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Acmlm's Board - I3 Archive - ROM Hacking - General Super Mario 64 hacking / TT64 Progress thread |
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richyawyingtmv![]() Bouncy ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: England Last post: 6330 days Last view: 6328 days |
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Originally posted by ajstal8 Sorry, but Rom Requests are NOT allowed on this board. Just advising you, as you seem like an alright guy...so try not to do it again. If you read through the middle section of this thread onwards, you should find out all you need to know about the editor. And from what I understand, theres no release date as of yet. VL-Tone will release it when he feels it is ready, and when he wants. And I dont think anyone should be pestering him about it. |
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ajstal8![]() Red Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 07-11-06 From: The Land of EverLasting Boredome. Last post: 6449 days Last view: 6449 days |
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Originally posted by richyawyingtmvOriginally posted by Celice Yes, I supose I am one of those newbies, though I dont neccicarily think I can just "use" the editor. I read some of what VL has said and it seems quite complicated to me, escecially since I have almost no rom hacking experience whatsoever, and dont even know how to use lunar magic well! I decided I would commit some of my time to this and learn. It will be my only project for a long time, I'm sure of it. (edited by ajstal8 on 07-11-06 07:40 PM) |
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Shiryu![]() Gungun ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-24-06 Last post: 6330 days Last view: 6328 days |
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first of all welcome ajstal8, you seem a nice person, not a n00b ^^
as rich said, there is information about how to use the program around the middle of the thread, and i think it'll come with a help file and a faq. roms requests aren't allowed in this forum, but you have to find a .v64 or a .z64 rom since these are the only ones that will work with the editor. (not at all but whatever) and some things seem complicated to me too but if you put effort in it and dedication you'll understand it ^^ second, I think is better to stop with this thing of iGod and the newbs and talk only about sm64 hacking. back on topic: I've played around with the textures again, I never thougt that RPGmaker chipsets would look good in sm64 XD but for some reason it adds blue lines to grey. |
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Tanks![]() Spiny ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 06-19-06 From: Eagle Land Last post: 6328 days Last view: 6328 days |
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If ajastal PM's me i'll give him a site. Hopefully that's allowed. And everyone I'm sorry but I mean't to put "let's get back on topic now" after my post mocking Igod (sorry) but from now on Let's all agree not to mock or flame Newbs. I know it will be hard but we can do it and it will make this thread a better place. (edited by Tanks on 07-11-06 08:24 PM) |
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iGod![]() Blue Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 07-10-06 Last post: 6356 days Last view: 6332 days |
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![]() Agreed! ------------------------------------- Well,why does he work on this by himself? A old quote my teacher used to say "It is Intellegent to ask for help, No one need do it alone..." -A/U Is he just that awesome? |
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Marioman64![]() Red Paragoomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 12-22-05 From: Maryland Last post: 6452 days Last view: 6452 days |
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From FAQ:
Don't 15. Post rom/warez links on the board. You're free to exchange links with others through private messages, but do not post them out in the open. ___________ YAY! I didn't break the rule ![]() |
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HyperHacker![]() Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6329 days Last view: 6329 days |
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Ah, the n00biness... I suggest the first time the editor is run, it pops up a BIG message box saying something like this:
1) This version of the editor can only move and/or swap the dynamic/2D objects found in levels, swap (NOT EDIT) music, and rearrange warps. It can NOT edit the level polygons itself, add or edit powerups, characters, music, graphics, models, ASM, or create new levels. 2) Do NOT ask the author or Acmlm's Board for ROMs. At least a message like that might weed out a few 'tards. For the beta you might even say not to ask how it works or something along those lines. |
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Darkdata![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 980 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-25-06 From: Newfoundland Last post: 6328 days Last view: 6328 days |
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Also does everyone agree not to put this on Digg?
Because we are doomed if that happens. |
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iGod![]() Blue Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 07-10-06 Last post: 6356 days Last view: 6332 days |
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This was never made clear...
Can you import textures/Models [in a later realease,I dought in the first one..]? I want to put the luigi moddle from Mario Party in there,and the dk one fromDK64. |
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The Kins![]() Hoarder ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Hurf. Last post: 6342 days Last view: 6328 days |
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Originally posted by iGod YOU CAN NOT IMPORT MODELS, AND YOU PROBABLY WON'T EVER BE ABLE TO. Textures can be edited already using the decompressor and Tile Molester. |
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Cyhunt![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 06-25-06 Last post: 6435 days Last view: 6335 days |
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I really can't wait for the editor. The first thing I'm gonna do is make BOB a lava level... But how the HECK do I program lava? ASM? I wonder in a later relese you can edit the polygonal stuff using the uber editor. | |||
ajstal8![]() Red Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 07-11-06 From: The Land of EverLasting Boredome. Last post: 6449 days Last view: 6449 days |
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Originally posted by Marioman64 Dont worry, I already found one, after slaving over a hot computer all day! XD So in the editor, you cant edit polygons, and suchwich, but you can edit textures and add/delete objects? Also all text ingame? This also means you cant edit the map itself, such as changing the ground level and making walls? Even if it is so, it would still be a great editor. |
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HyperHacker![]() Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6329 days Last view: 6329 days |
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No, the ground is polygons. Things like coins, enemies, and ! boxes are objects. | |||
The Kins![]() Hoarder ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Hurf. Last post: 6342 days Last view: 6328 days |
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This effectively means that you can "remix" Mario 64, creating new star objectives for the original levels. | |||
BMF54123![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: MOOGLES Last post: 6328 days Last view: 6328 days |
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Hi guys! Next time you derail this topic with your retarded bickering, it's getting closed for a while. Just a friendly warning! ![]() |
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Tanks![]() Spiny ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 06-19-06 From: Eagle Land Last post: 6328 days Last view: 6328 days |
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Hey, I previously asked what the camera controls were, Vl mentioned something about it in his last post. does anyone know what he means? | |||
jensthecomposer![]() Paratroopa ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-18-06 From: Norway Last post: 6332 days Last view: 6328 days |
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DELETED (edited by jensthecomposer on 07-12-06 09:20 AM) |
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ajstal8![]() Red Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 07-11-06 From: The Land of EverLasting Boredome. Last post: 6449 days Last view: 6449 days |
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Ok, so I cant edit ground or walls. Technically, I could create walls with unmovable brick object if there is one, such as a metal box, right? (unless they are pushable) Of course, this would be pretty strange and quite messy looking. =p
Is there a restriction limit to the amount of objects in a level, because of getting laggy? |
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Prince Kassad![]() ![]() ![]() ![]() 320 As you wish. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 06-30-06 From: nowhere Last post: 6329 days Last view: 6329 days |
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You can't add/remove objects, only replace them.
And besides, metal boxes are, if I remember correctly, movable. |
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ajstal8![]() Red Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 07-11-06 From: The Land of EverLasting Boredome. Last post: 6449 days Last view: 6449 days |
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Originally posted by Prince Kassad Oh sorry I mispoke about the "add remove objects". I just meant getting an object on the map deleted for remove, and for adding taking an object allready in the game and adding it to a level. (Unlike Bowser and bosses that would mess up the levels) |
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Acmlm's Board - I3 Archive - ROM Hacking - General Super Mario 64 hacking / TT64 Progress thread |
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