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Acmlm's Board - I3 Archive - SMW Hacking - Vertical Layer 2 Scroll or general Vertical Auto-Scroll? | New poll | | |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6430 days |
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Yeah, I was having this idea in my mind to make a DDR-ish level with all kinds of arrows (on Layer 2) coming up and preventing Mario from falling. Just like BMF's Rope system, only Vertical.
And another thing, is Vertical Auto Scrolling possible? As in just like normal Auto scrolling. Only vertical. Thanks in advance! |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6436 days Last view: 6430 days |
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I'm not sure of the first one.
For vertical autoscrolling though, I did it by building a level on Layer 2, then using the Layer 2 Falls sprite. You could even put lava on Layer 1 and make a volcano type level if you want (looks like the volcano is erupting) Hopefully this helps |
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Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6430 days |
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Hmm...*steals idea and claims it* | |||
3.14159265358979323846 Red Paragoomba Since: 05-30-06 From: China Last post: 6440 days Last view: 6441 days |
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I have tried to make a level with the lava rising. I put the whole building on Layer 2 and the lava on Layer 1, but when I test it, Mario does not appear in the right position. It seems that the game moves Mario ~12-coins lower than he should appear.
And another problem is that sometimes I test the level. the level does not appear, and Overworld beccomes mosaic, making me very annoyed. Would the people who know the answer kindly tell me how to do it. |
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 6431 days Last view: 6430 days |
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I don't think anyone's figured out how to scroll upwards yet (without the screen glitching, anyway). | |||
LemonPancake Goomba Since: 06-10-06 Last post: 6644 days Last view: 6644 days |
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3.14159265358979323846: I attempted to make a vertical scrolling level, and that happened too. What I had to do to get it to work right is move the layer 1 objects up ~5 blocks, as well as the starting floor, and set Mario's y-coordinate to F on the next screen up. |
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Acmlm's Board - I3 Archive - SMW Hacking - Vertical Layer 2 Scroll or general Vertical Auto-Scroll? | | |