06-30-06 From: nowhere Last post: 6432 days Last view: 6432 days |
| ||
I like Rice's Plugin. It has tons of options, a very high compatibility, and of course high quality. If you have a decent enough graphics card (nVidia GeForce FX 5200/ATI Radeon 9200 or higher), go ahead and install this plugin.
Of course, if you don't have a decent enough graphics card, you shouldn't bother with it. |
|||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6431 days |
| ||
Sixtyforce - nope Mupen - nope |
|||
donrayiv Shyguy Since: 05-30-06 From: Wataga, IL Last post: 6513 days Last view: 6465 days |
| ||
Alright I am using The Spriters Resource for sprites for my paintings. How do I import images or copy an image and pste it in with Tile Molester? | |||
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6431 days Last view: 6431 days |
| ||
Originally posted by Celice Toad's Tool 64 can ONLY move objects, swap music, change warps, and the other stuff I said last time. You can easily edit the textures using the ROM extender (or an MIO0 de/compressor) and Tile Molester, and you could edit the polygons with a hex editor (have fun ), but these things don't involve TT64. Anything can be edited, just not necessarily with TT64. |
|||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6431 days |
| ||
Originally posted by donrayiv Edit >> Paste From |
|||
donrayiv Shyguy Since: 05-30-06 From: Wataga, IL Last post: 6513 days Last view: 6465 days |
| ||
Okay. Now, how can I make it so my picture will fit in the painting? It's waaaay too big when I paste it in there. How can I export the painting, put the image in, and import the painting back exactly where it was, with my picture in it? | |||
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6431 days Last view: 6431 days |
| ||
Shrink your picture. |
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - ROM Hacking - General Super Mario 64 hacking / TT64 Progress thread | | Thread closed |