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Acmlm's Board - I3 Archive - ROM Hacking - Unused Sprites and betas? | New poll | | |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6432 days |
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Does anyone know of a spectrum of places to see beta sprites, and unused sprites? I'm a big fan of that kinds of stuff. I already know of "Secrets of Sonic Team" and "TMK's Lost Bytes" But I want to see more.
PS: I'm kinda iffy if this thread is going to survive or not. |
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MathOnNapkins 1100 In SPC700 HELL Since: 11-18-05 Last post: 6432 days Last view: 6432 days |
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Super Metroid has the mini crocomire, plus the reflector (a beam mirror) and and exploding sprite that gets bigger every time you shoot it, then it shoots you! Surprisingly they are fully functional as well.
Legend of Zelda LTTP has the cannon soldier, which is also fully functional, but just sucks. You can add one through Hyrule Magic. Metroid Zero Mission has a beta Crocomire. I don't think there was code put in for him, but don't quote me on that. I think some hackers either discovered code for him, or made code for him. |
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PSlugworth Red Paragoomba Since: 11-18-05 Last post: 6437 days Last view: 6432 days |
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This stuff always interested me, too.
This is the best site I've come across. Of course, there is the famous screen shot on the back of the SMB3 box of a level that doesn't exist... and there's a hidden saturn-like planet in Gemini Man's stage in Mega Man 3... Anyone know of any others? |
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NetSplit Paratroopa Since: 11-18-05 Last post: 6594 days Last view: 6594 days |
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Mini Ridley in Metroid, Arwing in Zelda OoT, leftovers of an unused level in Mega Man, leftovers of Mega Man 1 levels in Mega Man 2, an unused balloon item in Milon's Secret Castle that warps you to the outdoors, an unused music track in Ufouria... I'm sure there's a multitude of other ones I know of but am not remembering right now. *shrugs* | |||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6693 days Last view: 6432 days |
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Sorry for bumping an old thread, but i must add that the
music track 4 in ufouria's nsf came in the japanese version of Ufouria called ''Hebereke'' also! but Hebereke, Along with the Unused Song, There is Another Unused Graphic, Which is the 5th (or 6th, Whitchever) Boss in a UFO, NOTE: This only exists in the HEBEREKE rom, The japanese version of UFOURIA, Look in Google for ''Hebereke (j).nes'' Or Hebereke (j).zip, unzip it, and go to YY-CHR, Then Put the ROM in YY-CHR and put it in ''Vertical'' mode and: |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6619 days Last view: 6619 days |
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Final Fantasy IV has an unused magic-casting animation for Kain, and an extra magic menu presuably for him. Early Japanese screenshots show him with a White Magic command.
There are also many unused "who can equip" combinations, many of which include two unusable character (Golbez and Anna), its been speculated Golbez may have, at one point, become a playable character for the last dungeon. |
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Apophis Ropa Since: 11-17-05 Last post: 6432 days Last view: 6432 days |
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Originally posted by Dragonsbrethren The japanese version, I presume? |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6619 days Last view: 6619 days |
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Both. | |||
Heran_Bago Bronto Burt Since: 11-18-05 Last post: 6809 days Last view: 6809 days |
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www.SWS2B.com for the win. | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6446 days Last view: 6432 days |
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Originally posted by PSlugworthI never knew of that SMB2 prototype before. Now I'm sad it's undumped |
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PSlugworth Red Paragoomba Since: 11-18-05 Last post: 6437 days Last view: 6432 days |
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Originally posted by Hamtaro126 ...what? Anyway! I also found this,, which is probably only especially interesting to me since Mega Man 3 is my favorite game... you know... ever. But anyway, just check out the original graphics for Top Man's stage! So much better than the weird-assed football stadium lighting scheme it ended up with. And the full Dr. Wily Castle theme is really bizarre, after having heard only the first two seconds my whole life. Good schtuff, good schtuff... |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6438 days Last view: 6432 days |
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Originally posted by Dragonsbrethren I think it's more likely that since those are the only 2 non-playable characters that appear in battle as normal characters, they had to set up all the data for them, despite not ever being practically used. Just to prevent a freaky glitch caused by using invalid data, or whatever. I too never heard of the SMB2 prototype. |
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Celice Gordo Since: 11-17-05 From: Oroville, CA Last post: 6436 days Last view: 6432 days |
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There's this, that, and a Goldeneye beta site I can't find. | |||
kuja killer Rope Since: 11-17-05 From: Lake Havasu City, AZ Last post: 6476 days Last view: 6432 days |
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Originally posted by PSlugworth http://geocities.com/garnet86404/test.PNG My attempt at trying to implement some of the unused graphics for the dr wily intro. ...but a few people told me I'd have to do more than that to get it to be permanate (edited by kuja killer on 12-05-05 12:08 AM) |
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xZeaLitYx Paragoomba Since: 11-17-05 Last post: 6460 days Last view: 6459 days |
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http://www.chronocompendium.com/Term/Chrono_Trigger_Prerelease | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6432 days |
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I made and found a few codes to discover unused stuff in games.
Castlevania SOTN Candles drop 5,000 dollar treasure chests Unused dialogue implemented in-game Programmers room Access Japanese only Familiars in US game Castlevania III Access Debug Menu Knuckles Chaotix Access Debug Menu Final Fantasy VII Enter Debug Room Lunar 2 : Eternal Blue Complete Equip the unused Dark Scimitar weapon You can find codes for these things at gshi. http://www.thegshi.org |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6619 days Last view: 6619 days |
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Originally posted by iamstillhiro1112 You made the Richter can collect relics codes? I love them, they make Richter's game so much better. |
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Shadic The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 6438 days Last view: 6434 days |
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http://bmf.rustedmagick.com/cr/supermariobros3.htm
Wow... A toad suit.. That would of been interesting... (edited by Shadic on 12-06-05 06:13 AM) |
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DtTvB the Yoshi Red Paragoomba Since: 12-02-05 From: Thailand Last post: 6677 days Last view: 6677 days |
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the cutting room? Great! I was go to that site before, thanks PSlugworth!
I was posted something here It was the unused theme song from Insaniquarium! |
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Jigglysaint Octoballoon Since: 11-19-05 Last post: 6452 days Last view: 6437 days |
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Originally posted by MathOnNapkins I was the one who discovered the unfishished Crocomire in Metroid Zero Mission. There must exist some code, as beams do seem to hurt him, but he never dies, nor does he hurt you. He doesn't move either. |
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