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Acmlm's Board - I3 Archive - SMW Hacking - Opinions needed for graphics | New poll | | |
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JaSp Shyguy Since: 11-18-05 From: Paris, France Last post: 6432 days Last view: 6431 days |
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I'm making some graphics for my SMW hack and I have planned to create a train level ; however, I'm not that good at designing new graphics so I need your opinion. So far I've just made a carriage and I want to know if it's looking decent enough or not, I've made a wooden version too.
The character next to the carriage is the hero of the game, he's here for comparaison with his size. Thanks |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6436 days Last view: 6431 days |
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Looking good, however there's something I really don't like about the bottom (wheel/gas tanks/etc.) They just look too realistic, and/or too metallic. The carriages themselves though look pretty good | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6432 days Last view: 6431 days |
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Remembering what you have planned for your hack, it depends on the time period the level is taking place in. If it is going to be the old west, defenetly use the bottom one. If not, the top one should be your choice, but defenetly add color to the various cars if that is the case. Either way, there should be more than one type of cars on the train. For example, add some open box cars if it's the old west for good measure. | |||
JaSp Shyguy Since: 11-18-05 From: Paris, France Last post: 6432 days Last view: 6431 days |
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Actually, you'll travel through time during the hack ; but I think I'll make that level for the old west style. And of course there will be other carriages, this one was just to know if I'm going in the right way designing them or not. I had thought about the open box ones too, it'll be a nice place to hide enemies | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6432 days Last view: 6431 days |
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Originally posted by JaSp I know. That's what I meant by "I know you have planned for your hack". Oh, and don't worry about your design of the carriages themselves - it's fine the way it is, albeit slightly short. (edited by asdf on 07-11-06 04:27 PM) |
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JaSp Shyguy Since: 11-18-05 From: Paris, France Last post: 6432 days Last view: 6431 days |
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I just spent quite some time to make this locomotive :
And I changed the wheels of the carriage to make them less realistic and better match the carriage itself : What do you think ? |
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Kingpin Since: 11-21-05 From: Amarillo, TX Last post: 6437 days Last view: 6431 days |
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Looks good. I personally liked the top train car, but that was only because of the "exp |
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Dr_Death16 970 Since: 05-07-06 From: Iowa Last post: 6431 days Last view: 6431 days |
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Overall it looks very nice, though its hard to tell without having a background of where the train will be at in the game, how it would look in a screenshot would be the best way to tell how it blends in with the gfx of the hack. | |||
Bloodstar 660 blue boar boobies Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42 Since: 11-17-05 Last post: 6431 days Last view: 6431 days |
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Beautiful.
Though, the more realistic wheels looked better. =\ The new ones on the exp |
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JaSp Shyguy Since: 11-18-05 From: Paris, France Last post: 6432 days Last view: 6431 days |
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A small update, I've been implementing these tiles into the game, so here's a preview of how it may look :
I'll finally keep a grey color for the carriages, I think that it fits better with the locomotive. |
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MisterJones Tooky Since: 12-08-05 From: Mexico Last post: 6520 days Last view: 6457 days |
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You are forgetting that thing it goes on the locomotive wheels:
http://img.epinions.com/images/opti/21/a1/pr-Toys-Wrebbit_Puzz_3D-Locomotive-resized200.jpg You might also want to recoloer the different cars. (edited by MisterJones on 07-13-06 01:13 PM) |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6431 days Last view: 6431 days |
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That's pretty awesome. I liked the first wheels more, but they don't really fit a wild west theme.
Will there be smoke coming out of the stack? |
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Glyphodon Since: 11-18-05 Last post: 6472 days Last view: 6452 days |
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Should you really be able to see straight through the big locomotive wheels to the background? It looks kinda dumb to me. The flipping screw tiles of the T32 train car look weird too. Otherwise, you've got an interesting style. I'd probably like the look of a whole game of dithered gradients and somber tones.
Don't ever put original SMW graphics next to your graphics, though. The result, as seen above with the SMW ground, is quite horrific. |
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wtfweb Red Koopa Since: 02-10-06 Last post: 6442 days Last view: 6432 days |
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i think the design of the train looks nice, but the colors are way too boring
it needs some color somewhere |
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Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6431 days Last view: 6431 days |
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I think the silver train looks good, but you should make the carriages brown again, and the first wheels you had looked slightly better. | |||
JaSp Shyguy Since: 11-18-05 From: Paris, France Last post: 6432 days Last view: 6431 days |
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Update again, I've tried to do a mock up screen taking all your comments into consideration, so here's how it should look now :
I'm keeping the non-realistic wheels because the realistic ones wouldn't fit very well with the loco's big one, moreover it would be a pain to animate the wheeling effect. MrJones: I've intentionally not drawn these things on the wheels because once again it would be really annoying to animate. HM: I'll see once Sprite Tool is released for the smoke |
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Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6431 days Last view: 6431 days |
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You should put a black line across the top of the T32 carriage. Other than that though, excellent! | |||
wtfweb Red Koopa Since: 02-10-06 Last post: 6442 days Last view: 6432 days |
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yessss it looks much better with the brown
also the redone wheels look great |
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JaSp Shyguy Since: 11-18-05 From: Paris, France Last post: 6432 days Last view: 6431 days |
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Ok, so I've been working on this train level again, and here's a little gif animation to show off what I've done so far :
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Mike O'Shay Red Koopa Since: 03-16-06 From: Mushroom Kingdom? Last post: 6630 days Last view: 6431 days |
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Wow, that looks fantastic! Love the background, too. XD is the koopa the conductor? |
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